For the rifle it's easy - there's a counter with the number of mags displayed underneath. But what about the flamer? It just shows the volume for the cylinder currently loaded.
For the rifle it's easy - there's a counter with the number of mags displayed underneath. But what about the flamer? It just shows the volume for the cylinder currently loaded.
Memory. Pretty sure you start with four spares, but honesly the amount of time I've run out of flamer ammo is minimal.
+++Protocol from recovered footage #25281 (TSF Marine [REDACTED], ID39174)+++
Day 1: Set up my base in Ball court (Docking). My gear is 1 (one) standard TSF marine armor, 1 (one) TSF Combat Welder, 2 (two) TSF emergency med-kits, 3 (three) standard barrels (TSF norm TSF345900, for field use only), 5 (five) TSF food ratios for emergency scenarios, 1 (one) TSF emergency tent (capable of supporting life in extreme situations, such as icestorms/sandstorms/underwater/vacuum for up to two weeks, provided no additional gear is brought with), 1 (one) TSF Axe and 1 (one) standard TSF Flamethrower as it's used on the field. No additional ammunition.
Let's see how long this baby's gonna burn.
[Subject switches on Flamethrower]
Day 2: The flamethrower has been running for 24 hours straight now. No irregularities noticed. 1/4 (one fourth) of a food supply consumed. One water barrel opened.
Day 5: I've been exploring the surroundings. This place is abandoned. I use the flamethrower to light my path and kill spiders. It's still burning without dimming. Food supplies looking good. First water barrel half empty.
Day 10: I've been out here for over a week now. The flamer keeps me warm. I use it to cook my food ratios. Half my food ratios are empty. I opened the second barrel of water.
Day 20: I have to start rationing - I'm running low on supplies. And it wont. stop. burning. I spend the time scribbling on walls and talking to myself, to keep me entertained.
Day 35: No food left. I've been using the Flamethrower to hunt rats. I roast them and eat them with my Axe. The heating wires of my tent stopped working, but that's fine. I've got my flamethrower. It keeps me warm. I think it talks to me. We had some nice conversation about the Kharaa yesterday.
Day 40: Ran out of water. I'm licking the condensation of some nearby pipes. It's enough to survive. The Flamethrower says I should watch out, something is happening out there. I think I will trust him for now.
It wont stop burning.
Day 43: Ran out of rats.
Day 50: I have to... switch it off... somehow... I started hitting it with a rock. It doesn't work. I tried dismantling it and nearly burnt my face... AND IT WONT STOP TALKING TO ME... and burning
Day 55: The Kharaa come... I can hear them in the vents... finally some MEAT...
Day 56: Had roasted skulk for lunch. Set up rudimentary bases with my welder. Waiting for the hit. Stopped trying to switch of the flamer. He says it's better like this. He says...says...
Day 60: [noise, animal sounds; the sizzle of burning gas]
Day 85: [Wall explodes. TSF Strikeforce A238 B (3) comes through the gaping whole. Takes unconscious subject with them.]
+++End Protocol+++
Subject is currently under psychological treatment and seems to have no big injuries. With him there was found: 1 (one) TSF Axe, 1 (one) TSF Combat Welder (100% fuel remaining), 1 (one) TSF standard Flamethrower (97% fuel remaining) and the burnt remains of Kharaa and rats.
Seriously, though. It does feel like you can burn forever :P
For the rifle it's easy - there's a counter with the number of mags displayed underneath. But what about the flamer? It just shows the volume for the cylinder currently loaded.
Memory. Pretty sure you start with four spares, but honesly the amount of time I've run out of flamer ammo is minimal.
No. What if you reload prematurely a few times? Should you add up what's left to 'fuel bank' and subtract one full cylinder from total, then repeat it every time you reload, memorizing how much you have left and paying attention at how much you had during reload? The future... is dark.
For the rifle it's easy - there's a counter with the number of mags displayed underneath. But what about the flamer? It just shows the volume for the cylinder currently loaded.
Memory. Pretty sure you start with four spares, but honesly the amount of time I've run out of flamer ammo is minimal.
No. What if you reload prematurely a few times? Should you add up what's left to 'fuel bank' and subtract one full cylinder from total, then repeat it every time you reload, memorizing how much you have left and paying attention at how much you had during reload? The future... is dark.
For the rifle it's easy - there's a counter with the number of mags displayed underneath. But what about the flamer? It just shows the volume for the cylinder currently loaded.
Memory. Pretty sure you start with four spares, but honesly the amount of time I've run out of flamer ammo is minimal.
No. What if you reload prematurely a few times? Should you add up what's left to 'fuel bank' and subtract one full cylinder from total, then repeat it every time you reload, memorizing how much you have left and paying attention at how much you had during reload? The future... is dark.
No. What if you reload prematurely a few times? Should you add up what's left to 'fuel bank' and subtract one full cylinder from total, then repeat it every time you reload, memorizing how much you have left and paying attention at how much you had during reload? The future... is dark.
