Unofficial FAQ for all the naysayers

AmbAmb Join Date: 2012-11-09 Member: 168647Members, Reinforced - Supporter
I’ve decided to make an unofficial FAQ because these days people don’t realise that the so called “flaws” are actual design choices.

Q: Why only 50-60% of the 4 cores in my CPU are being utilized? My FPS should be a lot higher.
A: This is done intentionally so even people with old hardware (pre-multicore era) can enjoy the game. (see Blizzard games for example)

Q: NS2 doesn’t have true dynamic shadow. Doom 3 had that in 2004.
A: Again, this is done intentionally so people with very old hardware can play the game.

Q: The game doesn’t allow players to re-bind many keys such as weapon 1 and weapon 2.
A: UWE doesn’t want to give players too many options to fiddle with because they want to standardize the controls and make the game more accessible for the community. Less is more sometimes. (See user friendliness in iOS vs Android).

Q: As an alien commander, I find it extremely annoying that I have to either jump out of the hive or ask my teammate to see what upgrades we have/lost.
A: This is intended to be extra “busy work” because alien comm have far less work to do than a marine comm.

Q: In NS1, alien players have all the visual indicators of what hive /upgrades they have. NS2 doesn’t have any.
A: That’s because UWE doesn’t want to clutter our screen with too much HUD.

Q: Then why do marines get a static mini-map and weapon/armour indicators?
A: The game is asymmetrical.

Q: When spectating, I can’t view in first person and the game doesn’t show the player’s name.
A: For obvious privacy concerns, UWE doesn’t want the players to feel like they are being “stalked”.

Comments

  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    Is this a troll post
  • Lt. LizardLt. Lizard Join Date: 2012-11-06 Member: 167595Members
    ...I am pretty sure it indeed is troll post.
  • WakeWake Join Date: 2003-03-05 Member: 14351Members, Constellation
    You need to deflate your ego
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    Looks like any other post from amb
  • AmbAmb Join Date: 2012-11-09 Member: 168647Members, Reinforced - Supporter
    name one bit I said is untrue then.
  • briatxbriatx Join Date: 2013-01-18 Member: 180352Members
    Amb wrote: »
    people with very old hardware can play the game.

    That part.

  • SampsonSampson Join Date: 2012-01-06 Member: 139769Members
    Q: Do you represent UWE?
  • AmbAmb Join Date: 2012-11-09 Member: 168647Members, Reinforced - Supporter
    edited February 2013
    Sampson wrote: »
    Q: Do you represent UWE?

    read thread title, keyword "unofficial".

    People on this board are so ****** negative. You can't even post anything constructive without being labled a troll.
  • MaxAmusMaxAmus UK Join Date: 2003-12-26 Member: 24779Members, Constellation, NS2 Playtester, Reinforced - Shadow
    Old Hardware = Fail. Upgrade.
  • SampsonSampson Join Date: 2012-01-06 Member: 139769Members
    woah i never labeled you as anything... i see that others did, though.... i just don't think you should do an unnofficial Q&A bc you may be giving wrong answers bc it's all from YOUR experience and YOUR thoughts, not UWE's. This could cause an issue for people who read this thread as fact..... and your title also mentions naysayers.. so you're trying to prove something to them by answering their (possible) questions with your "unofficial" facts.
  • d0ped0gd0ped0g Join Date: 2003-05-25 Member: 16679Members
    Posting in an epic Amb thread!

    Seriously though, you truly have a gift for ruffling feathers :P
  • AmbAmb Join Date: 2012-11-09 Member: 168647Members, Reinforced - Supporter
    d0ped0g wrote: »
    Posting in an epic Amb thread!

    Seriously though, you truly have a gift for ruffling feathers :P

    /smileyface
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited February 2013
    I'm probably wasting my time but just in case you're actually being serious:
    Amb wrote: »
    Q: Why only 50-60% of the 4 cores in my CPU are being utilized? My FPS should be a lot higher.
    A: This is done intentionally so even people with old hardware (pre-multicore era) can enjoy the game. (see Blizzard games for example)
    http://www.ns2hd.com/2012/01/multithreading-in-natural-selection-2.html

    There is no performance advantage to choosing not to use multiple cores. The parts of NS2 that are not multithreaded are due to technical challenges.
    Q: NS2 doesn’t have true dynamic shadow. Doom 3 had that in 2004.
    A: Again, this is done intentionally so people with very old hardware can play the game.
    NS2 does have dynamic shadows.
    Q: The game doesn’t allow players to re-bind many keys such as weapon 1 and weapon 2.
    A: UWE doesn’t want to give players too many options to fiddle with because they want to standardize the controls and make the game more accessible for the community. Less is more sometimes. (See user friendliness in iOS vs Android).
    That's just silly, they have specifically said that there are technical limitations preventing them from adding more binds right now.
    Q: As an alien commander, I find it extremely annoying that I have to either jump out of the hive or ask my teammate to see what upgrades we have/lost.
    A: This is intended to be extra “busy work” because alien comm have far less work to do than a marine comm.
    No way is this true.
    Q: In NS1, alien players have all the visual indicators of what hive /upgrades they have. NS2 doesn’t have any.
    A: That’s because UWE doesn’t want to clutter our screen with too much HUD.
    I don't know if that's the reason or not but I'd like to see a source.
    Q: Then why do marines get a static mini-map and weapon/armour indicators?
    A: The game is asymmetrical.
    That's not a helpful answer. For one thing aliens don't have weapon/armor upgrades. It would probably be more accurate to say that alien hive sight is intended to be their equivalent to the minimap.
    Q: When spectating, I can’t view in first person and the game doesn’t show the player’s name.
    A: For obvious privacy concerns, UWE doesn’t want the players to feel like they are being “stalked”.
    lol. First person spectating will be in the game next week.
  • YMICrazyYMICrazy Join Date: 2012-11-02 Member: 165986Members
    Zek wrote: »
    lol. First person spectating will be in the game next week.

    Welp there goes my hope for a 240 Friday release
  • thefonzthefonz Join Date: 2011-06-22 Member: 105847Members
    Haters gonna hate, and assholes are gonna confuse newbs.
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