ns2_ayumi

LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
edited April 2016 in Mapping
Iam remaking ns_ayumi for ns2. Originally created for ns1 by Par Fredriksson (also known as Drunken.monkey / Toad). The map will not be an exact carbon copy as there are a few limiting factors in NS2 over NS1 (no lifts / weldable vents to name a few). 9 Resource Points 4 Techpoints. I am debating if I should make it 5 or keep it at 4 but only playtesting I guess will tell me that.

The ALPHA greyboxed version is out now on the workshop
Link ->http://steamcommunity.com/sharedfiles/filedetails/?id=148367618
Mod ID 8D7E902

The original map
ns_ayumi.gif

As it currently stands in my editor ( No vents are added yet + not quite sure how the gorges hideout will work in ns2!) As it stands 8 out of the 9 RT points are in there ns1 positions. I have only moved 1 so far to avoid arc ranges / level over level (to which there is only 1 remaming that I need to solve (In the Star Child room)).
ns2_ayumi.png

There is still quite a lot to do (basic geo wise and there are some stupidly long corridors) before I release it but expect a "GREYBOXED" testing version very very soon.

Some more random pictures
Ayumi Central (Marine Start, Fixed)
Ayumi_MS_ns1.jpg
ms_ns1.jpg
2013_05_23_00001.jpg
2013_05_23_00002.jpg

AE35 (Techpoint, Random Alien start 1of 3) - Changed this from the original but might change it back
2013_05_22_00011.jpg
2013_05_23_00003.jpg

Hamasaki (Techpoint, Random Alien start 2of3)
2013_05_23_00049.jpg
2013_05_23_00005.jpg
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Comments

  • troopstroops Wales Join Date: 2003-02-17 Member: 13664Members, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    Always liked ayumi, and this is shaping up can't wait to have a run around it.
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    Nice, yummy ayumi!
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    Funny you remaking this, I just remade glass hallway yesterday for fun. Good luck
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    show / send me what you got and I might be able to include it
  • [AwE]Sentinel[AwE]Sentinel Join Date: 2012-06-05 Member: 152949Members
  • CataclyzmCataclyzm Join Date: 2005-01-06 Member: 33031Members
    What!? No NS_Coldturn?
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited May 2013
    Here is a section of the north west turn

    2013_05_23_00007.jpg

    what you mean this bit

    ns_ayumi-coldturn.jpgthat bit is in and done (for now) but I hope it wont be as op as it was in NS1
  • male_fatalitiesmale_fatalities ausns2.org Join Date: 2004-03-06 Member: 27185Members, Constellation
    edited May 2013
    Loved ayumi :) Great work

    Some good remakes in the works, metal, caged ellipse, hera
  • KalopsiaKalopsia Join Date: 2003-05-15 Member: 16331Members, Reinforced - Shadow
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    edited May 2013
    xRT3M6g.jpg
    That is glass hallway, if your going to include it you'll need to do some work. Like the window and outside along with a couple textures, but I guess its better than doing it from scratch. I got bored and wanted to map something other than Origin. Here's the original for comparison:
    02bSoXU.jpg
  • ScatterScatter Join Date: 2012-09-02 Member: 157341Members, Squad Five Blue
    Aaaannd another nostalgia explosion in my brain. Couldn't for the life of me picture ayumi, still couldn't with the first screenies but then suddenly it all came back to me.

    Thank you !
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Alpha release on steam workshop link at top of page
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    We should have a play test this week for this map
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    Can you siege that most northern hive (name not shown here) from cold turn, or do you have to be in that hallway? I guess I'm ok with that hall, but from cold turn would be too much I think.
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    you need to be in the corridor
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    You should rotate the map 180 degree's to match the original
  • OpaOpa Join Date: 2012-09-08 Member: 158555Members, Reinforced - Supporter, Reinforced - Shadow
    One of my fav NS maps !! Thank you !
  • CarNagE1CarNagE1 Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester
    I have recorded map test on twitch, you can see map layout etc. We have tested another map ns2_prison next in same twitch recording.

    http://www.twitch.tv/carnage134/b/411781173
  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    CarNagE1 wrote: »
    I have recorded map test on twitch, you can see map layout etc. We have tested another map ns2_prison next in same twitch recording.

    http://www.twitch.tv/carnage134/b/411781173
    Video proof of me winning a game as commander! This is rare! :D That said, it was a bit of a lollergame, so I guess it doesn't count for much. :}
  • troopstroops Wales Join Date: 2003-02-17 Member: 13664Members, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    Very good win flat. We had another good game of ayumi again in the night and i think it ended in a draw with marines only just killing the hive 1 seconds before we killed the com chair.
  • ObliviousSightObliviousSight Join Date: 2012-09-07 Member: 158306Members, Reinforced - Shadow
    I recently did the timings for Ayumi, so thought I should post a link: http://forums.unknownworlds.com/discussion/comment/2122979/#Comment_2122979

    We played a round on Ayumi last night and a couple of issues were highlighted.

    Firstly, this vent in Pressure Control is beloved by gorges

    cQnxq3M.jpg

    And secondly both doorways into pressure control are easily blocked off with just two armouries each. Led to a nice little turtle. :D
  • Rellik_ptRellik_pt Join Date: 2013-01-22 Member: 181205Members
    yeah but you need to remember that i hold the upgrades and expanding to that area to give marines a chance :P
  • ZEROibisZEROibis Join Date: 2009-10-30 Member: 69176Members, Constellation
    Please post up the modid.
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited June 2013
  • JektJekt Join Date: 2012-02-05 Member: 143714Members, Squad Five Blue, Reinforced - Shadow
    edited June 2013
    The mod ID for server use is 8D7E902
    It's the 148367618 number converted to hex. Not that anyone could figure that out themselves. : p
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited June 2013
    the map is still being worked on, been playing around with lighting / geo /textures in this section

    ns2_ayumi2_v5.png
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    Gorges hideout last stand!
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Version 2 greybox has finally been released. IRL is to blame for the long time between updates

    Increased ceiling height across most of the map
    AE35 Techpoint moved + RT to avoid the long line of sight
    New vent added from server room to near marine start
    Map rotated so that it matches the ns1 version in the minimap
    The long east to west corridor in the center of the map has been cut in half a new room added to the west end RT / Power node moved to there from Power Access III. This room is part of the Power Access III section
    Pipeline route from hamaski has been cut off and moved so that it joins in to the eastern entrance
    Central Junction is now a T junction offering routes to Cold turn / hamasaki, Eastern Entrance, Section Zero
    Pipeline room has been remade
    Server Outlet room has been partly remade
    Section Zero has had its power node + RT moved


    ns2_Ayumiv2minimap.png

    Section zero will be the next room to be remade
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited October 2013
    new greybox version published to the workshop.

    dg1vibinlhqa53sxw3cj.png

    Stay tuned for some pictures of finishe areas!
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