What did Chivalry do properly?
<div class="IPBDescription">I just don't get it</div>Week in and week out, I've seen Chivalry in the top 20 top sellers on steam, even without a sale on at some times. The thing I want to know is, why are people buying it? I really don't understand.
It isn't a novel idea by any standards. It seems to basically be a carbon copy of many existing games, such as PvK source. It looks kind of fun, but no more fun than the existing free to play options. So why is it so popular? Is it due to youtubers? Seems like a lot of them like it.
It isn't a novel idea by any standards. It seems to basically be a carbon copy of many existing games, such as PvK source. It looks kind of fun, but no more fun than the existing free to play options. So why is it so popular? Is it due to youtubers? Seems like a lot of them like it.
Comments
Games like PVK run fine.
I think people still love the idea of backing the little guy. The only indie game I took an interest in/bought was Mark of the Ninja.
What a year 2012 became for indies on kickstarter thru the public. And for years to come. Justice.
The combat mechanics in Chivalry are simple, yet skill-based. Even though you still got a lot of dumb-dumbs going around swing spamming in melees, hurting only enemy dumb-dumb colleagues and their own teamates.