Sounds cutting off in-game. Even when there's little action going on.
zeep
Join Date: 2002-11-01 Member: 3367Members
Happens every match. I'm happy Skulking around, suddenly my jumps sounds either cut off very short or don't play at all. Other sounds around me cut out too. The strange thing is, even when there's little action going on some sounds just don't play, or get cut short.
It's like NS2 is using channels my soundcard doesn't have, or NS2 thinks i have less channels than my soundcard is actually capable of.
I don't experience sounds cutting out in other games (TF2, Tribes Ascend, BF2 PR, PS2, RO2/RS, Arma3 )
Win7 - i3770k @ 3.50 GHz - GTX570 - 16GB - Creative X-FI Titanium 7.1
Latest drivers around for most.
Can anyone help me out?
It's like NS2 is using channels my soundcard doesn't have, or NS2 thinks i have less channels than my soundcard is actually capable of.
I don't experience sounds cutting out in other games (TF2, Tribes Ascend, BF2 PR, PS2, RO2/RS, Arma3 )
Win7 - i3770k @ 3.50 GHz - GTX570 - 16GB - Creative X-FI Titanium 7.1
Latest drivers around for most.
Can anyone help me out?
Comments
type -verbose in your launch options through steam and then provide the log.txt or techsupport.exe zip file after loading the game.
In the mean time. I just played a match (first of the day) on Veil, started running around as Skulk. Within seconds most player sounds got cut off. A sound like WallJump would only play a fraction of the sound, just the beginning. All the while the ambient sounds keep on playing.
I then quit, added -verbose to commandline, restarted NS2. Then on all maps i tried (couldn't get in that specific Veil server anymore) i didn't have the sounds cutting out anymore.. I've no idea what's going on or what the pattern is to recreate. It seems to happen only sometimes.
As if i have no more audio channels left.
I've send the tech_support.zip long ago, sadly no reply as of yet.
Is there something i can type in the console to get more information about the sound channels etc? Or to reinitialize sounds when they start cutting out?
please devs..
I also made this thread at another time.
http://forums.unknownworlds.com/discussion/131248/build-251-keep-losing-player-sounds#latest
Ok. I will post it tomorrow.
I'm not sure what the specs would have to do with it, but maybe?
i7 3770k
GTX680
ASUS P8Z77-V mobo
Mobo Audio -> SPDIF -> headset
16GB ram