Fade & Ancient Fade
Aydin
Join Date: 2013-07-04 Member: 185927Members
Add a sub-class option to the Fade at 50 res (or more) with all the old Fade movements and tech tree. So the old shadowstep and all the variables. Give it a different skin and call it "Ancient Fade" making it seem all ancient and cool. Reduce the health if needed for balance or whatever but bring back the old mechanics and perhaps an alternative skin?
Imagine marines having to deal with 2 completely different types of Fades. Ontop of this, the alien comm would have to research Blink and Shadowstep to satisfy everyone so the aliens wouldn't be much better off.
I know I'm not alone in missing the old Fade. Don't let it go extinct
Imagine marines having to deal with 2 completely different types of Fades. Ontop of this, the alien comm would have to research Blink and Shadowstep to satisfy everyone so the aliens wouldn't be much better off.
I know I'm not alone in missing the old Fade. Don't let it go extinct
Comments
Blink less energy efficient
Shdaow-step as B249
increase swipe damage by 5%
decrease speed by 10%
Increase health by 10 %
Model & hitox 15% larger (more muscular)
cannot use vortex, instead has new attack Rush Stab*
has no double jump
*Rush Stab: fade shadow-steps forward with blades out to impale the marine like the onos gore attack but does 20% less damage.
I know its lots of work but it could be interesting if the marines could have a gauss rifle or HMG in there too
Ye I found that yesterday
Just thought I'd throw the idea out there to see what people think!
No, I don't think this would be a good idea.
But... But... But... Besides the fade, b250 is AWESOME!
None the less, this is idea. I wish there was some compromise between the old fade and the new fade that would work.