<!--quoteo(post=2066014:date=Jan 24 2013, 03:26 PM:name=|strofix|)--><div class='quotetop'>QUOTE (|strofix| @ Jan 24 2013, 03:26 PM) <a href="index.php?act=findpost&pid=2066014"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I downloaded an fps increaser from a website ending in .ru<!--QuoteEnd--></div><!--QuoteEEnd-->
Thing is, this has worked for me and other people who thought that turning your settings to low/off = more fps. I've just messed around with settings turning settings up and my fps has shot up.
<!--quoteo(post=2066015:date=Jan 24 2013, 11:28 AM:name=PhOeNiX4)--><div class='quotetop'>QUOTE (PhOeNiX4 @ Jan 24 2013, 11:28 AM) <a href="index.php?act=findpost&pid=2066015"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thing is, this has worked for me and other people who thought that turning your settings to low/off = more fps.<!--QuoteEnd--></div><!--QuoteEEnd-->
Gonna need some benchmarks to believe it. I've seen this nonsense before in other games and it turns out there were situations where the higher end was bugged and was not displaying correctly, so it was giving "higher performance" because the lower options features contained features that WERE functioning and thusly bringing down the fps. I think it was Brink that was doing that. Not sure.
IeptBarakatThe most difficult name to speak ingame.Join Date: 2009-07-10Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
edited January 2013
This sort of thing happens with cpu bottlenecks.
When you increase the workload of a gpu in a cpu bottle-necked system, you may magically reduce the strain of the older cpu.
I generally get better fps in medium to high graphics options for games than I do on low. The tradeoff however is risky hardware behavior and longer load times for the art assets.
Here's a quote from some graphics card forums. <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The CPU can bottleneck the GPU.
Basically when you build a system, you want every subsystem to be balanced. The saying goes The fastest your computer can go is determined by the slowest part in your comp.
At lower resolutions or having a slow CPU w/ fast video card, your video card will render scenes faster than it can receive data, which results in the video card sitting idle. We call this the bottleneck.
This bottleneck can usually be elevated by either increasing the resolution or increasing AA (antialiasing) / AF (anisotropic filtering), which makes the game more graphic-limited and the video card will receive a heavier workload to deal with.
Another way is either buying a faster CPU or overclocking the CPU, which will allow the CPU to send to the video cards at a faster rate.<!--QuoteEnd--></div><!--QuoteEEnd-->
Of course every game acts differently so be wary of how you approach it.
Yeah strange. This was the case with Red Orchestra 2 on my older PC. I got crappy fps, but if I maxed out the settings to ultra I got a higher and more stable fps. This was a common issue back then, I don't know if it's the case today or if they have managed to optimize the game.
<!--quoteo(post=2066014:date=Jan 24 2013, 08:26 PM:name=|strofix|)--><div class='quotetop'>QUOTE (|strofix| @ Jan 24 2013, 08:26 PM) <a href="index.php?act=findpost&pid=2066014"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I downloaded an fps increaser from a website ending in .ru<!--QuoteEnd--></div><!--QuoteEEnd-->
AurOn2COOKIES! FREEDOM, AND BISCUITS!AustraliaJoin Date: 2012-01-13Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
interesting, i'll give this a try. if what barakat says is even partially true, this might help my poor cpu on it's last walking sticks before it explodes and i have to replace it. >.<
<!--quoteo(post=2066102:date=Jan 24 2013, 11:38 PM:name=derWalter)--><div class='quotetop'>QUOTE (derWalter @ Jan 24 2013, 11:38 PM) <a href="index.php?act=findpost&pid=2066102"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->is there a prog known to show a graph for your fps for a game?<!--QuoteEnd--></div><!--QuoteEEnd--> Fraps has a benchmark option.
<!--quoteo(post=2066115:date=Jan 25 2013, 01:13 AM:name=Paajtor)--><div class='quotetop'>QUOTE (Paajtor @ Jan 25 2013, 01:13 AM) <a href="index.php?act=findpost&pid=2066115"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fraps has a benchmark option.<!--QuoteEnd--></div><!--QuoteEEnd--> mhhh always hated this prog because it sucks your fps down when running and showing the fps... bull######...
