Notice Any Problems With Directx 9?

ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
<div class="IPBDescription">My textures flip on and off</div> Using GeForce 3 with 41.09 drivers, XP SP1 and DirectX 9. Lately I am experiencing textures that flashes or disappears entirely. Specifically at the glass hallway on Hera, or the underwater parts. What gives?

I am also noticing white tear lines at texture junctions. Is this part of the game or a driver issue?

Comments

  • ZeriamZeriam Join Date: 2002-12-30 Member: 11602Members
    Try this and let me know if it works, I had the same problem a while back with Countrt-Strike and this fixed it. Go into your config.cfg file and set this cvar.
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->gl_polyoffset "-0.001"<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
    Save and exit then load up Natural Selection and let me know if it fixed it. Hope it helps!
  • glioglio Join Date: 2002-11-02 Member: 4557Members
    your video card isn't overclocked is it? If it is and you are seeing those white areas, your card can't take the heat strain and it's time to clock it to normal.
  • CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
    Actually I haven't gotten this tearing of textures but I have gotten another bug from Directx9.0. I experience a jerky like movement in some of my games. I have a radeon 32mb pci and have the latest driver. Its a strange annoyance.
  • The_NemesisThe_Nemesis Join Date: 2002-11-23 Member: 9724Members
    I've had the jerky movement as well. I have Direct X 9.0
  • ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
    A tip to Direct x9/ people who want x9

    DONT EVER EVERY USE A MICROSOFT PRODUCT UNTIL YOU HAVE TO, ESPECIALLY WHEN IT COMES TO DRIVERS!
  • RevenReven Join Date: 2002-11-11 Member: 8202Members
    Im using DX9, on my win98se box with a geforce 4 mx 460 and its works fine, although i dont see and visual or speed differences in DX9 compared the DX 8.1.
  • MisfireMisfire Join Date: 2002-11-03 Member: 5764Members
    i think dx 9 is still in beta
  • ElvenThiefElvenThief aka Elven Thief (ex. NS Programmer) Join Date: 2002-11-15 Member: 8754Members, Retired Developer, NS1 Playtester, Constellation
    <a href='http://www.microsoft.com/directx' target='_blank'>www.microsoft.com/directx</a>

    Directx 9 is released and it doesn't say beta on it.
  • HurniiHurnii Join Date: 2003-04-17 Member: 15601Members
    Sorry if this is an old thread, and I'm just wasting my time, but....

    Has anyone else experienced getting "You must install DirectX 8 to run..." style error messages attempting to launch apps / games that used to work under DirectX 8.1 before you "upgraded" to DirectX 9 (or 9.0a )?

    I've had this happen in both WinXp (SP1) and Win2K (SP2). I've got an NForce 2 motherboard (MSI K7N2G-ILSR which also happens to be known as the "MS-6570") and an ATI Radeon video card (and an 8500DV which will be tested with DirectX 9 soon). I'll also be testing with a VT333 based system.

    Thanks,
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Yes. You will get that if the coders of those apps and games made the (rookie) mistake of checking for a specific version of DirectX, rather than a >= version. The best advice I can offer is to go to teh support sites of those games and see if they offer a patch, or at least let them know about their issue...
  • ToshaxToshax Join Date: 2003-02-05 Member: 13137Members
    <!--QuoteBegin--Immacolata+Dec 30 2002, 07:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Immacolata @ Dec 30 2002, 07:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Using GeForce 3 with 41.09 drivers, XP SP1 and DirectX 9. Lately I am experiencing textures that flashes or disappears entirely. Specifically at the glass hallway on Hera, or the underwater parts. What gives?

    I am also noticing white tear lines at texture junctions. Is this part of the game or a driver issue? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I had the same problem on my other computer ... just go to your hl video configuration and switch to OpenGL <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Direct3D is falling behind :/
Sign In or Register to comment.