What Is The Most Annoying Thing As An Alien?

edge_eblanedge_eblan Join Date: 2002-11-28 Member: 10161Members
<div class="IPBDescription">annoying for aliens, not marines</div> i think its annoying when im a fade with redemption, and redemption doesnt work, it might help if i know what determines whether redemptions used or not, sometimes i have 70 health, and sometimes i have 2 when it teleports me.

another thing that i find annoying is that when im a lerk, i find it difficult sometimes to get into a vent, then i get shot to death cause i cant escape in time.

Comments

  • SilverHorseSilverHorse Join Date: 2002-11-12 Member: 8291Members
    You could have condensed these into a single post, entitled "What is the most annoying thing for you?" and in the topic description put "As marine or alien."

    Either way, as an alien, turret farming comms, such a hassle to take out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    People going gorge that don't have a clue.

    Phase rushes.

    People going lerk when we have one hive.

    Sensory first.

    Marines Teching when they control 2 hives rather than just killing the third.
  • Teufel_EldritchTeufel_Eldritch Join Date: 2002-01-28 Member: 124Members
    Any negative comment direct to or about gorges from fellow Khaara...such as

    "OMFGORZ WE HAV 2 MANI GORGS!!!111"

    "OMFGORZ!!!11 r gorg suxorz!!11 He bilt blah blah in a way I dont like!!!!"

    and so on. Im sure you have seen such bs.
  • Evil_TimmyEvil_Timmy Join Date: 2002-11-01 Member: 2350Members
    Teams who absolutely refuse to communicate, and keep going one-by-one into turret-farmed hives, instead of grouping up and rushing at the same time.
  • Kung_FoolKung_Fool Join Date: 2002-11-02 Member: 4092Members
    Aliens hitting F4 when sensory or movement was built as a first chamber.

    Aliens hitting F4 when sensory was built as a second chamber.

    Gorges who hide inside a vent with tons of OCs and DCs as soon the game is lost.

    Skulks using the "hostile marine" exploit.

    Fades who get into the way when I try to retreat.

    Gorges who go rambo, trying to take out those marines with their spit attack.

    Cloaked skulks hanging above the marine base entrance for about 10 minutes, reporting their movement instead of taking them down.

    Getting stuck as an onos.

    Managing to get behind a marine using blink and accidentially pressing your "evolve to an onos"-key.

    Being knifed to death while evolving.
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Members, Reinforced - Gold
    Definately losing. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
    The Hmg hurts.
    And of course the slow painful death after u have been de_nied trying to get into both hives and munch the CC . <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
  • LarofeticusLarofeticus Join Date: 2002-10-30 Member: 1764Members
    how the high instead of long hitbox on a skulk or lerk can get you killed in a vent even though the bullets shouldn't have hit
    you

    busily fighting for one hive to lose it then find out nobody checked the other hive and it's lost too

    not being able to aim
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    edited January 2003
    1:going gorge, when you know exactly what to do...
    only to have another two people go gorge also, draining your resources and freaking up the game...

    2 :going onos, and getting close to marines base, only to find a stupid gorge has blocked the doors with offense chambers...

    3: getting stuck after trying to squeeze your onos body in between some stupidly placed offense chambers...

    4: accidently pressing the evolve button..
  • ZuronZuron Join Date: 2002-12-01 Member: 10349Members
    to die 26 times on a marine spawn camper
  • LaserApaLaserApa Join Date: 2002-10-27 Member: 1638Members
    People not ever ever in a millon years want to give sensory a try as second...

    I love cloaking, and it also helps ballance the midgame a bit in public play with less marine teamplay.
  • edge_eblanedge_eblan Join Date: 2002-11-28 Member: 10161Members
    wow, half of these i would never have thought of, and my golly they sound very annoying, th onos thing is a pain, and so are gorgs
  • edge_eblanedge_eblan Join Date: 2002-11-28 Member: 10161Members
    <!--QuoteBegin--SilverHorse+Jan 7 2003, 12:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilverHorse @ Jan 7 2003, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You could have condensed these into a single post, entitled "What is the most annoying thing for you?" and in the topic description put "As marine or alien."

    Either way, as an alien, turret farming comms, such a hassle to take out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    much easier to filter things this way, taht way i can bad mouth marines here, and bad mouth aliens over on the other forum... or not just easier to filter and complain
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    edited January 2003
    Watching teammates sit in one spot on the map, waiting for marines to come by (mid-game). In the early stages of the game, this would be acceptable, but as time moves on the attack must be pressed. Skulks are the second fastest unit in the game and that speed should be put to good use.

    A smart marine commander. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->

    A gorge who doesn't know what they're doing. "How do I build?"

    Changing the 'accepted' build-order of chambers. I like change now and then, sure, but the team should be polled before you decided to disembark from the usual defense/movement/sensory order. Most players are comfortable with this setup and changing it will only upset the flow of the game. Ask first - maybe the team really does want sensory before movement, but you need to find that out first.

    Failed redemption.

    Being caught evolving and getting hosed because of it.

    The HMG rush.

    Getting stuck, either by blink or by evolving over certain gratings.
  • Chopper_Dave1Chopper_Dave1 Join Date: 2002-11-01 Member: 2353Members
    Marine sidestepping. Oh, how evil it is. I leap at them, and there's like this brief lag while I'm in the air, and suddenly they're too the right of me, bunny hopping in circles.

