I'm starting to prefer 24 man servers
SixtyWattMan
Join Date: 2004-09-05 Member: 31404Members
Join Date: 2004-09-05 Member: 31404Members
Comments
Great.
Disclaimer: All i said above refers to public servers only and is based entirely on my own observation which might be incorrect for whatever reasons.
I know what you mean, Like that strategy where every inch of the corridor is a tangled mass of oni, sentries, cysts, marine corpses, arcs, dead hydras, medpacks, ammo packs marines are running back and forth welding everyone and everything, and it all moves with the grace of 5 FPS slideshow, until it all goes dark, because an undetected skulk has bitten off the mainbase powernode meanwhile, and a the kickass team of 7+ dual exos have lost their way while crossing Y junction. Then half of the marine team disconnects, and the aliens, awash with endorphines and other euphorics suicide all their onos against a group of jetpacked shotgunners, power is back up, and you can look forward to a 2+ hours battle involving similar splendid moments. The omnipresent shouts of a frustrated commander featuring heavy mid-eastern accent only cement the already molasses-heavy atmosphere: "What are you doing, you dorks! Nanogrid, go nanogrid, obey me, I AM YOUR COMMANDER, not that way, you dolts..."
I love overpopulated servers as well ;-)
Everything you posted has nothing to do with player count.
Yeah people may disagree since they feel you don't 'learn much' on those servers, but the reality is this game has NO trainer. None. When you add in a high learning curve, you end up with people who feel like they are in over their heads.
Large 24 player servers mean the impact of each individual player is lessened. If one player doesn't have a clue what he's doing, that doesn't impact the game at all. He won't get yelled at for making a mistake. In a 6v6 if you have one team with a clueless player you may as well say "gg" now, since I can tell you how that's gonna end.
On larger servers there is more forgiveness, and *that* is something that NS2 sorely needs on servers of ALL sizes.
Sadly combat mode has very little combat or I would play combat, it's simply aliens sitting in the hive with gorges and people afraid to come out.
Next, they came for the 20 player servers and I said nothing because I did not play on them.
Then, they came for the 18 player servers and I said nothing because I did not play on them.
Finally, they came for the 16 player servers and there was no one left to speak for me.
Can we get that as a taunt?
"Aaaachoo. I'm allergic to dead aliens."
All the same, if you like it, go ahead and enjoy it. Its not like they're going to take away the ability to make a 24 man server. And even if they did, there would be a mod out in seconds.
That isn't why i marked it as spam.
I personally prefer 24 man servers because I like the chaotic war battles
Blood, guns, action and lots of targets!
True enough, so most of the time you have to go shift hive first, except on the rare occasion where you know you have a good alien players that won't constantly die.
However, the thing is, the more players, the more powerful a shift hive becomes.
Just recently I played as Khamm on ns_docking, went shift hive first. Within the first few minutes of the game there was a large battle to get Lockers (marines started cafe). So I cysted to just behind lockers near ball court and put down a shift and started spawning eggs there. The marines could not keep up with the amount of skulks coming into lockers from that shift and we took it over. Without that, we would not have taken it.
I can't play on 24 player servers, it becomes too much like an fps deathmatch and less like a rts.
Play where you want to play.
(Why does this topic have you all worked up SixtyWatt? I saw your freakout post in the other thread where you were calling people elitist based in their preference of server size and now you go and create this useless thread to discuss the exact same issue. I don't get it. What are you hoping to accomplish?)
There's really no reason to personally attack me.
It's just that this whole post seems like a passive aggressive response to the post about prefering medium servers and I was curious what you were hoping to accomplish and why it bothers you so much that some people don't like playing on 24 person servers.