Can't create/start server

MaddinMaddin Join Date: 2012-11-04 Member: 166731Members
If I try to start a server, it will stop while showing "starting local server"

Nothing will happen after this.

My PC
Windows 7 64bit Professional
Intel Core i7 with 6x 3.2GHz
24 GB RAM
Nvidia GeForce GTX 580 with 1.500 GB GDDR5
Internet: UnityMedia with 100.000mbit

I use Steam to start the game. Reinstallation and check of installation has brought no success.

The Console shows the following, if I try to start an own server:

<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'>Date: 11/02/12
Time: 22:31:18
--------------------------------------------------------------
Build 228
Steam initialized
Render Device: NVIDIA GeForce GTX 580 (8.17.12.8562)
Sound Device: Lautsprecher (4- Logitech G930 Headset) 7.1
Record Device: Mikrofon (4- Logitech G930 Headset)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Main Menu Initialized at Version: 228
Connected to Steam servers
Server : 0.000000 : Loading VM Server
Connecting to server 127.0.0.1:27015
Client connecting (192.168.0.100)
Loading config://ServerConfig.json
Loading config://ServerAdmin.json
Loading config://BannedPlayers.json
Loading config://MapCycle.json
Loading config://ConsistencyConfig.json
Hashed 1 game_setup.xml files for consistency
Hashed 640 *.lua files for consistency
Hashed 32 *.fx files for consistency
Hashed 13 *.screenfx files for consistency
Hashed 90 *.surface_shader files for consistency
Hashed 3 *.fxh files for consistency
Hashed 2 *.render_setup files for consistency
Hashed 2 *.shader_template files for consistency
Loading 'maps/ns2_refinery.level'
Error: Couldn't open file 'materials/descent/descent_wall_02_a.material'
Error: Couldn't open file 'materials/descent/descent_wall_02_a.material'
Error: Couldn't open file 'materials/descent/descent_wall_02_a.material'
Error: Couldn't open file 'materials/descent/descent_wall_02_a.material'
Error: Couldn't open file 'models/props/summit/oreconveyor_rail.model'
Error: Couldn't open file 'models/props/refinery/refinery_oreextractvert_temp.model'
Error: Couldn't open file ''
Error: Couldn't open file 'models/cinematics/exoreveal/page_1_panels_1-11 - onosemerges/camera7.model'
Error: Couldn't open file ''
Finished loading 'maps/ns2_refinery.level'</div>

If I try to host a dedicated Server, the console will stop at this:
<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'>Build 228
Connected to Steam servers
Server : 0.000000 : Loading VM Server
Loading config://ServerConfig.json
Loading config://ServerAdmin.json
Loading config://BannedPlayers.json
Loading config://MapCycle.json
Loading config://ConsistencyConfig.json
Hashed 1 game_setup.xml files for consistency
Hashed 640 *.lua files for consistency
Hashed 32 *.fx files for consistency
Hashed 13 *.screenfx files for consistency
Hashed 80 *.surface_shader files for consistency
Hashed 3 *.fxh files for consistency
Hashed 2 *.render_setup files for consistency
Hashed 2 *.shader_template files for consistency
Loading 'maps/ns2_summit.level'
Finished loading 'maps/ns2_summit.level'
Client connecting (192.168.0.100)
Client disconnected (192.168.0.100) Timeout</div>

Firewall was disabled, Ports in Router were forwarded, NS2.exe started with Administration permissions.
Has someone any Idea? It is the only game, were I can not host a server.

Thank you in advance!

Comments

  • MaddinMaddin Join Date: 2012-11-04 Member: 166731Members
    This topic is still up to date.
    Has anybody an idea?
  • MaddinMaddin Join Date: 2012-11-04 Member: 166731Members
  • MaddinMaddin Join Date: 2012-11-04 Member: 166731Members
    Ok, I've found the error.
    It was my KillersNetwork Card. With the onboard LAN-Adapter I can create servers!

    Topic close.
  • ozbirdboyozbirdboy Join Date: 2007-08-07 Member: 61827Confirm Email
    Exact same issue for me; but I have no other NIC to make 100% certain.

    The Bigfoot Killer Networks card is the worst card I ahve ever come across....I've had so many issues with mine impacting games.
  • ozbirdboyozbirdboy Join Date: 2007-08-07 Member: 61827Confirm Email
    edited January 2013
    I just wanted to post up the solution to this as I have just resolved it. I have tested the below solution and it seems to work ok now; however I'm not sure if im going to do the lsp-map command; I will see if this fix causes any other problems.

    <i>Start => Run
    cmd.exe
    C:\Program Files (x86)\SecondLifeViewer2>cd "\Program Files\Bigfoot Networks"
    C:\Program Files\Bigfoot Networks>cd "Killer Network Manager"
    C:\Program Files\Bigfoot Networks\Killer Network Manager>killertool -lsp-unmap
    Once you're done with second life:
    C:\Program Files\Bigfoot Networks\Killer Network Manager>killertool -lsp-map
    Note:
    The LSP is used to bypass the Windows TCP stack for known applications, as part of the accelerator (it bypasses things like antivirus software, etc.). When you disable the LSP at least some of the accelerator's hardware features don't work – it's similar to if you use Microsoft's video drivers, versus the manufacturer's video drivers, some features aren't available.</i>

    <a href="http://www.killergaming.com/forums/showthread.php?4523-Functionality-is-limited-for-Second-Life-when-a-bigfoot-networks-NIC-is-active&p=16358&viewfull=1#post16358" target="_blank">Link to the solution</a>.
  • RenebReneb Join Date: 2008-02-29 Member: 63763Members
    Hi!!!
    I've been looking for an eternity for my problem and it seems that you had the solution!!!!!!

    If you are still here, is it a problem if i keep killertool unmap?? or i have to do the map thing again everytime after?
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