    ...

    Question: Why isn't marine sidestepping slowed, like the backpedal is? It would help out the aliens. It makes sense, too - can you really sidestep as fast as you can run in real life? While carrying a couple dozen pounds of military equipment?
  • edge_eblanedge_eblan Join Date: 2002-11-28 Member: 10161Members
    <!--QuoteBegin--Chopper Dave+Jan 7 2003, 02:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chopper Dave @ Jan 7 2003, 02:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marine sidestepping. Oh, how evil it is. I leap at them, and there's like this brief lag while I'm in the air, and suddenly they're too the right of me, bunny hopping in circles.

    ...

    Question: Why isn't marine sidestepping slowed, like the backpedal is? It would help out the aliens. It makes sense, too - can you really sidestep as fast as you can run in real life? While carrying a couple dozen pounds of military equipment?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i have no idea, but maybe then arent humans, or their genetically engineered (laugh, like these guys are advanced, i could probably make more advanced weapons with a piece of floss, a spoon, and a tooth pick). either way, i dont think side stepping should be slowed, aliens do the same, and my golly its saved me a few times.
  • Shrike3OShrike3O Join Date: 2002-11-03 Member: 6678Members, Constellation
    It is slowed, if i remember... just not as much as the backing up is.

    Gorges who think one res node is fine, and go crawling into a vent over the marine spawn to build O towers.

    Getting to a res node and finding someone's built an Offense tower on it.

    Nine Kharaa... five Gorges.

    Can you tell most of what i find irritating with the Kharaa is gorge-oriented? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    Going to some phenomenally expensive morph and then getting yourself killed right off the bat... what a waste.
  • HannebambelHannebambel Join Date: 2002-11-02 Member: 5416Banned
    edited January 2003
    <!--QuoteBegin--edge_eblan+Jan 7 2003, 05:18 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (edge_eblan @ Jan 7 2003, 05:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i think its annoying when im a fade with redemption, and redemption doesnt work, it might help if i know what determines whether redemptions used or not, sometimes i have 70 health, and sometimes i have 2 when it teleports me.

    another thing that i find annoying is that when im a lerk, i find it difficult sometimes to get into a vent, then i get shot to death cause i cant escape in time.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    An advise to fade players:

    1. ALWAYS use carapace.

    2. Before doing fade do gorge. Then seek an enemy installation. Build 3 def chambers (out of range of sieges). Always just plays one for testing. If within 10 it does not get fired by a siege that area is safe.

    3. build 2 or 3 offense chambers along with the def chambers.

    4. morph to fade.

    5. do hit and run then.

    I do this and I succeed almost everytime.

    (added)

    By the time you have 2nd hive up your team should have enough res to do give you that opportunity.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    who ever said getting into a vent as a lerk was hard... its not, it just takes skill.

    most annoying thing is a team who fails to work togeter...
  • SoBe_DragonSoBe_Dragon Join Date: 2002-12-04 Member: 10465Members
  • CestusCestus Join Date: 2002-12-31 Member: 11687Members
    Getting built on
    Watching structures you built sink into the floor
    Having 76 resources, getting ready to put up the hive, and being knifed to death by a lost marine.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    Jumping marines.

    Broken crouching marine hitboxes.

    The HMG when the aliens have 1 hive left. (AAAAAAAAAAARRRGGGHH!!!!!)

    Getting stuck as Onos or Fade.

    3 Fades acid-rocket spamming the marine base.
    <ul><li>While marines are huddling next to the CC.
    <li>While marines are reloading at the armory.</ul>

    Teammates not phasing through when they need to get to a certain place, and instead loading up at the armory.
  • HannebambelHannebambel Join Date: 2002-11-02 Member: 5416Banned
    The funny thing is they will never get the chance to fire all thos bullets they loaded at the armoury. Especially not in a fade attack on the base.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    you have to take the point for marines as well...not just aliens...if a skulk is coming towards you, you cant run backwards because its too slow, running forwards is stupid...so the only option when you think about it is sidestepping.
  • DocanoDocano Join Date: 2002-11-01 Member: 2169Members
    Those gigantic hive sight circular sprites that block even God himself are pretty annoying.
  • MustardMustard Join Date: 2002-12-17 Member: 10953Members
    Hmmm..let me think....

    I like some of the earlier ones. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Especially the gorg related ones.

    Skulks that never organise themselves into packs to take out turret factories/marine base.

    Skulks that freak out about the marines taking posession of one hive, smashing themselves solo against the turrets in that hive, and in the process fail to protect the two remaining hives.

    Aliens teams that all hit f4 as soon as the marines have two hives secured. (pretty common on some pub servers I have visited) This would apply to marines too. ..."OMG! FADES! HIT F4!"....

    Basically I hate alien teams that are unorganised and give up too easily. I guess that goes for marine sides as well.

    Luckily I can play on a server which has lots of regulars on it, that wont leave when the chips are down. I have played some epic games 2-3 hours long, in which the lead changes back and forth.

    Human makes errors and commanders and marines are fallible. As far as I am concerned the game is not over till the fat lady sings. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> A badly placed turret factory, a mistaken recycle, a lapse in concentration or loss of cohesion on the opposing side is all thats needed to bring your side back into the game. The victories at these times are all the more sweeter.
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