<!--quoteo(post=2066135:date=Jan 24 2013, 07:24 PM:name=derWalter)--><div class='quotetop'>QUOTE (derWalter @ Jan 24 2013, 07:24 PM) <a href="index.php?act=findpost&pid=2066135"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->mhhh always hated this prog because it sucks your fps down when running and showing the fps... bull######...
but i ll try it :) thx for the hint!<!--QuoteEnd--></div><!--QuoteEEnd-->
Nah it does a pretty good job with benchmarking and performance impact is minimal.
Here's a thread with several people posting their fraps benchmarks
Turning ambient occlusion to medium or high has a 20-30 fps hit in the ready room for me, going from about 120 to 90-100. I have a FX-8320 cpu and a Radeon HD 6850 1gb GPU.
I will also throw in there that fraps totally screws with my system - it definitely hurts performance significantly, as well as makes my mouse go screwy - when trying to aim its almost like someone is jiggling my mouse pad around on me, so I cant even play like that. The instant I terminate fraps the issues are gone.
Comments
Thing is, this has worked for me and other people who thought that turning your settings to low/off = more fps. I've just messed around with settings turning settings up and my fps has shot up.
Spreading wisdom yo
Nice :). I have a beast of a PC and the performance issues in this game were driving me mad... until now.
Lost 16 frames.
Lost 16 frames.<!--QuoteEnd--></div><!--QuoteEEnd-->
Shame. Specs?
EDIT: The 3 people who it's worked for have nvidia graphics cards, another friend tried with ATI and is reporting no difference.
Can't tell if...or just...
What?
if i turn ambient occlusion on it decreases my fps from 110 to 45 ...
When you increase the workload of a gpu in a cpu bottle-necked system, you may magically reduce the strain of the older cpu.
I generally get better fps in medium to high graphics options for games than I do on low. The tradeoff however is risky hardware behavior and longer load times for the art assets.
Here's a quote from some graphics card forums.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The CPU can bottleneck the GPU.
Basically when you build a system, you want every subsystem to be balanced. The saying goes The fastest your computer can go is determined by the slowest part in your comp.
At lower resolutions or having a slow CPU w/ fast video card, your video card will render scenes faster than it can receive data, which results in the video card sitting idle. We call this the bottleneck.
This bottleneck can usually be elevated by either increasing the resolution or increasing AA (antialiasing) / AF (anisotropic filtering), which makes the game more graphic-limited and the video card will receive a heavier workload to deal with.
Another way is either buying a faster CPU or overclocking the CPU, which will allow the CPU to send to the video cards at a faster rate.<!--QuoteEnd--></div><!--QuoteEEnd-->
Of course every game acts differently so be wary of how you approach it.
Yeah strange. This was the case with Red Orchestra 2 on my older PC. I got crappy fps, but if I maxed out the settings to ultra I got a higher and more stable fps. This was a common issue back then, I don't know if it's the case today or if they have managed to optimize the game.
<!--quoteo(post=2066014:date=Jan 24 2013, 08:26 PM:name=|strofix|)--><div class='quotetop'>QUOTE (|strofix| @ Jan 24 2013, 08:26 PM) <a href="index.php?act=findpost&pid=2066014"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I downloaded an fps increaser from a website ending in .ru<!--QuoteEnd--></div><!--QuoteEEnd-->
:D
/jk/
is there a prog known to show a graph for your fps for a game?
Fraps has a benchmark option.
mhhh always hated this prog because it sucks your fps down when running and showing the fps... bull######...
but i ll try it :) thx for the hint!
but i ll try it :) thx for the hint!<!--QuoteEnd--></div><!--QuoteEEnd-->
Nah it does a pretty good job with benchmarking and performance impact is minimal.
Here's a thread with several people posting their fraps benchmarks
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=119506" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=119506</a>
You can leave your own if you go to a 24p server with your settings and specs if you do it
I will also throw in there that fraps totally screws with my system - it definitely hurts performance significantly, as well as makes my mouse go screwy - when trying to aim its almost like someone is jiggling my mouse pad around on me, so I cant even play like that. The instant I terminate fraps the issues are gone.