NS2Stats and Combat Mod
trolleen
Join Date: 2012-10-31 Member: 165041Members
Hi,
I need a little help for my combat mod server.
I have a crash when i try to run combat mod with ns2stats.
Server.exe -name "Myserv" -webdomain 87.98.153.93 -config_path "combatmod" -map ns2_summitcombat -ip 87.98.153.93 -port 31090 -limit 14 -mods "5f35045 5fd7a38 4fd7fd4 662442f"
MapCycle
{
"time": 30,
"mode": "order",
"maps": [
"ns2_summitcombat",
"ns2_ns2_co_veilcombat",
{ "map": "ns2_co_veilcombat", "mods": [ "662442f" ] },
{ "map": "ns2_summitcombat", "mods": [ "4fd7fd4" ] }
],
"mods": [ "5f35045","5fd7a38" ]
}
{
"afkKickIdleTime": 100,
"votemapEnabled": true,
"maps": [ "ns2_co_veilcombat", "ns2_summitcombat"],
"awardsEnabled": true,
"enableStatusUpdates": false,
"tournamentMode": false,
"enableELOAutoArrange": false,
"afkKickPlayersToEnable": 8,
"killstreaksEnabled": false,
"unstuck": true,
"afkKickEnabled": true
}
With that i have finaly this error.
CombatMod Time Limit is now: 35 minutes.
CombatMod Global Mic is now: deactivated
**********************************
**********************************
[Server] Script Error #1: lua/ClassHooker.lua:752: Base class undefined
Call stack:
#1: stage2 [C]:-1
#2: lua/ClassHooker.lua:752
classObject = nil
#3: lua/Marine.lua:43
#4: Script_Load [C]:-1
#5: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Marine.lua"
normPath = "lua/marine.lua"
NewPath = "lua/Marine.lua"
ret = nil
#6: Load lua/EventTester.lua:191
fileName = "lua/Marine.lua"
#7: lua/MarineTeam.lua:12
#8: Script_Load [C]:-1
#9: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/MarineTeam.lua"
normPath = "lua/marineteam.lua"
NewPath = "lua/MarineTeam.lua"
ret = nil
#10: Load lua/EventTester.lua:191
fileName = "lua/MarineTeam.lua"
#11: lua/Server.lua:17
#12: Script_Load [C]:-1
#13: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Server.lua"
normPath = "lua/server.lua"
NewPath = "lua/Server.lua"
ret = nil
#14: Load lua/EventTester.lua:191
fileName = "lua/Server.lua"
#15: cout/Cout.lua:10
#16: Script_Load [C]:-1
#17: scriptLoad lua/LoadTracker.lua:33
scriptPath = "cout/Cout.lua"
normPath = "cout/cout.lua"
NewPath = "cout/Cout.lua"
ret = nil
#18: Load lua/EventTester.lua:191
fileName = "cout/Cout.lua"
#19: lua/RBPSplugins.lua:9
#20: Script_Load [C]:-1
#21: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/RBPSplugins.lua"
normPath = "lua/rbpsplugins.lua"
NewPath = "lua/RBPSplugins.lua"
ret = nil
#22: Load lua/EventTester.lua:191
fileName = "lua/RBPSplugins.lua"
#23: lua/RBPS.lua:12
#24: Script_Load [C]:-1
#25: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/RBPS.lua"
normPath = "lua/rbps.lua"
NewPath = "lua/RBPS.lua"
ret = nil
#26: Load lua/EventTester.lua:191
fileName = "lua/RBPS.lua"
#27: lua/Player.lua:40
#28: Script_Load [C]:-1
#29: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Player.lua"
normPath = "lua/player.lua"
NewPath = "lua/Player.lua"
ret = nil
#30: Load lua/EventTester.lua:191
fileName = "lua/Player.lua"
#31: lua/Alien.lua:10
#32: Script_Load [C]:-1
#33: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Alien.lua"
normPath = "lua/alien.lua"
NewPath = "lua/Alien.lua"
ret = nil
#34: Load lua/EventTester.lua:191
fileName = "lua/Alien.lua"
#35: lua/Embryo.lua:15
#36: Script_Load [C]:-1
#37: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Embryo.lua"
normPath = "lua/embryo.lua"
NewPath = "lua/Embryo.lua"
ret = nil
#38: Load lua/EventTester.lua:191
fileName = "lua/Embryo.lua"
#39: lua/Shared.lua:124
#40: Script_Load [C]:-1
#41: Load lua/LoadTracker.lua:33
scriptPath = "lua/Shared.lua"
normPath = "lua/shared.lua"
NewPath = "lua/Shared.lua"
ret = nil
#42: lua/combat_Server.lua:62
[Server] Script Error #2: lua/ClassHooker.lua:355: ClassHooker:CreateAndSetClassHook function "OnTakeDamage" in class Marine does not exist
Call stack:
#1: error [C]:-1
If someone can help me.
