Call for System Specs: If 239 fixed your FPS issues
SteveRock
Join Date: 2012-10-01 Member: 161215Members, NS2 Developer, Subnautica Developer
Hey guys,
We made a change in Build 239 that seems to have fixed FPS issues for a lot of people, introduced around 237. To help us better understand why this happened, could everyone that experienced this (ie. it got way worse around 237, then got way better in 239) post your system specs as a reply, or email steve@unknownworlds.com directly? The easiest way to do this is via dxdiag, instructions here under "How to do a DXDIAG?" : http://forums.unknownworlds.com/discussion/111496/trouble-shooting/p1
Thanks much! We're doing our best to address FPS issues with our limited resources, and this should help us better understand what's going on.
We made a change in Build 239 that seems to have fixed FPS issues for a lot of people, introduced around 237. To help us better understand why this happened, could everyone that experienced this (ie. it got way worse around 237, then got way better in 239) post your system specs as a reply, or email steve@unknownworlds.com directly? The easiest way to do this is via dxdiag, instructions here under "How to do a DXDIAG?" : http://forums.unknownworlds.com/discussion/111496/trouble-shooting/p1
Thanks much! We're doing our best to address FPS issues with our limited resources, and this should help us better understand what's going on.
Comments
Is there anyway I can revert to a 235 build to test it out?
My specs are i7 920 @ 4.2 ghz and a Gtx 480 Oc'd
Ill be emailing my dxdiag.
running at 2560x1440. saw drop in 238. dropped frames make clutch lerking more difficult. alternating between spikes and biting can cause one or the other to not trigger due to low frames (i think?)
is 239 out or in testing?
i7-2600K @ 4.4GHz on Asus P8Z68 Deluxe
Corsair CML8GX3M2A1600C9 2X4GB DDR3-1600 CL9-9-9-24
Radeon 5850 @ 775MHz with 1GIG GDDR5 @ 1125MHz (1680x1050, 32bpp)
Considering I play with settings turned down, I don't take too much of a hit in performance (FPS) with the new build, but I do notice the increased load on the GPU and my framerate is lower on average.
2013-01-20 13:14:26 - ns2
Frames: 352014 - Time: 3757798ms - Avg: 93.676 - Min: 72 - Max: 202
2013-02-01 15:35:35 - ns2
Frames: 124425 - Time: 1216261ms - Avg: 68.301 - Min: 54 - Max: 150
I saw a mild drop in performance with 238, not the same level as others have reported, but it was noticeable. 239 has seen a pretty dramatic improvement overall, probably to the highest level I've ever experienced. DxDiag output attached.
Intel Quad Core Q6600 @ 2,4GHz
MSI Neo 2 FR / FIR
4 GB Ram
GTX 560 TI
Windows 7 64-bit
EDIT: Note, not sure if better than 236/237 yet, but definitely better than 238.
Posting nothing doesn't delete the post.
Helps?
I do have a question about performance and how it works using a SLI setup and how the game uses the graphics cards. Running 2 680's at 1080p and in game i turn off Anti-Aliasing, Bloom, Atmopherics, Anisotropic Filtering, Ambient Occlusion, and Shadows. Vsync Disabled Texture and Particle Quality on Low, Infestation set to Minimal with both Texture Streaming and Multicore Rendering ON.
Both my GPU's run at 40-50% usage with no eye candy. With the eye candy turned on GPU's hit in the 90%+ range but the game isn't playable for me.
So my question is, How can i get higher GPU usage out of my SLI setup with the eye candy turned off and see the 200fps with dips of 130-150fps? Right now i'm seeing dips down to 40fps without the eye candy due to the low GPU usage.
Is it a driver issue or a game engine performance issue? Just wanted you guys aware of what i'm seeing and hopefully it's fixed at some point.
PC INFO
Windows 8 Pro 64bit
Intel 2600K@4.8Ghz Offset
ASUS P8Z68-V/Gen3 BIOS 3603(2012.11.27)
G.Skill 8GB XMP 2133 Cas 9
EVGA GTX 680 Classified SLI(313.96 beta)
Creative X-FI Xtreme Audio(PCI-E)
Creative Recon3D Omega Headset
OCZ Vertex 3 Raid-0 (OS)
Western Digital Black (Storage)
OCZ Z-SERIES 1000 Watt 80+Gold
Corsair H100 Push/Pull
Coolermaster HAF 932
Samsung S27A950D 3D 120 Hz(Main)
Samsung P2370(Secondary)
Anyway here is my DxDiag hope it helps.
You and I have very similar systems. I don't know how your're seeing 40 fps with everything off. What resolution are you running? I am using 2560x1440 and with almost everything set to max I am running around 60 - 70 early game and 50's late. Using the same drivers you are too.
You can find more instructions in this thread: http://forums.unknownworlds.com/discussion/117259/bad-performance-some-hints-and-tips
On a side note there are a few things in this build that is a bit of a pain like:
1) pressing escape results in a freeze for a second or two before it loads the menu and when disconnecting it again freezes but on a black screen for a longer time (2-4 seconds-ish) before loading the main menu.
2) the shotgun, a few times early game vs a skulk (no evolutions) shooting it at less than 5m rage took upto 3 direct hits to the face and lived long enough to bite chunks out of me. for this reason i pretty much stopped using the shotgun as it proved pretty useless for the res spent. im not the only one to have experienced this, just to note that it seems to be more effective a medium-long range than close for some odd reason.
I have actually found similar results, that the game seems to run more fluid in certain situations with higher graphics settings.