Trying to publish to workshop... file size is 0.000MB
BeigeAlert
Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
in Mapping
... so either I'm doing this all wrong, or the file size display is just bugged.
Here's my file structure:
In launch pad, I click "Open", and the directory listed is "C:\[blah blah blah documents]\Skulk-dogs factory\publishing\ns2_hotdogs_mod" So I assume that's the "root".
inside...
ns2_hotdogs_mod
-output
-source
--lua
--mapsrc
---ns2_hotdogs.level
---overviews
----ns2_hotdogs.tga
----ns2_hotdogs.hmp
--materialsrc
---beige
----chili_cheese_clogs_poster.dds
----chili_cheese_clogs_poster.material
----chili_cheese_clogs_poster_normal.dds
----chili_cheese_clogs_poster_specular.dds
--modelsrc
--soundsrc
--game_setup.xml
-mod.settings
-preview.jpg
Sorry if that's confusing...
When I publish, it says "publish was successful" (or whatever the good message is), yet the file size on steam is 0.000MB.
I have also tried an alternate directory configuration, where instead of placing the maps/materials in the mapsrc/materialsrc folders, I used the "maps/materials" folders outside, in the same level as the "source" folder. This didn't work either.
Here's my file structure:
In launch pad, I click "Open", and the directory listed is "C:\[blah blah blah documents]\Skulk-dogs factory\publishing\ns2_hotdogs_mod" So I assume that's the "root".
inside...
ns2_hotdogs_mod
-output
-source
--lua
--mapsrc
---ns2_hotdogs.level
---overviews
----ns2_hotdogs.tga
----ns2_hotdogs.hmp
--materialsrc
---beige
----chili_cheese_clogs_poster.dds
----chili_cheese_clogs_poster.material
----chili_cheese_clogs_poster_normal.dds
----chili_cheese_clogs_poster_specular.dds
--modelsrc
--soundsrc
--game_setup.xml
-mod.settings
-preview.jpg
Sorry if that's confusing...
When I publish, it says "publish was successful" (or whatever the good message is), yet the file size on steam is 0.000MB.
I have also tried an alternate directory configuration, where instead of placing the maps/materials in the mapsrc/materialsrc folders, I used the "maps/materials" folders outside, in the same level as the "source" folder. This didn't work either.
Comments
(Gotta use the builder.........)
Also, there are a lot threads how to get your map published properly so use the forum search.
Builder didn't copy them over from the materailsrc folder, and just copying them over to the output folder myself didn't do the trick either.
EDIT: It's also not uploading the overview files.
Builder doesn't copy over dds files, only turns PDS into .dds.
You need to copy the .material and.dds into the materials folder in output, and overviews into maps
SamusDroid, thanks for clarifying.