NS2 social terminologies
Amb
Join Date: 2012-11-09 Member: 168647Members, Reinforced - Supporter
<div class="IPBDescription">feel free to add some more</div><!--coloro:#0000FF--><span style="color:#0000FF"><!--/coloro--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->Here's a list of all the NS social terminologies I've picked up over the years ( I didn't come up with all of them)<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
Green: a green is a newb who's just purchased NS2 and has clocked in less than 10 hours of play time
Green+1: someone who's just turned white but is still just as newb as a green
COD scrub: a marine player who travels around the map by himself looking for kills and gets owned repeatedly, he thinks the first team that gets 500 kills will win the game
Doorway Admirers: marines who are too scared to jump over the clog to kill the gorge(s) healing behind it
kitchen gorge: a retard who goes gorge immediately after the round starts and camps next to the hive with clogs/hydras
paper onos/exo: a scrub gets himself an onos/exo and thinks he's now invincible, usually dies within 5 seconds after charging into a horde of enemies
res wh0re: someone who refuses to spend res on midrange upgrades, usually saves 75 res for onos/exo but end up losing the game with 80+ res unspent
shack: a gorge who hides himself in the vent with clogs/hydras, in NS1 days it was OCs and DCs
wall of lame: an area covered with alien structures, namely hydras, clogs and whips.
dud comm: a commander who doesn't communicate with the team, let alone use a mic
backseat comm: self explanatory
Stargate hater: a marine player who doesn't phase when a base is under attack
.. in a galaxy far far away: used to describe an idiot who's exploring the other side of the map when the team is busy defending/attacking a hotspot
train: a train of arcs/exos heading towards a hive
walker fade: a newb fade who attacks a marine by walking, usually gets owned in <5 seconds
shifty slim shady: an alien comm who gets shade and shift as his first two hives, the team is destined to fail
are we there yet?: used to describe an alien newb who whinges for tier 2 upgrades when the team only has 2 hives
ninja gorge: a gorge who sneaks into marine base with adrenaline and takes out the power node before you know it
chamber troll: a ns1 troll who goes gorge immediately after the round starts only to drop the worst chamber possible, he then F4s right after.
AFK for life: a ns1 marine troll who goes outside the map by exploiting, alien has no choice but to F4 to end the round
tampon kill: in ns1 when a marine kills an alien with a grenade (ns1 grenade was shaped like a tampon)
Kobe Bryant: someone who's not a team player but usually gets a lot of kills
turret farm: a marine comm who builds sentry turrets all over the map
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Green: a green is a newb who's just purchased NS2 and has clocked in less than 10 hours of play time
Green+1: someone who's just turned white but is still just as newb as a green
COD scrub: a marine player who travels around the map by himself looking for kills and gets owned repeatedly, he thinks the first team that gets 500 kills will win the game
Doorway Admirers: marines who are too scared to jump over the clog to kill the gorge(s) healing behind it
kitchen gorge: a retard who goes gorge immediately after the round starts and camps next to the hive with clogs/hydras
paper onos/exo: a scrub gets himself an onos/exo and thinks he's now invincible, usually dies within 5 seconds after charging into a horde of enemies
res wh0re: someone who refuses to spend res on midrange upgrades, usually saves 75 res for onos/exo but end up losing the game with 80+ res unspent
shack: a gorge who hides himself in the vent with clogs/hydras, in NS1 days it was OCs and DCs
wall of lame: an area covered with alien structures, namely hydras, clogs and whips.
dud comm: a commander who doesn't communicate with the team, let alone use a mic
backseat comm: self explanatory
Stargate hater: a marine player who doesn't phase when a base is under attack
.. in a galaxy far far away: used to describe an idiot who's exploring the other side of the map when the team is busy defending/attacking a hotspot
train: a train of arcs/exos heading towards a hive
walker fade: a newb fade who attacks a marine by walking, usually gets owned in <5 seconds
shifty slim shady: an alien comm who gets shade and shift as his first two hives, the team is destined to fail
are we there yet?: used to describe an alien newb who whinges for tier 2 upgrades when the team only has 2 hives
ninja gorge: a gorge who sneaks into marine base with adrenaline and takes out the power node before you know it
chamber troll: a ns1 troll who goes gorge immediately after the round starts only to drop the worst chamber possible, he then F4s right after.
