ModJam After Action Report

SystemSystem Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond
edited April 2013 in NS2 General Discussion

Comments

  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    edited April 2013
    i love undefined discussion subjects.

    Who likes turtles?

    edit: comedy doesn't work when someone edits the title to destroy the punchline
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    6john wrote: »
    i love undefined discussion subjects.

    Who likes turtles?

    Turtles are good. You can see a turtle I filmed in this video. But I have since discovered the error in the OP, and corrected it. So we must return to the topic at hand: ModJams!
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Are you guys going to assign a community "owner" of Last Stand? The official mod will naturally have more exposure if it can be updated through the workshop, rather than someone having to make a spin-off.
  • EgoGamerEgoGamer Join Date: 2012-06-21 Member: 153536Members, Reinforced - Onos, WC 2013 - Supporter
    Hopefully the mods will be picked up by community members. Would love to play a fleshed-out fighting mod (Natural Kombat?) some time down the line. =]
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    A verbose and corporate way of describing this situation would be ‘multidisciplinary cross-pollination.’
    And here I thought that term meant when Ironhorse releases different types of bees into UWE's office....
  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    Zek wrote: »
    Are you guys going to assign a community "owner" of Last Stand? The official mod will naturally have more exposure if it can be updated through the workshop, rather than someone having to make a spin-off.
    I (or anybody really) could stick them in a github repo and we can have the community contribute by forking / pull requests. At regular intervals taking the github source and moving it to Steam Workshop.

    If people are interested in this then I'll set it up.
    Spark Source Development Kid (SDK)
    Woah! You guys made a kid!?
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Huze wrote: »
    Woah! You guys made a kid!?

    Thank you :)

  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    ScardyBob wrote: »
    A verbose and corporate way of describing this situation would be ‘multidisciplinary cross-pollination.’
    And here I thought that term meant when Ironhorse releases different types of bees into UWE's office....
    I love that you said "when" not "if"
    :-D
  • GreenFlameGreenFlame Join Date: 2011-03-17 Member: 86860Members
    I wish the fighting game was closer to Tekken, but anyway it's great you managed to make a fighting game in Spark! Also I hope picking system and sentries from Last Stand will be the way things work in the original NS2.

    Was nice to track the process and watch the gameplay, hopefully the mods will get updates =)
  • ImpatientJediImpatientJedi Join Date: 2013-03-10 Member: 183870Members
    Must be great to be making mods for a game that used to be in its core a mod.
  • LuitjensLuitjens Join Date: 2010-07-26 Member: 73034Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, Subnautica Playtester
    What was really awesome during this ModJam was watching various developers work on the mods directly via twitch.tv. At one point I had 4-5 streams up just watching development from various angles. I learned a lot during the week and it was very awesome to help out with La Fauche (Heist). I do hope all these mods make it past source release.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    edited April 2013
    So are there any substantial changes coming for NS2 in the thursday patch? Hope to see some of sewlek's BT work make it over already!

    Also, I just watched a 13 minute video on turtles, fml.
  • GISPGISP Battle Gorge Denmark Join Date: 2004-03-20 Member: 27460Members, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester, Forum staff
    Ofcouse does the Last Stand thumbnail show me getting killed, why woudnt it :S
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    NS2 could really use some better weapon pickup code for sure. Something simple like priorizing all other weapons over welder/lmg would be a huge improvement, for example.
Sign In or Register to comment.