Head bite.
Uh-Oh
Join Date: 2002-11-04 Member: 6917Members
When an alien gets shot anywhere on it's body (head, torso, wing, feet), the same damage is applied. Damage versus aliens is constant.
Marines suffer varying amounts of damage depending on the "precision" of the blow (glancing, medium and full).
It makes no sense to me, that a skulk bite would deal 25 damage when said bite lands squarely between the eyes of a marine, instead of the 75 that a fully centered body bite does.
This is probably due to some technical requirement, that decides that a "good" hit is one that lands close to the center of the model. But no matter what causes these head bites to amount to little more than inconveniences for the receiving marine, it makes little sense from my perspective.
It is very frustrating and disappointing to prepare the perfect ambush, drop from the ceiling to bite the marine on the way down, landing your teeth on the skull, to only get a glancing blow as a reward.
All that patience, preparation and aiming is for naught!
Another common scenario is when you leap skillfully through the air, biting the marine mid-leap, precisely on the smug marine's face, to get a big fat glancing blow.
It does as little damage as partialy biting the foot of a marine. It makes no sense, and is no way to reward a players skill.
I'm not saying it should do more damage than a full hit, but it sure as heck should be as painful to the marine as a body blow.
Anyways, just my two cents, but every time I get a 25dmg headmunch, I wanna snap.
Marines suffer varying amounts of damage depending on the "precision" of the blow (glancing, medium and full).
It makes no sense to me, that a skulk bite would deal 25 damage when said bite lands squarely between the eyes of a marine, instead of the 75 that a fully centered body bite does.
This is probably due to some technical requirement, that decides that a "good" hit is one that lands close to the center of the model. But no matter what causes these head bites to amount to little more than inconveniences for the receiving marine, it makes little sense from my perspective.
It is very frustrating and disappointing to prepare the perfect ambush, drop from the ceiling to bite the marine on the way down, landing your teeth on the skull, to only get a glancing blow as a reward.
All that patience, preparation and aiming is for naught!
Another common scenario is when you leap skillfully through the air, biting the marine mid-leap, precisely on the smug marine's face, to get a big fat glancing blow.
It does as little damage as partialy biting the foot of a marine. It makes no sense, and is no way to reward a players skill.
I'm not saying it should do more damage than a full hit, but it sure as heck should be as painful to the marine as a body blow.
Anyways, just my two cents, but every time I get a 25dmg headmunch, I wanna snap.
Comments
Learned all about it in TSF Academy. Graduated with a 2.1 GPA, was a miracle. Mom and Dad back on the farm were so proud.
If you graduated from the TSF academy with a 3.9 GPA like myself, and coming from a learned background of expensive collegiate institutions since the age of 4, bought and paid for by my richer-than-Hurg parents, you would know that the standard infantry model Nanite-Infused Helmet is not supplied to Marines deployed on Scouting missions due to the high resource cost in producing the helmets on the fly, and such scouting units are the only way to effectively react to how fast Kharaa infestations occur. These scouting-domes differ from the Nanite Infused Mark IV Combat Harness Headgear from the distinctive Mark II H.U.D. Visor which displays updated mapping software, instead of the added protection from reactive nanite software.
A learned individual such as myself knows that it is the visor that the skulk bites down on instead of the wearing-marine's face which results in the lesser damage inflicted, such as grazing lacerations rather than deep puncture wounds. Pfft, backwater world scrapers. Hmph! xD
Glancing bites operate based on the angle of the arc in which the hit was, from the perspective of the skulk. Looking directly at a marine's head and biting will result in a full damage bite. Just as looking slightly to the right of the marines torso and biting will result in a glancing bite.
a good video showing glancing blows and damage.