Please fix loading time issue! ;)
Melancholyman
Join Date: 2013-01-22 Member: 181178Members
Hi, I have read several topics about the loading time issues between maps. I have an SSD and it takes a very long time to load new maps which is annoying. I don't know how long it takes but it's around one minute, maybe more. What is strange is that when the new map starts loading, if I alt+tab out into windows, wait 10-15 seconds then alt+tab into the game again, the new map has loaded and I am in the waiting room. This suggest that the long loading times has to do with some bug ore bad optimization and not the amount of information loaded prior to every map. It would be really nice if you guys could look into this issue and maybe fix it :) Thanks for a great game!
Best Regards
Erik
<i>edit: corrected oading to loading --Zaggy</i>
Best Regards
Erik
<i>edit: corrected oading to loading --Zaggy</i>
Comments
For example, the first time you load a map after starting NS2 is slower than loading a map at a map-change.
Additionally there are some servers (like HBZ) with advanced consistency checking. This takes more time while loading into the map.
And lastly. You are sure you have installed NS2 on your SSD?
Yup, this isn't the first time I've heard someone mention this.
However I don't have a SSD and my loading times are pretty decent, usually around ~15 seconds normally.
Is is possibly a computer performance issue or a network speed issue?
I dont use vsync, loading takes about 10-15 sec. I had to send back my gtx680 and i had a HD7950 in the meantime which isnt as "fast" as my gtx680 but for any reason the precaching was way faster with the AMD card so loading took about 5 seconds....that was strange....
its actually a 100% increase, 200% would mean it takes 15sec now ;)
What I said should be quite clear from my statements. I don't see any ambiguity. Yes, the map loads faster if I alt tab out and then at tab back in.
<!--quoteo(post=2064787:date=Jan 22 2013, 01:11 PM:name=_Necro_)--><div class='quotetop'>QUOTE (_Necro_ @ Jan 22 2013, 01:11 PM) <a href="index.php?act=findpost&pid=2064787"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please confirm, that it is related to alt-tabbing and has not another cause.
For example, the first time you load a map after starting NS2 is slower than loading a map at a map-change.
Additionally there are some servers (like HBZ) with advanced consistency checking. This takes more time while loading into the map.
And lastly. You are sure you have installed NS2 on your SSD?<!--QuoteEnd--></div><!--QuoteEEnd-->
It is not slower when loading a map first time, it's the same time every time, except when I tab out to windows and back into the game. It is installed on my SSD, and there is no difference between servers as far as I can see.
<!--quoteo(post=2064914:date=Jan 22 2013, 06:35 PM:name=Gamerkatze)--><div class='quotetop'>QUOTE (Gamerkatze @ Jan 22 2013, 06:35 PM) <a href="index.php?act=findpost&pid=2064914"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->same here (ssd). are you using texture streaming or normal ?<!--QuoteEnd--></div><!--QuoteEEnd-->
I am using normal, there is a faster loading time with texture streaming, but it's not that significant, and the game freezes if I use texture streaming, this might be caused because I use SLI I don't know.
<!--quoteo(post=2064917:date=Jan 22 2013, 06:37 PM:name=Pinocchio)--><div class='quotetop'>QUOTE (Pinocchio @ Jan 22 2013, 06:37 PM) <a href="index.php?act=findpost&pid=2064917"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you use VSync? Framerate has something to do with the loadingtimes as far as i have heard.... when alt - tabbing frames per second are maybe unlimited.
I dont use vsync, loading takes about 10-15 sec. I had to send back my gtx680 and i had a HD7950 in the meantime which isnt as "fast" as my gtx680 but for any reason the precaching was way faster with the AMD card so loading took about 5 seconds....that was strange....<!--QuoteEnd--></div><!--QuoteEEnd-->
I use adaptive vsync, thus vsync is turned off in the game but on in the nvidia control panel.
The very first time that each map is loaded after that will take forever as it rebuilds the cache (so maybe load up a private server and cycle through the maps), but loads afterward will hopefully be much quicker.
you know why? because of all the consistency checking ns2 does, to prevent cheaters :)
loading a ns2 map, first consistency checking, which i use to open the console and type j1 for joining marines
or j2 for joining aliens and when the readyroom pops i just hit enter and start playing :)
I dont use vsync, loading takes about 10-15 sec. I had to send back my gtx680 and i had a HD7950 in the meantime which isnt as "fast" as my gtx680 but for any reason the precaching was way faster with the AMD card so loading took about 5 seconds....that was strange....<!--QuoteEnd--></div><!--QuoteEEnd-->
maybe because of the poor memory connection on the 600 series?
sounds legit! :)
My Story:
I was bothered with those half frames on my screen, and my GTX680 had no problem to sustain those 60FPS, so I turned the VSYNC option on.
Well had a poor timing with that option change, since also Build 236 arrived at the same moment.
My loading times also went through the roof, before, I was always the first on the server, then most times I was one of the last ones arriving. BÄH.
I reinstalled the game, reinstalled the drivers, twitched with Nvidia Control Panel, disabled everything (antivirus, firewall, etc.). AND THEN -> I disabled the VSYNC.
WHAT A DIFFERENCE, I had my old loading times back again.
So it is approved, VSYNC Kills Loading Times. Funny though, what a load has to do with a screen refresh signal.
(This reportedly affects nVidia cards only).
P.S. Even if changing this setting fixes <i>this</i> problem, it may cause other problems. So, no promises.
Passed along to devs.
Great! ThX!
Yeah i know, I made a bad typo. Still, big increase ;)
If that was set to "on", the game could dynamically switch it off when you go to join a server, and back on once you're in the RR...