FOV adjust via command console?
Side1Bu2Rnz9
Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
Comments
C:\Users\YOURUSERNAME\AppData\Roaming\Natural Selection 2\system_options.xml
<fov-adjustment>1.000000</fov-adjustment>
I havent tested it.
edit:
yeah i forgot... as posted below, its not that easy since fov varies between unit - so i guess thats not really what you wanted by tweaking numbers precisely.
http://forums.unknownworlds.com/discussion/121517/fov-in-ns2
So skulk would be 125 with the slider maxed.
If that's true dragon, and it adds 20, that means marine is 110 fov maxed. I'm actually very happy with that is that's what I use in ql.
*remembers The Darkness II's pre patch default hardcoded FOV of 45..*