DON'T THINK I DIDN'T SEE THAT!!! (just for fun ;) )

2

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  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    edited October 2013
    Caught a couple of others today!

    One in docking: a pipe appears to have a gap in it! (this is right between terminal and courtyarrd).
    bd5df092e0eb9c07f68f745ca1f18c.jpg

    And then in the tram ready room: WE'RE FLOATING!!!! AAAAAAHHHH!
    7b99477038a5f3d561e19055943c97.jpg
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Thanks ford! We're keeping them on their toes.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    BeigeAlert wrote: »
    Thanks ford! We're keeping them on their toes.

    *high five*
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Found a couple more.

    Tram: (mezzanine)
    af42ad4a440c2c89e14271cab0dddb.jpg

    And Mineshaft: (In sorting)
    544c080cf2f8857ae5b115ffc09baf.jpg
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    Refinery... Pipe... WTF?

    27E3EBE59183F0B1CAFD143675C313EBB3471E5F
  • DarkSeraphDarkSeraph Join Date: 2004-06-07 Member: 29174Members
    edited November 2013
  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Mind you, the rude attitude is entirely tongue-in-cheek. :)
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    edited November 2013
    Found another spot in refinery!
    aa0145cd4186727c7d1e7cfae15ea8.jpg

    Also found a little bit of an exploit on Veil. That's an observatory in the wall. We could attack it, but it was more difficult because 90% of it was inaccessible.
    fed27d9f60263e1d7d688bf3deeaa1.jpg
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    This reminds me, I made two screenshots, recently... I will upload them when I'm home.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    edited November 2013
    powernode in the wall
    6a3205c98f53063d3b1f565410e1df.jpg

    shotguns wrong way up
    e464a6b496e1ccfd5df510f0d79fc3.jpg

    a hole
    423f37cb962f5498d930225db1046c.jpg

    hive does not connect
    e8cb4254e485d25a70cbce007679b9.jpg
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    edited November 2013
    Good except shotgun ones. They may just store them upside down. I've got a similar shot in my map, and I think the shotguns are upside down there too.

    And the hives not connecting... yea that never makes much sense. If I wanted, I could go blue in the face ranting about every hive location that doesn't make sense... even cargo on veil... (shouldn't those chains be angled/strained because the hive is hanging from them????)
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    I cant play this game anymore because of this thread

    I hope your happy :(
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    What about my happy?
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    BeigeAlert wrote: »
    Good except shotgun ones. They may just store them upside down. I've got a similar shot in my map, and I think the shotguns are upside down there too.

    And the hives not connecting... yea that never makes much sense. If I wanted, I could go blue in the face ranting about every hive location that doesn't make sense... even cargo on veil... (shouldn't those chains be angled/strained because the hive is hanging from them????)

    Who the hell stores crates like that in a frikking hangar?

    Don't make me question the purpose of the rooms, please, don't...
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Who the hell stores crates like that in a frikking hangar?

    The kharra do.
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    Zaggy wrote: »
    Have you considered bringing this to UWE politely and perhaps joining the playtesters?

    Very few ppl are playtesters so UWE should stop relying on them for decision-making and only for bug-finding.
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Just another reason to hate pipeworks. :((
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    GRASS growing through METAL!? DISGUSTING! Biodome gets 0/10!
    5f222505170d070af8ea2b7b60c0fa.jpg
  • JoseppeJoseppe Join Date: 2012-01-21 Member: 141497Members
    edited December 2013
    these little annoying mistakes...

    if i would be an official mapper + forum admin i would probably... close the thread ;)
    (or force myself to not look into it)

    mantra (before you open the thread as an official mapper):
    "my map is finished, wonderful, absolutely balanced and everything is fine"
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Oh great! Now there's a leak in data core! Do you have any idea how many hundreds of degrees below zero it is out there???
    bba5413ae2f50c1bb67c7b797f3082.jpg
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    if not already posted :
    39f906152e3dc424216e420c2ee491.jpg
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
    Hmmm Uncle, I cannot see the problem in that screenshot, hell, I can't even tell what map it is :P
  • 2cough2cough Rocky Mountain High Join Date: 2013-03-14 Member: 183952Members, Reinforced - Shadow, WC 2013 - Supporter
    I think he's looking thru a wall in bio reactors.
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    *points to the end of the pillar, near the bottom of the center of the screen*
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    Mouse is right
    We can even see the light model on the front side of the pillar.
  • QuandrastormQuandrastorm Join Date: 2013-01-02 Member: 177128Members, Reinforced - Diamond
    edited January 2014
    i have been using some of the promps that come with NS2 in my map now, some even tho they are made for eachother dont fit :D
    but i can say its realy hard to get each and every conner in perfect position, especaily if the map is big becase then the 2D views cant help you anymore becase they are to cluthered
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    i have been using some of the promps that come with NS2 in my map now, some even tho they are made for eachother dont fit :D
    but i can say its realy hard to get each and every conner in perfect position, especaily if the map is big becase then the 2D views cant help you anymore becase they are to cluthered

    Especially some of the track pieces. That black track, there's some slope-up and slope-down pieces... I can't figure out what the angle is supposed to be! It's not quite 30... but more than 25 degrees... Not sure what was going on there.
  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    (...) especaily if the map is big becase then the 2D views cant help you anymore becase they are to cluthered

    Use layers! Put each room in its own layer (if you want, you can also separate geometry from props, lights, etc per room - that's my preference, but some people don't mind having geo and props in one layer), and hide the rooms you don't want to see.
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