Activate skulk parasite with single key

nikodimus86nikodimus86 Join Date: 2012-10-22 Member: 163188Members
<div class="IPBDescription">for those that can't switch fast enough between bites.</div>Hello everyone.

It's hard for me to switch in-game to parasite and bites so I can kill marines. So I thought
why not make parasite attack activate with a single button? Instead of swithcing between
weapon 1 and 2 you can press a key and immediately start chomping on a marine.

What do you think?

Comments

  • AzaralAzaral Join Date: 2012-11-19 Member: 172408Members
    Need previous weapon button and BAM there you go.
  • VilppeVilppe Join Date: 2013-01-02 Member: 177125Members
    Previous weapon button really would make things easier for both marines and aliens.
  • hakenspithakenspit Join Date: 2010-11-26 Member: 75300Members
    +1
    Make it right mouse click...nice and simple...that button does nothing otherise for a skulk.
  • nikodimus86nikodimus86 Join Date: 2012-10-22 Member: 163188Members
    <!--quoteo(post=2056934:date=Jan 6 2013, 04:29 PM:name=Azaral)--><div class='quotetop'>QUOTE (Azaral @ Jan 6 2013, 04:29 PM) <a href="index.php?act=findpost&pid=2056934"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Need previous weapon button and BAM there you go.<!--QuoteEnd--></div><!--QuoteEEnd-->

    No that is not what I meant. Previous weapon key would still require you to switch weapon, then aim, shoot and then switch back for biting.
    I'm looking for a solution that would allow me to aim, shoot, bite. Without switching weapons.

    The only draw side of this would be that then we would have skulks with a button that is useless for all other aliens and marine class.
    Maybe devs could use the same button for fade vortex or lerk spores or gorge bile bomb.

    What do you think?
  • ColtColtColtColt Join Date: 2012-06-27 Member: 153707Members
    <!--quoteo(post=2057187:date=Jan 6 2013, 08:06 PM:name=hakenspit)--><div class='quotetop'>QUOTE (hakenspit @ Jan 6 2013, 08:06 PM) <a href="index.php?act=findpost&pid=2057187"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->+1
    Make it right mouse click...nice and simple...that button does nothing otherise for a skulk.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ...Not sure if kidding...


    .....Leap....?
  • hakenspithakenspit Join Date: 2010-11-26 Member: 75300Members
    edited January 2013
    <!--quoteo(post=2057196:date=Jan 7 2013, 03:44 PM:name=ColtColt)--><div class='quotetop'>QUOTE (ColtColt @ Jan 7 2013, 03:44 PM) <a href="index.php?act=findpost&pid=2057196"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...Not sure if kidding...


    .....Leap....?<!--QuoteEnd--></div><!--QuoteEEnd-->
    /facepalm...this is what happens when you try posting on forums whilst working....

    Guess quickswitch is the only answer thats easy to use...just a shame they bound q to the med kit request by default.
  • AzaralAzaral Join Date: 2012-11-19 Member: 172408Members
    <!--quoteo(post=2057195:date=Jan 6 2013, 09:44 PM:name=nikodimus86)--><div class='quotetop'>QUOTE (nikodimus86 @ Jan 6 2013, 09:44 PM) <a href="index.php?act=findpost&pid=2057195"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No that is not what I meant. Previous weapon key would still require you to switch weapon, then aim, shoot and then switch back for biting.
    I'm looking for a solution that would allow me to aim, shoot, bite. Without switching weapons.

    The only draw side of this would be that then we would have skulks with a button that is useless for all other aliens and marine class.
    Maybe devs could use the same button for fade vortex or lerk spores or gorge bile bomb.

    What do you think?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh I see.
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