Revert the skulk->brick change now that they're easier to hit?
Reubot
Join Date: 2012-10-15 Member: 162374Members
I haven't had the time to play the new patch yet, but seeing that it's easier to hit the skulks now, maybe it's time to revert the change that took place some patches ago, which practically took all the fun out of walljumping and made the skulk feel heavy and clumsy as a brick.
Comments
http://forums.unknownworlds.com/discussion/128548/air-control-and-ground-acceleration
http://forums.unknownworlds.com/discussion/128504/skulks-in-gorgeous
What the hell is the point of this post?
I guess not, didn't notice the other threads, and should've probably used the search fuction first, but.
This is a specific thing I'm asking that's not mentioned in the other threads: I'd like to have back the movement mechanic from several patches ago, when it was first nerfed. There were even youtube videos where people were practicing the walljump mechanic together and obviously having fun doing that. Now that the balance has been shifted towards marines again I think it's time to consider bringing back the fun in skulk movement.
Maybe if you had taken the time to read and understand my post you'd know.
And I suggest that you keep on posting your bullshit in this thread so that it gets more visibility, thank you.