First shots of my readyroom
jmezach
Join Date: 2002-04-04 Member: 377Members
<div class="IPBDescription">Guess i'll have to continue mapping now</div>Well, after my first hallway I wanted to create a readyroom. So started working on it, but it was not easy. I didn't really had a plan on how I wanted it to look, but I had some small ideas on what I wanted to be in there. I think I've managed to create the things I wanted.
It's not complete yet though, for instance an spectate option is still missing. I'm not sure where to place that one yet. I've got some ideas though, but I haven't worked them out yet. Well, I guess you guys want some screenies right?? Well, here they go.
<a href="http://www.endoria.net/upload/?bekijk=2872396845" target="_blank">A global view of the ready room</a>. Also check out the rotating light at the top.
<a href="http://www.endoria.net/upload/?bekijk=2744051395" target="_blank">Another global view of the room from a different point</a>
<a href="http://www.endoria.net/upload/?bekijk=2902924392" target="_blank">A closer look at the rotating light.</a>
<a href="http://www.endoria.net/upload/?bekijk=1418668637" target="_blank">You want to be a marine???</a>
<a href="http://www.endoria.net/upload/?bekijk=1335969907" target="_blank">You'd better be prepared for some spotlights then.</a>
<a href="http://www.endoria.net/upload/?bekijk=1815847579" target="_blank">Don't know on which side you want to be, huh?</a>
<a href="http://www.endoria.net/upload/?bekijk=1357333937" target="_blank">You want to be an ugly alien? You'd better be prepared.</a>
The random chamber and the aliens chamber also has a spotlight when somebody enters that side of the room. Haven't posted the pics of those though.
I'm not sure I'm really happy about this room yet. I think it's missing something, but I don't know what. I'm not really happy with the architecture in the rooms either.
Well, I hope you like these pics as much as you liked my hallway. But, I'll guys I'll have to wait and see.
It's not complete yet though, for instance an spectate option is still missing. I'm not sure where to place that one yet. I've got some ideas though, but I haven't worked them out yet. Well, I guess you guys want some screenies right?? Well, here they go.
<a href="http://www.endoria.net/upload/?bekijk=2872396845" target="_blank">A global view of the ready room</a>. Also check out the rotating light at the top.
<a href="http://www.endoria.net/upload/?bekijk=2744051395" target="_blank">Another global view of the room from a different point</a>
<a href="http://www.endoria.net/upload/?bekijk=2902924392" target="_blank">A closer look at the rotating light.</a>
<a href="http://www.endoria.net/upload/?bekijk=1418668637" target="_blank">You want to be a marine???</a>
<a href="http://www.endoria.net/upload/?bekijk=1335969907" target="_blank">You'd better be prepared for some spotlights then.</a>
<a href="http://www.endoria.net/upload/?bekijk=1815847579" target="_blank">Don't know on which side you want to be, huh?</a>
<a href="http://www.endoria.net/upload/?bekijk=1357333937" target="_blank">You want to be an ugly alien? You'd better be prepared.</a>
The random chamber and the aliens chamber also has a spotlight when somebody enters that side of the room. Haven't posted the pics of those though.
I'm not sure I'm really happy about this room yet. I think it's missing something, but I don't know what. I'm not really happy with the architecture in the rooms either.
Well, I hope you like these pics as much as you liked my hallway. But, I'll guys I'll have to wait and see.
Comments
Then try to make a ns level.
<a href="http://www.endoria.net/upload/index.php/1250981178" target="_blank">Picture 1</a>
<a href="http://www.endoria.net/upload/index.php/1464638682" target="_blank">Picture 2</a>
<a href="http://www.endoria.net/upload/index.php/1157559593" target="_blank">Picture 3</a>
<a href="http://www.endoria.net/upload/index.php/1966439457" target="_blank">Picture 4</a>
<a href="http://www.endoria.net/upload/index.php/1035915385" target="_blank">Picture 5</a>
<a href="http://www.endoria.net/upload/index.php/1555665775" target="_blank">Picture 6</a>
Well, tell me what you think, and don't be rough on me, it's still one of my first serious tries on mapping.
Some textureing advice:
That ceiling texture has what I call a 'built in lightsource' so it always looks like it's lit from top-left, with the indistinct lighting in this room it doesn't work.
Try using a trim texture on the from of your steps, it looks much better.
he means u should switch texture on the part of the stairs were you could hurt your toe while running upwards.
personaly i think the walls need retexturing too
By the way, it took me quite some time to get those textures right, but if you think I need to put some other texture there, I will. But I was wondering, I wanted to create a room with partly infested walls, and partly not. But I just couldn't get the overflow right, it just wouldn't work. Any ideas?
BASETRIM02 would look good on the step fronts. I recommend you expriment with different ceiling textures.
I've also changed the ceiling texture. Problem is though, that there isn't really a wide choice of ceiling textures. I've choosen for the wet texture (I'm not sure what it's name is exactly, but it's something with wet <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->). I wanted it to fit with the infested textures on the wall, so this was my best choice (well, at least I thought so).
I'd also like to know what you think about the lighting. Is it any good?