Tiny Ns_veil Update
KungFuSquirrel
Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">Merry christmas...</div> Even though I'm sure someone will complain about me using the Eclipse textures or not doing such and such... eh.
<img src='http://planethalflife.com/awmaps/pics/ns_veil_12-25_1.jpg' border='0' alt='user posted image'>
<img src='http://planethalflife.com/awmaps/pics/ns_veil_layout.jpg' border='0' alt='user posted image'>
<img src='http://planethalflife.com/awmaps/pics/ns_veil_12-25_1.jpg' border='0' alt='user posted image'>
<img src='http://planethalflife.com/awmaps/pics/ns_veil_layout.jpg' border='0' alt='user posted image'>
Comments
Anyway, looks hyper-cool. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Then get ready to head to Tentuva III orbit for ns_kara on the ITV <i>Kara</i> and ns_valhalla on board Aurora Station. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Then get ready to head to Tentuva III orbit for ns_kara on the ITV <i>Kara</i> and ns_valhalla on board Aurora Station. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
They have 2 stations orbiting one planet? Must be something special about it... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
I had always assumed it was stuck on some giant floating rock <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
It's an experiment. It may or may not work.
Pfft...Andrew using Eclipse textures! What'll they think of next?
I ramble. It is late, very late.
It's an experiment. It may or may not work.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
And, well, the map looks excellent, as always <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
It's an experiment. It may or may not work.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Might I suggest 'wrecking' one half of the station to make both parts easier to distinguish?
I was just going to say that. ^_^
The "horrible" wall_lab textures you were almost exclusively using until recently...
<img src='http://planethalflife.com/awmaps/pics/ns_veil_12-29_2.jpg' border='0' alt='user posted image'>
<img src='http://planethalflife.com/awmaps/pics/ns_veil_12-29_3.jpg' border='0' alt='user posted image'>
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Zing!
Looking mighty fine there KFS.
/me calls official Veil fanboy position.
*dies*
PS. KFS is allowed to use the so-called 'eclipse' textures... because he made eclipse. Its all the OTHER mapmakers that are to blame for overusing it. They aren't allowed. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
The hives aren't built yet. I'm not a moron. They'll have nodes. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
And evoL:ving:eviL, they're not Eclipse textures. They're wall_lab textures. They're in Eclipse, they're in Hera, and they're in Caged. Why the hell does everyone keep calling them the Eclipse textures? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->