Performance drop since b237
Ghosthree3
Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
Been too lazy to post this until now but, during b235 and before I always maxed out at 60fps with vsync on, with it off I got around 80-90 most of the time occasionally dropping to 65 or so. Since b237 though I usually hang around 60, often dropping to 45 in built up areas. Has anyone else encountered a performance drop as well? It's quite annoying when I know my PC can run it just fine.
Comments
235 was better though as you stated.
forums.unknownworlds.com/discussion/comment/2064454/
EDIT: Here are my specs, maybe it's a hardware compatibility issue:
i7-2600k - overclocked 4.5ghz
GTX570 - standard no overclock
8GB DDR3
ASUS P8P67
HD that the game is on is 7200rpm, I think sata2
Realtek HD Audio - there were some issues where some sounds caused fps drops (lolwhy)?
Resolution - 1920x1080
Display Mode - Fullscreeen Windowed
Vsync- Disabled - was on until a few days ago, when the bug was found that caused vsync to slow down load times, was on until then (triple)
Texture Quality - High
Particle Quality - High
Infestation - Minimal - not for fps issues mind you, for improved gameplay (skulks easier to see on 2D infest)
Anti-Aliasing - On
Bloom - On
Atmospherics - Off - op flash light
Anisotropic Filtering - On
Ambient Occlusion - Off - the only setting that's off/low to help fps, just doesn't seem to give anything visually good for the fps it rapes
Shadows - On
Texture Streaming - Off - causes too many crashes
Multicore Rendering - On
If you're still having really annoying sluggishness, try disabling the steam overlay settings. I did that recently, and now my game runs amazing with some settings tuned down a bit.
doubt it, you just decrease the symptom.
I run games like Skyrim and BF3 on high/ultra. I LOVE NS2, else I wouldn't have played it for almost 500 hours, but the fact that the performance issue still hasn't been properly addressed is REALLY disheartening and is ultimately bringing me to a point where I will simply stop bothering. (It's not just performance of course, it's poor balance/design choices as well, but the performance is the more frustrating part)
I have a feeling that it is how the game engine interacts with the hardware, and it likes some configurations better than others.
@ghostthree ROFL
@Visor1 ROFL what
It's like this in almost every game where people claim getting lower performance after a patch when in reality it is the above statement of what I said.
Basically, it's a placebo effect.
If you want to be taken seriously, you need to have a benchmark graph taken before a patch and benchmark graph taken after a patch under which both benchmarks are under the same circumstances.
You may say, "I know what I'm doing and know what I see and have been gaming for XXXX years"... but until you can provide the above proof, your belief of having lower fps is entirely subjective and you are under the placebo effect.
Its the nature of it.
So unless you don't risk going under 60 fps ever, i'd disable that, personally.
So i'm really confused how that's happening for you. Specs? maybe continue in tech support?
related pics of what was fixed (shadowmaps) :
50 fps no welding:
http://i.imgur.com/yy81Y.jpg
15 fps when welding:
http://i.imgur.com/RLiIK.jpg
Profiler shot:
http://i.imgur.com/yePpH.jpg
I'll keep vsync off for now ironhorse.
Wrong. I run with r_stats 1 every time I play, I get a kick out of watching what things in the game seem to have a larger impact on my FPS. I've also been a pc tech & gamer for 15 years. I think I am capable of noticing the difference between choppy ass 15-20 fps and 40-50 fps during some scenes. For me it was more of a "hey whats going on here, this is different" moment, then when I looked at my FPS I noticed a number so low it shocked me, a number I've never seen before despite leaving r_stats on 1 at all times. So despite your fail logic, there are in fact people who see performance drops, at least with this 236 / 237 patch.
I'll attempt to recreate this and grab a video or screenshot of it, and continue this in the tech thread. It really is night and day worse than the previous patches , so it would seem that patch is somehow not compatible with all hardware configs.
AMD FX-8320 running at 4.1ghz , temps stay below 55 C
Asus m5a97 motherboard
ATI Radeon HD 6850 1gb gpu
8gb ddr3 @1600 mhz (stock speed)
SSD for windows, 7200 rpm sata3 for games
I have most settings on high, I disabled atmospherics and vsync, I also turn infestation to low so I can see objects on the ground better. Otherwise everything is on high and I run at 1600x900 which is my monitors native resolution. In the ready room I get 170-200 fps, early game is around 80-90 and during a fight it typically drops to about 60. Typical average late game FPS was 40s-50s before, now its 30s with the random drops to 20's for who knows what reason.
The problem is most people do not constantly track their performance with fraps benchmarks and r_Stats or just a controlled environment to see if their frames varies. Some just see the game run at 20-30 fps and for them this is fine and they say it's not a problem. The people who ran it fast around 40-50 and now see 15-20 have issues. I'm not talking about servers that involve 6v6 turn all settings low for max performance. I'm talking about 20p+ servers at normal high settings that ran fine before and have decreased performance now as early as the game starts. Feels we are going backwards now since 235.
You are right though performance decreased around 236 but only people that constantly watch frames all the time notice it and the impact was no where near as huge as 238. I got a kick out of overclocking my system to the limit and saw the frames it produced doing tests to see what made the most gains and everything was fine with each patch. So obviously I would notice I lost frames in 236. But 238 I noticed off the bat when the main menu was showing low frames. Go into a ready room went to 120 from 199. And I rage quit a game after a few minutes of what I was seeing. I could go on but it was shocking to me since I thought 238 was going to correct the issues since 236.
same map, same spot. I do that every new build.
In game can't even touch the 50fps in empty rooms. and goes down to ~30 most of the time.
I'll update you as i know more.