AFK for life: a ns1 marine troll who goes outside the map by exploiting, alien has no choice but to F4 to end the round
tampon kill: in ns1 when a marine kills an alien with a grenade (ns1 grenade was shaped like a tampon)
Kobe Bryant: someone who's not a team player but usually gets a lot of kills
turret farm: a marine comm who builds sentry turrets all over the map
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Comments
bacon machine
bell
EJECT THE NOOB
That was never a thing. Carapasc Focus was the standard build for fades in every version that had focus. Redemption would only be used on onos.
^^ This one is the best
how about i make some up
Battle gorge: The noob that thinks gorges are a offensive life form and charge into battle head first and of course die in <5 sec
Best Friends for ever (BFF): 2 people following each other around healing/ welding each other
What can we call the noobs that get camo and move every where stealthed when asked to run to places asap to defend/ offence or vice versa the ones that dont even use camo at to stealth up to marines.
The learning curve for this game isnt even that big for this game, it still suprises some of the stupid things people do in this game.
and paper/2minutes onos/fade
it's natural state of the game when no one on your team goes lerk/fade/gorge because they are all too busy saving up for onos right?
If they are not loosing and using basic skulks sure why not
Aliens should be forced to get the mid tier life forms by the marines
The Worst.
Also you forgot to add "WHERE THE UPGRADES AT COMMANDER!?111!one11!"
When I Battle gorge im always yelling.... ######ING STICK RIGHT NEXT TO ME WHEN FIGHTING... DONT LEAVE ME I COST 10 RES... I can heal you here this guy is 5 feet away shooting us.... ######ING SPOT SITING ON ME....
But in pugs is feel like a bad ass :)
Also you forgot to add "WHERE THE UPGRADES AT COMMANDER!?111!one11!"<!--QuoteEnd--></div><!--QuoteEEnd-->
it's already there, you missed it.
ninja gorge: a gorge who sneaks into marine base with adrenaline and takes out the power node before you know it
chamber troll: a ns1 troll who goes gorge immediately after the round starts only to drop the worst chamber possible, he then F4s right after.
AFK for life: a ns1 marine troll who goes outside the map by exploiting, alien has no choice but to F4 to end the round
tampon kill: in ns1 when a marine kills an alien with a grenade (ns1 grenade was shaped like a tampon)
Kobe Bryant: someone who's not a team player but usually gets a lot of kills
I'd add or modify with:
- Rock Paper Scissor Doorway: Group of marines in which each of them is too scared to go first inside a room.
Hey, that's me! :D
I remember a game in which I was Alien Comm (so gorging around a bit doesn't hurt) and I killed 8 Marines in that game with spit/healspray solo and assisted my fellow little skulky friends spit-spray-bombing when they chomped up dem puny humies near our hive.
On <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->veil<!--colorc--></span><!--/colorc--> as an Alien I always type something like <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->"Noone messes around with NINJA GORGE!"<!--colorc--></span><!--/colorc-->, when I am in the <!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Vent of Lameness<!--colorc--></span><!--/colorc--> bilebombing the power node at <!--coloro:#00BFFF--><span style="color:#00BFFF"><!--/coloro-->Nano Grid<!--colorc--></span><!--/colorc-->, should the Marines have conquered Nano, or if I just razed a base with a sneaky bilebomb attack on any map.
Yes, I like Gorges, especially when the Marines are all <!--coloro:#F4A460--><span style="color:#F4A460"><!--/coloro-->"IT'S SOOOO FLUFFY! I'M GONNA DIE!"<!--colorc--></span><!--/colorc--> ;)
(pun intended)
pretty much, but u get to rip on that scrub + call of duty @ the same time, so it's 2 birds with 1 stone.
Right, so that gorge that helps the early RTs grow and secures a second hive for the Com is a retard...
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The important part of that was "camps next to the hive". Going gorge right away and going and building RTs and hives is good, camping the starting hive is normally useless.
I would disagree with "normally" there too. A gorge with hydras next to the start hive can slow or stop an early marine rush, or the early probings of marines, depending on the size of the rush and the skill of the gorge. However, this is most useful if the marines start close to the hive and rush. If they are expanding and not rushing the hive, yea it is useless. But that is only after the fact.
these days it's more like "when do we get exos?!"
EXOs can kill a Lork on the Clorf too right?
I thought we were reminiscing, since I saw some references to NS1 :P