Well, if I added an option I can't really do it modifying the shader files (I mean, technically I can force them on or off by default, but not an option). But it's easy enough to do in the game code, so I'll add it at some point.
I shall add this AV default state option soon, and right after that then enter a horrible phase of changes that only I will appreciate. I was thinking of adding a new menu entry that opens a new options menu only for CHUD options... so I could stop cluttering the General tab... and I could organize my own crap easily. Also rewriting how I add new options so it's easier and I don't have to check in like 3 places for the same stuff.
And after that I want to extend the stats to commanders and such.
- Added Alien Vision State option (chud_avstate) to set if you want to automatically turn on the AV on respawn.
- Added location name transparency (chud_locationalpha) to set the transparency of the location name text on the minimap.
- Added minimap transparency (chud_minimapalpha) to set the transparency of the minimap.
Btw, cause the gametype "chud" servers didnt send data to hive anymore.
Edit: Seems they still send the data.
Well, I'm not modifying the gametype, I'm only looking for the server tag and renaming the game name in the server browser, if you don't have the mod running you'll see the servers as "ns2" still. Just a cosmetic client-side thing, nothing server-side! So it works the same as always in regards to Hive.
- Reworked options system (internal). Console commands have changed. This has exposed some options that used to be only console commands. Type chud in console for help.
- You can now toggle map particles separate from minimal particles.
- Added new menu entry "Custom HUD" for the mod options, it has 3 tabs, Visual, HUD, Map.
- The changelog is always available in the new Custom HUD menu option on the bottom left.
- Reenabled Hive stats for servers that only run CHUD but not [Shine] NS2Stats.
- Updated Veil low lights file. Also updated the rest to make sure they are up to date.
SamusDroidColoradoJoin Date: 2013-05-13Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
edited March 2014
I must say, I commend you for your coding, as I know very well how much of a huge PITA modifying the GUI's and the menu without directly overriding the files is.
- Fixed bug where the CHUD Options menu was being recreated every time it opened.
- Overhead spectators now get the player name in yellow if the player is parasited.
- Made ammo bars for Marine Commanders colored depending on primary weapon, like in spectator view.
- Redid the way Minimal GUI affects the Armory and Prototype Lab buy menus.
Edit: Re-published, I had errors in the first one, everything should be fine now! Sorry for the inconvenience!
I published 3 times, first 2 for one of each of these items.
- Added better checks for cheats and bots to disable stats reporting in those cases.
- Fixed Skulk growl sound playing all the time when walking.
Last publish was to disable the debug stuff in the server console I was using to check if I had actually fixed the bug
C&P for the explanation I did somewhere else about the skulk bug:
The code basicaly checks if your current speed is more than 65% of your max speed, the bug is, for the skulk, the second you press your walk key, your max speed is now half of your "normal" max speed.
This means that your max speed and your walking speed are the same (you're at 100% speed!) so it was playing the growl sound all the time.
This was specific to the skulk, the other lifeforms didn't have this problem.
Comments
http://forums.unknownworlds.com/discussion/comment/2172182/#Comment_2172182
Just replace:
with:
We also request an option to force AV on by default. (for huze's minimal av)
Much love,
Team Titus
P.S. and if that fails, we will go after Huze with pitchforks and fire.
And after that I want to extend the stats to commanders and such.
Isn't that exactly what I said? Did I word it that badly?
- Added location name transparency (chud_locationalpha) to set the transparency of the location name text on the minimap.
- Added minimap transparency (chud_minimapalpha) to set the transparency of the minimap.
Edit: Seems they still send the data.
Well, I'm not modifying the gametype, I'm only looking for the server tag and renaming the game name in the server browser, if you don't have the mod running you'll see the servers as "ns2" still. Just a cosmetic client-side thing, nothing server-side! So it works the same as always in regards to Hive.
yes, yes you did
terrible person
Thanks for the update
- You can now toggle map particles separate from minimal particles.
- Added new menu entry "Custom HUD" for the mod options, it has 3 tabs, Visual, HUD, Map.
- The changelog is always available in the new Custom HUD menu option on the bottom left.
- Reenabled Hive stats for servers that only run CHUD but not [Shine] NS2Stats.
- Updated Veil low lights file. Also updated the rest to make sure they are up to date.
- Overhead spectators now get the player name in yellow if the player is parasited.
- Made ammo bars for Marine Commanders colored depending on primary weapon, like in spectator view.
- Redid the way Minimal GUI affects the Armory and Prototype Lab buy menus.
Edit: Re-published, I had errors in the first one, everything should be fine now! Sorry for the inconvenience!
So apart from HBZ, any eu region servers this mod runs on?
(I know mendasp doesnt have a list, im just hoping anyone can say )
There is a list. Use this: http://steamcommunity.com/sharedfiles/filedetails/?id=236685163
Subscribe and activate on your mods list. Server browser will highlight and filter for servers running CHUD.
Well done as always Mendasp and many thanks. That will help.
I didnt know filtering on mods was doable
As long as the mods add server tags ofc its possible to do :P. Just the vanilla Server Browser is not supporting it afaik.
- Expanded marine upgrade icons option to include the NS2 Beta icons.
- Enabled game timer to Commanders.
- Added better checks for cheats and bots to disable stats reporting in those cases.
- Fixed Skulk growl sound playing all the time when walking.
Last publish was to disable the debug stuff in the server console I was using to check if I had actually fixed the bug
C&P for the explanation I did somewhere else about the skulk bug:
It's for all workshop mods, btw, not just CHUD.
Edit: If it detects the Shine workshop updater it will disable itself. But I recommend using mine
Today: Summit's rock props!
Check this out, in each spoiler tag there are 2 images, to compare the new hitboxes with the old. Enjoy!
my
fucking
god
IMPRESSIVE