Map Sizing

HeliocraticHeliocratic Join Date: 2013-01-17 Member: 180152Members
<div class="IPBDescription">Questions about ranges and sizes</div>Hi, i'm a avid gaming person but sometimes I like a game so much that I was to express my creativity in it. So in the past days I looked up how to get started as a mapper. I was a map designer in WC3, decided to take a crack at it on NS2. After brainstorming for a map idea, my questions are:

1. Whats the biggest a map can get in NS2?

2. Inches are used in the editor only while meters are used in-game? Is this correct?

3. If my map would include a custom game mode, and it would exclude the commander then designing with Level over level is fine?


Thanks to those who will give me a response in advance.

Comments

  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    edited January 2013
    1. Whats the biggest a map can get in NS2?

    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->max in game render distance is 45 meters or 1771 units in the editor i think. so your map can be as big as you want if you use occlusion geometry effectively.<!--colorc--></span><!--/colorc-->

    2. Inches are used in the editor only while meters are used in-game? Is this correct?

    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->yes.<!--colorc--></span><!--/colorc-->

    3. If my map would include a custom game mode, and it would exclude the commander then designing with Level over level is fine?

    <!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->yes. level over level is only a problem if you have to drop structures or medpacks from a commander view. it also affects how easily a player can navigate using a minimap. if those aren't concerns, then level over level is fine.<!--colorc--></span><!--/colorc-->
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    might be 45 meters
  • Rudy.czRudy.cz Join Date: 2012-02-13 Member: 145410Members
    I think its 45 meter ~ 1500 units (inches)
  • hozzhozz Join Date: 2012-11-20 Member: 172660Members
    1536 units = 1536 inches = 39,0144 meters seems to be the draw distance for entities (players and buildings = anything not part of the level itself).
    Geometry draw distance is quite a lot bigger, test it in the editor.
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