Thanks
I need a little help for my combat mod server.
I have a crash when i try to run combat mod with ns2stats.
Server.exe -name "Myserv" -webdomain 87.98.153.93 -config_path "combatmod" -map ns2_summitcombat -ip 87.98.153.93 -port 31090 -limit 14 -mods "5f35045 5fd7a38 4fd7fd4 662442f"
MapCycle
{
"time": 30,
"mode": "order",
"maps": [
"ns2_summitcombat",
"ns2_ns2_co_veilcombat",
{ "map": "ns2_co_veilcombat", "mods": [ "662442f" ] },
{ "map": "ns2_summitcombat", "mods": [ "4fd7fd4" ] }
],
"mods": [ "5f35045","5fd7a38" ]
}
{
"afkKickIdleTime": 100,
"votemapEnabled": true,
"maps": [ "ns2_co_veilcombat", "ns2_summitcombat"],
"awardsEnabled": true,
"enableStatusUpdates": false,
"tournamentMode": false,
"enableELOAutoArrange": false,
"afkKickPlayersToEnable": 8,
"killstreaksEnabled": false,
"unstuck": true,
"afkKickEnabled": true
}
With that i have finaly this error.
CombatMod Time Limit is now: 35 minutes.
CombatMod Global Mic is now: deactivated
**********************************
**********************************
[Server] Script Error #1: lua/ClassHooker.lua:752: Base class undefined
Call stack:
#1: stage2 [C]:-1
#2: lua/ClassHooker.lua:752
classObject = nil
#3: lua/Marine.lua:43
#4: Script_Load [C]:-1
#5: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Marine.lua"
normPath = "lua/marine.lua"
NewPath = "lua/Marine.lua"
ret = nil
#6: Load lua/EventTester.lua:191
fileName = "lua/Marine.lua"
#7: lua/MarineTeam.lua:12
#8: Script_Load [C]:-1
#9: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/MarineTeam.lua"
normPath = "lua/marineteam.lua"
NewPath = "lua/MarineTeam.lua"
ret = nil
#10: Load lua/EventTester.lua:191
fileName = "lua/MarineTeam.lua"
#11: lua/Server.lua:17
#12: Script_Load [C]:-1
#13: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Server.lua"
normPath = "lua/server.lua"
NewPath = "lua/Server.lua"
ret = nil
#14: Load lua/EventTester.lua:191
fileName = "lua/Server.lua"
#15: cout/Cout.lua:10
#16: Script_Load [C]:-1
#17: scriptLoad lua/LoadTracker.lua:33
scriptPath = "cout/Cout.lua"
normPath = "cout/cout.lua"
NewPath = "cout/Cout.lua"
ret = nil
#18: Load lua/EventTester.lua:191
fileName = "cout/Cout.lua"
#19: lua/RBPSplugins.lua:9
#20: Script_Load [C]:-1
#21: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/RBPSplugins.lua"
normPath = "lua/rbpsplugins.lua"
NewPath = "lua/RBPSplugins.lua"
ret = nil
#22: Load lua/EventTester.lua:191
fileName = "lua/RBPSplugins.lua"
#23: lua/RBPS.lua:12
#24: Script_Load [C]:-1
#25: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/RBPS.lua"
normPath = "lua/rbps.lua"
NewPath = "lua/RBPS.lua"
ret = nil
#26: Load lua/EventTester.lua:191
fileName = "lua/RBPS.lua"
#27: lua/Player.lua:40
#28: Script_Load [C]:-1
#29: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Player.lua"
