Looking for some feedback on my first map.
Hi, I'm making a map and was looking for some feedback or suggestions before I get too much farther with it.
I mainly have a floorplan mapped out and want to know if I should change things around before I begin to clutter the map up.
I mainly have a floorplan mapped out and want to know if I should change things around before I begin to clutter the map up.
Comments
look at the top right. the name is ns2_co_SpaceStation. So I guess it will be a combat map. But I don't know what the third Techpoint is for
I was told it's supposed to have co in the name when i asked someone what the conventions were I want it to be a standard map.
Still not sure how to counter marines sitting in corners. Would rounding/beveling the exterior corners fix it? or do i need to do it to both exterior and interior radii?
It's very difficult to determine how a map will play out based on screen shots alone; at some point you just have to roll up your sleeves and test it.
This is my mistake! I thought you were making a combat map, due to the size! Sorry if I led you astray, get rid of the co_, but this layout won't really work for a classic map.
I'd suggest doing some research on map layout, sketch it, graybox it, get feedback. There has been several good threads on layout here in the mapping forum and also some with advanced techniques that you might find useful.
Also keep in mind developing a classic style map on your own takes a year at minimum, typically 2 years is the estimate.
well first off join the SCC just because you work sundays should not stop you from joining we can still test your map on "OTHER" days sunday is just our main day when most of us are free but a lot of us are around during the week anyway. People will leave feedback for you map in here.
Interms of you map will it be ns2 standard gameplay? in which case you do not need "co" in there just ns2_spacestaiton (i would give it a name other than just calling it a "space station"
If it is going to be a combat map then it will need "co" in there aka ns2_co_spacestation
I would advise you to sketch a layout on paper before you try to put anything in the editor as its quicker and easier to change things rather than delete / redo stuff.
(if its NS)
will it be a 4 or 5 techpoint map? How many res nodes? will it have a double res node? etc
once you get a working greybox map out let us know and we can test it for you!
It will be ns2 standard. I have a sketch on paper and a vague idea of what I want in my mind, but as I put it in to the editor it gets changed a little because of my skill limitations at the moment.
it will have one double res node.
I'll post again once I have it all greyboxed and stuff