I don't typically complain, but seriously... raising the res cost for a jetpack from 10 to 15 is a complete and utter ripoff. Why would anyone pay for a jetpack, now, when Verizon is giving them away for free?
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited June 2013
Rofl... I was this close to deleting, thinking you were an ad bot at first glance of that pic.
Well played.
Edit : also, as someone who has been playing ns2 exclusively with Verizon 4g for the past 6 months... Don't do it. Go with anyone else - preferably someone who has unlimited data.
The jetpack got buffed. It's definitely worth that price. The goal was also to make it so that marines could actually run out of jetpacks, rather than being able to afford a new one right away after dying. A Jetpack-Shotgunner is the bane of any alien and the cost should reflect that.
I don't know the specifics behind the reason for the change, but I feel it has to do with how jet-packs were moved from a 2 tech point upgrade to a 1 tech point upgrade.
I would assume it has something to do with how the game progresses from early-game to mid (reducing jet-pack "explosions"). Plus, considering all turtles end in 1 tech point, I'm guessing the increased price is a turtling "deterrent".
This absolutely needed to happen: 10 res was too cheap for something that allows marines to destroy oni. Of all the changes in 250, I'm surprised to see this getting special mention!
It's not like marines aren't currently super strong anyway!
Rofl... I was this close to deleting, thinking you were an ad bot at first glance of that pic.
Well played.
Edit : also, as someone who has been playing ns2 exclusively with Verizon 4g for the past 6 months... Don't do it. Go with anyone else - preferably someone who has unlimited data.
From a technical view, what are you saying? My 3mbps DSL connection through ATT has always served me well. Now granted I'm not dealing with the anomalies of wireless, but it looks like 4G boasts between 3mbps-6mbps.
Edit : You must be talking strictly from a total data usage standpoint?
matsoMaster of PatchesJoin Date: 2002-11-05Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
An average ns2 game probably draws about 10-15kb/sec on average so say about 50Mb/hour or so ... 20 hours of playing should be pretty close to a gigabyte worth of data.
An average ns2 game probably draws about 10-15kb/sec on average so say about 50Mb/hour or so ... 20 hours of playing should be pretty close to a gigabyte worth of data.
At 10 hours a day, that would be 15Gb a month.
At 20 hours a week, about 4Gb a month.
Plan accordingly.
Australians beware. You can play double the amount of other online games than NS2.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited June 2013
Wait till you guys see the blog I'm making on how to bring Internet to a farmland using parabolic dishes for the average Joe (not satellite) it was a nightmare
@cataclyzm yeah I've been over the max data limit of 10 GB a month every single month.. Without ever streaming a single video or using drop box. But that's half my issue.. The other half is i get about 6 servers to show up, have to type retry after failing each connection from the server list, and about once an hour the connection just dies and needs resetting. The latency is not bad on west coast servers, but anything else is un playable, oh and frequently latency instability is always a joy. I have 116 db signal strength btw.
Phat lot it'll do you on the wrong end of the planet, @Ghostthree3
Eh, the speed will be solid, and with the improved infrastructure I'll be getting around 140 ping to america if that. Beats the 280 I get now, and it's about 1,000 times faster.
How about we all move down to Kansas City and bask in the glorious 1GB down/1GB up of Google Fiber.
inb4 streaming in 4k.
I can stream at 5k, my in-game FPS just drops by 30-40.
I get 60 down, 20 up
I think he meant the 4K resolution aka 4096x2304, as opposed to 1080p or 1920x1080.
This.
Ironically, although you could stream 4K on Google Fiber, the Twitch servers couldn't handle it atm. They start to act up once you go past 5000Kbps, which you can easily surpass on 1080p. Though on 1GB up/down, you could probably host your own RTP server and stream to people directly.
Comments
Well played.
Edit : also, as someone who has been playing ns2 exclusively with Verizon 4g for the past 6 months... Don't do it. Go with anyone else - preferably someone who has unlimited data.
I would assume it has something to do with how the game progresses from early-game to mid (reducing jet-pack "explosions"). Plus, considering all turtles end in 1 tech point, I'm guessing the increased price is a turtling "deterrent".
It's not like marines aren't currently super strong anyway!
From a technical view, what are you saying? My 3mbps DSL connection through ATT has always served me well. Now granted I'm not dealing with the anomalies of wireless, but it looks like 4G boasts between 3mbps-6mbps.
Edit : You must be talking strictly from a total data usage standpoint?
At 10 hours a day, that would be 15Gb a month.
At 20 hours a week, about 4Gb a month.
Plan accordingly.
Australians beware. You can play double the amount of other online games than NS2.
Thanks america =D>
Oh you guys.
@cataclyzm yeah I've been over the max data limit of 10 GB a month every single month.. Without ever streaming a single video or using drop box. But that's half my issue.. The other half is i get about 6 servers to show up, have to type retry after failing each connection from the server list, and about once an hour the connection just dies and needs resetting. The latency is not bad on west coast servers, but anything else is un playable, oh and frequently latency instability is always a joy. I have 116 db signal strength btw.
50mbps @ 2ms latency, here I come!
(Sorry for the e-peen)
Or maybe better we'll see.
inb4 streaming in 4k.
Phat lot it'll do you on the wrong end of the planet, @Ghostthree3
and i find the jetpack price absolutley reasonable.
Eh, the speed will be solid, and with the improved infrastructure I'll be getting around 140 ping to america if that. Beats the 280 I get now, and it's about 1,000 times faster.
I can stream at 5k, my in-game FPS just drops by 30-40.
I get 60 down, 20 up
I think he meant the 4K resolution aka 4096x2304, as opposed to 1080p or 1920x1080.
Ironically, although you could stream 4K on Google Fiber, the Twitch servers couldn't handle it atm. They start to act up once you go past 5000Kbps, which you can easily surpass on 1080p. Though on 1GB up/down, you could probably host your own RTP server and stream to people directly.