normPath = "lua/player.lua"
NewPath = "lua/Player.lua"
ret = nil
#30: Load lua/EventTester.lua:191
fileName = "lua/Player.lua"
#31: lua/Alien.lua:10
#32: Script_Load [C]:-1
#33: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Alien.lua"
normPath = "lua/alien.lua"
NewPath = "lua/Alien.lua"
ret = nil
#34: Load lua/EventTester.lua:191
fileName = "lua/Alien.lua"
#35: lua/Embryo.lua:15
#36: Script_Load [C]:-1
#37: scriptLoad lua/LoadTracker.lua:33
scriptPath = "lua/Embryo.lua"
normPath = "lua/embryo.lua"
NewPath = "lua/Embryo.lua"
ret = nil
#38: Load lua/EventTester.lua:191
fileName = "lua/Embryo.lua"
#39: lua/Shared.lua:124
#40: Script_Load [C]:-1
#41: Load lua/LoadTracker.lua:33
scriptPath = "lua/Shared.lua"
normPath = "lua/shared.lua"
NewPath = "lua/Shared.lua"
ret = nil
#42: lua/combat_Server.lua:62
[Server] Script Error #2: lua/ClassHooker.lua:355: ClassHooker:CreateAndSetClassHook function "OnTakeDamage" in class Marine does not exist
Call stack:
#1: error [C]:-1
If someone can help me.
Thanks
Comments
{
"maps": [ "ns2_summitcombat", "ns2_ns2_co_veilcombat" ],
"mode": "order",
"time": 30,
"mods": [ "5fd7a38", "5f35045", "662442f", "4fd7fd4" ]
}
It's not required to have map mods in the command line and I know this is silly, but trying setting -mods in the command line with NS2Stats in front: -mods "5fd7a385 5f35045"
I have try your file so,
{
"maps": [ "ns2_summitcombat", "ns2_ns2_co_veilcombat" ],
"mode": "order",
"time": 30,
"mods": [ "5fd7a38", "5f35045", "662442f", "4fd7fd4" ]
}
with -map ns2_summitcombat -ip 87.98.153.93 -port 31090 -limit 14 -mods "5fd7a385 5f35045"
and i have a couldn't load ns2_summitcombat.level.
but with
Server.exe -name "Myserv" -webdomain 87.98.153.93 -config_path "combatmod" -map ns2_summitcombat -ip 87.98.153.93 -port 31090 -limit 14 -mods "5f35045 5fd7a38 4fd7fd4 662442f"
The map is loaded but ns2stats seems to be not load...
so with,
{
"maps": [ "ns2_summitcombat", "ns2_ns2_co_veilcombat" ],
"mode": "order",
"time": 30,
"mods": [ "5fd7a38", "5f35045", "662442f", "4fd7fd4" ]
}
with -map ns2_summitcombat -ip 87.98.153.93 -port 31090 -limit 14 -mods "5fd7a38 5f35045"
I have a couldn't load map and Cannot find Ns2GameRule!
and with
{
"maps": [ "ns2_summitcombat", "ns2_ns2_co_veilcombat" ],
"mode": "order",
"time": 30,
"mods": [ "5fd7a38", "5f35045", "662442f", "4fd7fd4" ]
}
with -map ns2_summitcombat -ip 87.98.153.93 -port 31090 -limit 14 -mods "5f35045 5fd7a38 4fd7fd4 662442f"
I have the previous bug
[Server] Script Error #1: lua/ClassHooker.lua:752: Base class undefined
Call stack:
#1: stage2 [C]:-1
#2: lua/ClassHooker.lua:752
classObject = nil
#3: lua/Marine.lua:43
For my previous post 4:10PM i fail in mod ID so Ns2stats not load coz wrong id ^^
Ns2stats+combat is impossible right now.