NS2 Free Weekenders. They are like tourists, and I mean that in the derogatory way.
rook2pawn
Join Date: 2008-07-03 Member: 64552Members
I understand its crucial for business, but when I first started playing NS1 in 2002, I never remember jumping in comm chair with less than 1 hour of total gameplay. Or asking people to do something, that is clearly wrong or inappropriately timed. Like dropping an early hive wtih no movement evolved (no shift) on the 32 person server.. They are just so awful, and don't even have manners.
When you are new, you should ask around, realize that you are new and don't know anything, be respectful of the players who have been playing. Tourists!!!
When you are new, you should ask around, realize that you are new and don't know anything, be respectful of the players who have been playing. Tourists!!!
Comments
that said, the more new players, the more chaotic the game gets. I get your point, but tourists are also necessary for money just like new players are. try to educate them or switch servers.
But the thing is,i am not expecting them to know the maps perfectly and react quickly,or know proper builds and stuff.
However is it so hard to ask them to have some respect for the game?
I mean,couldnt they just watch a tutorial or two explaining the basics,ask for some tips and actually try to listen ingame rather than bitch about how the game doesnt hold their hand as if they are 3 y olds.
Maybe i am a little "old fashioned"but when i try a new game i usually watch a video or two about it before doing so.
When i 1st commed in ns2 i have already watched 2-3 vids,read 1-2 builds from the forums and even practised on the explore mode before doing so.
No to mention i asked using my mic if anybody else wanna do it,before i steped in.
I am amazed at some of the stuff i have seen this weekend,like marines shooting each other for a good 2 mins before understanding the game is not cowofdooty and it's not human vs human.
Or BEGGING a single marine to go to a certain point of the map for 10 mins!
I told them how to use map,marked it for them(idividualy for each of the 8 marines!) and yet not a single **** was given.
I feel like the "new generation of gamers" are not only bad at any game that doesnt allow for easy run&gun the second you start the multiplayer,but they also lack any respect for that type of games which is a damn shame in my opinion.
Still,we gotta mention that there is a good bunch of rookies trying to actually understand the game and asking for help and commands,so kudos to them and i hope they stick around
faster economic growth means getting pres lifeforms, upgrades and hive up sooner. starting with fast hive is hardcore tech, and you're in danger of being stuck on 2-3 extractors from very early in the game because no money = no map control.
fast tres onos is literally the only worthy benefit of insta-hive, and it's no longer possible.
I agree that rookies commanding with no knowledge of the game is undesirable and that has been my biggest frustration this weekend. But watching videos... Ehh. Maybe it's just me but I hated the idea of watching the tutorial videos. I just d/led this game that looks cool, I'm not about to spend 4 hours watching tutorials. I'm just going to jump in and see what there is to see. That's where the veterans come in to help.
I've noticed a lot of commanders treating the game like a RTS, building sentries and whips around everything that needs defense. I pointed out that sentries weren't really good for such stuff (or much else for that matter when phase gates should be going up) and the comm asked "What sort of on-site defense should I build then?" I answered "People". It's a novel idea to have actual people in place of your AI peons and it can take some getting used to.
IMO you shouldn't comm until at least your rookie tags are gone. By then you might have an idea of how things should go.
Yep, just played a game with pretty much all rookies and I was comming because playing right now is unbearable, soloing their whole team is not fun at all, I didn't give them all that many commands over the microphone simply gave them orders and pretty much all of them followed it.
But I've also had the games where they just do nothing no matter what, can't figure out how to walk into a phase gate as you tell them group of 5 standing in base staring at the gate please walk into it and they all just run up to the armory. I had a game this morning where this horrible comm was the alien comm when I joined, it was like a 40 minute game so I went and killed the other team to get a new game going and joined marine, the comm from aliens joins marine also and starts comming. Right off the bat builds a robotics factory and 2nd IP before we even have a 2nd extractor, I tell him to recycle the robotics factory as we need to spend that money on extractors, etc. so he first says in chat since he didn't have a mic "I'm not new", he then recycles the robotics factory, I walk out to the first extractor press C and the fucking guy just built another one hahah, starts building sentries and crap while we have absolutely no RTs.
/facepalm
Before, the lvl wasnt great but now =,=
yeah, they are rookie and I understand but I cant enjoy at all.
If Im not commander, i got too much kill, its not funny. Too easy. This is madness. And sometime, a rookie commander become crazy and do shit.
Like 6 ip or 3 robotic factory etc x_x.
I've seen only one good rookie commander, he took the advice, did his best and comunicate (chat)
And while Im commander, they cant follow my order. (Ok, I dont use mic, my bad) But I write in team chat and I ping, I know what to do and help them a lot with med/nano/amo etc...
But they dont write/speak, do nothing and get killed alone or try to eject me (wow x_x)
I wasn't aware that when I bought NS2 I was buying the indentured servitude of the development company.
Why does UWE have to give you anything again?
Lets be perfectly blunt.. if you play in the weekend, there is a huge chance almost everyone is a newbie. So there is noone to command but either a newbie, or you.
Experienced players should be out in the field. Just shove a newb in and talk them through it.
It was so long ago that I can't remember very well.
But I do have to say that while I can't remember people doing stupid stuff in NS1, the game or two I had yesterday with what I assume was a very new set of players, did come far closer to the pleasant, enjoyable feeling of NS1 that I remember. Normal NS2 feels like the sort of thing that stopped me playing NS1, which is to say everyone is horrible on it and I hate playing with all of them. It's rare to find a server full of people who seem pleased about playing the game.
It was a little frustrating being penned in marine start with weapons 2 for about 30 minutes, but still, the general feeling was more pleasant than most games of NS. If we had a slightly better commander who knew what actually worked and not what seemed sensible (using sentries instead of pushing upgrades because we were losing ground) it would have been a very good game I think.
Not really having much to complain about the free weekend honestly.
A few hours ago I tried to convey to a team of marines the meaning of Extractors. The comm kept on buying crap like MACs and Sentries right at the start of the round. I was so close to giving up, when I thought: maybe try a different language. German did the trick. Two ppl actually started to voice chat and ask the first reluctant questions. Of course we got stomped into the ground by the aliens, but at least some ppl grasp some basic concepts before I had to leave.
It might not be an explanation for every headless noob running and gunning around atm, but I'm sure it applies to a good portion of helpless and autistic players out there. Just keep that in mind the nexxt time you get frustrated by talking to a wall.
Well, I can't help it, but I keep noticing a faint smell of snobbish elitism here and there. Come on, go outside, play a soccer, or write an existential novel - on Monday, the newbies will be but gone. They don't understand the sacrilegious nature of their behaviour, they see a free game, cool, free is good, let's try, they install, die a few times, uninstall, and that's it.
I have seen a good amount of honest effort throughout the weekend, and negligible amount of trolling and sabotage, like that guy who hopped in the command chair and spent all the tres for robotic factories and sentries everywhere. The game was lost, but hey, we are young but once...
I don't think you read that properly. At what point did I say they had to give me something for free?
What I am saying is that if the company has more money they can produce more and different games, and I'd be interested to see what they come up with.
Money gives UWE a future. If they want to release more content, that is up to them.
Oh, ns_bast... there's always a slowly rotating spot in my heart for you.