I have to admit that I'm sort of unnerved by how calmly my marine avatar unpacks and prepares his flame thrower when changing from the welder, even as a pack of savage chomping dinosaurs leap in for the kill. I know that it's important to pace such an operation to prevent unnecessary wear and tear to the equipment but I can't shake the feeling that he's being a little *too* diligent.
For the rifle it's easy - there's a counter with the number of mags displayed underneath. But what about the flamer? It just shows the volume for the cylinder currently loaded.
Memory. Pretty sure you start with four spares, but honesly the amount of time I've run out of flamer ammo is minimal.
No. What if you reload prematurely a few times? Should you add up what's left to 'fuel bank' and subtract one full cylinder from total, then repeat it every time you reload, memorizing how much you have left and paying attention at how much you had during reload? The future... is dark.
And all of that is absolutely useless to you if you pick up someone elses dropped flamethrower.
What about this: If the last fuel can is being used, the avatar starts to laugh like a villain as long as you press fire :P - Hank Scorpio style! youtube.com/watch?v=Tnod9vtB4xA
This has been an issue for a long time, I think a couple simple white squares added on the gauge somewhere would fix the problem buuuuuuuuut not holding my breath.
Comments
Memory. Pretty sure you start with four spares, but honesly the amount of time I've run out of flamer ammo is minimal.
yes
Day 1: Set up my base in Ball court (Docking). My gear is 1 (one) standard TSF marine armor, 1 (one) TSF Combat Welder, 2 (two) TSF emergency med-kits, 3 (three) standard barrels (TSF norm TSF345900, for field use only), 5 (five) TSF food ratios for emergency scenarios, 1 (one) TSF emergency tent (capable of supporting life in extreme situations, such as icestorms/sandstorms/underwater/vacuum for up to two weeks, provided no additional gear is brought with), 1 (one) TSF Axe and 1 (one) standard TSF Flamethrower as it's used on the field. No additional ammunition.
Let's see how long this baby's gonna burn.
[Subject switches on Flamethrower]
Day 2: The flamethrower has been running for 24 hours straight now. No irregularities noticed. 1/4 (one fourth) of a food supply consumed. One water barrel opened.
Day 5: I've been exploring the surroundings. This place is abandoned. I use the flamethrower to light my path and kill spiders. It's still burning without dimming. Food supplies looking good. First water barrel half empty.
Day 10: I've been out here for over a week now. The flamer keeps me warm. I use it to cook my food ratios. Half my food ratios are empty. I opened the second barrel of water.
Day 20: I have to start rationing - I'm running low on supplies. And it wont. stop. burning. I spend the time scribbling on walls and talking to myself, to keep me entertained.
Day 35: No food left. I've been using the Flamethrower to hunt rats. I roast them and eat them with my Axe. The heating wires of my tent stopped working, but that's fine. I've got my flamethrower. It keeps me warm. I think it talks to me. We had some nice conversation about the Kharaa yesterday.
Day 40: Ran out of water. I'm licking the condensation of some nearby pipes. It's enough to survive. The Flamethrower says I should watch out, something is happening out there. I think I will trust him for now.
It wont stop burning.
Day 43: Ran out of rats.
Day 50: I have to... switch it off... somehow... I started hitting it with a rock. It doesn't work. I tried dismantling it and nearly burnt my face... AND IT WONT STOP TALKING TO ME... and burning
Day 55: The Kharaa come... I can hear them in the vents... finally some MEAT...
Day 56: Had roasted skulk for lunch. Set up rudimentary bases with my welder. Waiting for the hit. Stopped trying to switch of the flamer. He says it's better like this. He says...says...
Day 60: [noise, animal sounds; the sizzle of burning gas]
Day 85: [Wall explodes. TSF Strikeforce A238 B (3) comes through the gaping whole. Takes unconscious subject with them.]
+++End Protocol+++
Subject is currently under psychological treatment and seems to have no big injuries. With him there was found: 1 (one) TSF Axe, 1 (one) TSF Combat Welder (100% fuel remaining), 1 (one) TSF standard Flamethrower (97% fuel remaining) and the burnt remains of Kharaa and rats.
Seriously, though. It does feel like you can burn forever :P
No. What if you reload prematurely a few times? Should you add up what's left to 'fuel bank' and subtract one full cylinder from total, then repeat it every time you reload, memorizing how much you have left and paying attention at how much you had during reload? The future... is dark.
1st showing current fuel tank, 2nd showing total fuel.
You have a flamethrower to light it up.
Yeah, but... for how long?
more like nearly 8 years. After 85 days only 3% of the fuel was burned.
And thus, the Cult of the Flamethrower was begun.
And all of that is absolutely useless to you if you pick up someone elses dropped flamethrower.
youtube.com/watch?v=Tnod9vtB4xA
Yes, 8 years is clearly not enough. Some of those stalemates last forever.
Good times good times.