The most important improvement to NS2 yet
detector
Join Date: 2013-09-07 Member: 187984Members
So we all know that NS2 isn't as popular as it should be right? We need more players to keep the dwindling competitive community alive, and maybe some day even turn this humble game into a major E-sport. I know what you're thinking. Gee Detector, how could we do that? Simple.
Microtransactions. Imagine how popular this game could be if people could spend real money, or in-game currency to buy cosmetic items for their characters! Grenade launcher that shoots (what looks like) babblers? Flamethrower with a cold blue flame, or even hearts? GORGES WITH TOP HATS!
I believe this would be such a roaring success, that we could expand upon it. A whole economy of NS2 items that give a slight edge to your gameplay. I'm sure your knee jerk reaction is to say this is bad, or somehow "RUINS" the game. Well it's not like every noobie would come in with a 360noscope gun. I just suggest minor upgrades for large amount of currency (for the devs.) Have a set of items worth ~$15? You get heat vision goggles that makes skulks just a bit more visible. It's obviously not wall hacks, but you can see a slight glow through thin walls. Got items worth ~$45? You get a gun that has 65 bullets instead of 50. For the very generous players that keep the community alive, who donate say $200 for the game? They get the good stuff. Regenerating armor so they dont have to be welded. If they're not in combat for 10 seconds their armor is full. Tracer bullets. If they hit a lifeform they, and their team mates, can see it through walls. Kill streaks! If they kill, say, 5 skulks they can get special upgrades. Super speed? A radar showing where skulks are?
I know, I'm sure you all think this might not be the best decision. But trust me. If you want this sport to be taken seriously, consider my ideas.
Microtransactions. Imagine how popular this game could be if people could spend real money, or in-game currency to buy cosmetic items for their characters! Grenade launcher that shoots (what looks like) babblers? Flamethrower with a cold blue flame, or even hearts? GORGES WITH TOP HATS!
I believe this would be such a roaring success, that we could expand upon it. A whole economy of NS2 items that give a slight edge to your gameplay. I'm sure your knee jerk reaction is to say this is bad, or somehow "RUINS" the game. Well it's not like every noobie would come in with a 360noscope gun. I just suggest minor upgrades for large amount of currency (for the devs.) Have a set of items worth ~$15? You get heat vision goggles that makes skulks just a bit more visible. It's obviously not wall hacks, but you can see a slight glow through thin walls. Got items worth ~$45? You get a gun that has 65 bullets instead of 50. For the very generous players that keep the community alive, who donate say $200 for the game? They get the good stuff. Regenerating armor so they dont have to be welded. If they're not in combat for 10 seconds their armor is full. Tracer bullets. If they hit a lifeform they, and their team mates, can see it through walls. Kill streaks! If they kill, say, 5 skulks they can get special upgrades. Super speed? A radar showing where skulks are?
I know, I'm sure you all think this might not be the best decision. But trust me. If you want this sport to be taken seriously, consider my ideas.
Comments
What makes this game what it is is that it is not like CoD. When you give better items and equipment the game is no longer about skill but who has the money to get the best stuff. This is not to say I'm against modification, but do it on your own server please; making it the actual game makes no sense.
Also, I really don't see how your idea helps the competitive community
(not a pun towards your name)
If not a troll, and I think you are... There is already a wide enough skill gap. Having these little things would just make it worse. Heatvision ... PSH!
No, actually. If you had really thought about it, you'd realize how bad it is. You're saying to make people take it more seriously, you need to add all kinds of silly business. That is not ns2.
Because mods would only make the changes visible for the player. Cosmetic changes are about showing off your shiny new gear.
@detector
You seem so commited to the idea that Its hard to tell weather its a troll post or you're just a little misguided.
I could live with cosmetic dlc if done right but its still a little iffy.
The pay2win idea is out of the question. These kinds of solutions barely fly in free2play game models let alone a game you have to purchase.
(The Golden rule I have discovered here: "If it is not like NS1 it is bad")
Edit: http://www.ensl.org/topics/1046
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