About score popping up on kills...
Ghosthree3
Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
Can we just have it play a sound on a frag instead like quake? Assists get no sound or popup. That way we don't get fooled into thinking we killed the thing we were shooting at when something on the other side of the map died.
I GUESS we could just have score pop up on frag only and not assist, but ding could be cool.
EDIT: Revised, copied from a later post I made.
Yeah, an option to not draw score points AT ALL, is my #1 concern now. A ding/score for only kills as a second option AS WELL would be nice too, but not as much.
I GUESS we could just have score pop up on frag only and not assist, but ding could be cool.
EDIT: Revised, copied from a later post I made.
Yeah, an option to not draw score points AT ALL, is my #1 concern now. A ding/score for only kills as a second option AS WELL would be nice too, but not as much.
Comments
But yes, agreed, I've had this happen too, stopped shooting because I thought I killed it, nnnope.
YES! OH GOD YES! That skulk groaning sound... I keep thinking I've killed them only to be bitten in the back by the buggers.
o_O
EDIT:
It's possible.
If they don't want to add a sound, or remove the assist score pop ups, they could at least make it tied to your actual marine life. I've gotten assist points on lerk kills where I've died 10+ times before the lerk did.. it's kinda silly. Did I really assist in that lerk kill, after he's been damaged and healed back to health 100 times before he actually dies?
There is already an option to draw damage numbers on or off. Who the hell would turn that off, instead of turning score off?
EDIT: Yeah, an option to not draw score points AT ALL, is my #1 concern now. A ding/score for only kills as a second option AS WELL would be nice too, but not as much.
Yup, pretty stupid that the 'skulk takes damage' sound is exactly the same as when it dies too.. I've let a few skulks kill me from this exact scenario.
If that two-tone sound played on successful chills, I'd totally turn it on. The win95 startup sound on entering the chair is also lulz ;-) . The jumping sounds kinda win too but there's so much jumping on aliens, I think I'd get tired of it very fast.
Win95 startup sound was gold. Instantly brought back memories.
Also, dat old minimap and summit
minimal will (aside from bunch of other things) disable score pop ups unless you did the kill
While this is a HUGE advancement, is a more customisable set of options in the works at all? That is, I can go in between both those options or drop more etc. It's not really necessary but I'm interested.
Bam, you can distinguish them, and still get to know that you got an assist.