Hydralisk

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Comments

  • sk8park86sk8park86 Join Date: 2003-01-04 Member: 11831Members
    the monster looks real cool i wanna know if there is skins for marines? <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    edited January 2003
    Inspiration.

    <img src='http://www.evolutionarily.org/memberspace/mart/hydralisk.jpg' border='0' alt='user posted image'>

    <img src='http://www.evolutionarily.org/memberspace/mart/hydralisk2.jpg' border='0' alt='user posted image'>
  • DMFEMUDMFEMU Join Date: 2002-12-20 Member: 11213Members
    DId I help kick start this new model skining idea?

    Awsome lisk dude!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    omfg...!!! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    Just so you know those pictures were taken from Starcraft:Ghost and Starcraft respectivly.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    COOOL!!!

    ok.. there is somewhere a unskinned zergling in that forum.. please skin it with that hydralisk.. would be soo cool.. and then make a space marine.. but i THINK that there is also a unskinned space marine in the forum. use the search option
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    AFAIK, the person making those models disappeared from existence. So no, there are currently no finished StarCraft themed models.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
  • NeptalidNeptalid Join Date: 2003-01-06 Member: 11951Members
    This could be awesome, with s3xy animations of course <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->. BTW Mercatorn, didn't you do some stuff for CS?
  • NarfNarf Join Date: 2002-11-01 Member: 2609Members
    edited January 2003
    he's done some nice sprites and stuff for DoD too... they were really good

    [i don't know why i wrote models, i meant sprites]
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    The NS community still needs more modellers and less converters and beggars.... Currently, I'm a beggar. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    But hey, I'm working on modelling.
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    As am I.

    <img src='http://www.evolutionarily.org/memberspace/mart/sketch002.jpg' border='0' alt='user posted image'>

    <img src='http://www.evolutionarily.org/memberspace/mart/ghost001.jpg' border='0' alt='user posted image'>
  • VashVash Join Date: 2002-11-12 Member: 8333Members
    o_o What's that bottom picture from? SC: Ghost?
  • ElboElbo Join Date: 2002-08-23 Member: 1218Members
    yup
    hydra looking sweet btw
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    I'd love to see those zerglings.
  • pantspants Join Date: 2002-12-20 Member: 11188Members
    edited January 2003
    bottom picture is from starcraft at the team selection screen (i think <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> )

    btw. whats this guy gonna replace? fade?
  • VashVash Join Date: 2002-11-12 Member: 8333Members
    Yeah Fade...what else could he replace? Certainly not Skulk, Gorge, or Lerk...Onos could be a possibility but the hydralisk design really doesnt fit the image of a massive charging beast.
  • Blood_OathBlood_Oath Join Date: 2002-12-17 Member: 10946Members
    it just goes with the fade
  • Sentinel1Sentinel1 Join Date: 2002-11-06 Member: 7356Members
    WP nice model... not even that fact that it looks so good that is awsome...it's the fact some 1 modeled the hydra' ;D

    GJ + GL finding skinner + animator..
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Makes perfect sense. scythe like arms for swiping, and a hydralisk has its own kind of Acid rocket called spines. Only weird thing is the whole snake movement instead of running, but its too cool to matter.
  • pantspants Join Date: 2002-12-20 Member: 11188Members
    yeah, the snake thingy.. it wount look to good if you only assigned it to one ofthe legs bones, but what else could you do? add legs? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    I have good pic's of starcraft characters so if you need I'll be happy to send them to you or post it here. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • TalShiarTalShiar Join Date: 2002-11-09 Member: 7953Members
    good model, will be looking forward to a release sometime soon, though im curious, how many polgons is it?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    edited January 2003
    Interestingly enough, the Hydralisk "easter egg" model in Warcraft 3 is practically high enough in detail to be ported directly to HL/NS - it's 550 polys! The skin would need some work. Here's a screen...

    *** NOTE: This screen is from the Warcraft 3 World Editor; while I have the model in mdx, obj, 3ds, and max formats, that's still a long way from being ready. It also needs some structural work, as it was designed to be seen from a top-down perspective only; for instance, the jaws are visible from the front/top. And that's not to mention skinning/animating.
  • Blood_OathBlood_Oath Join Date: 2002-12-17 Member: 10946Members
    holy shizzlenat batman! that looks sweet!! cant wait to see it in NS! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • DooM_Space_MarineDooM_Space_Marine Join Date: 2002-12-12 Member: 10670Members
    <!--QuoteBegin--coil+Jan 9 2003, 08:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coil @ Jan 9 2003, 08:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Interestingly enough, the Hydralisk "easter egg" model in Warcraft 3 is practically high enough in detail to be ported directly to HL/NS - it's 550 polys! The skin would need some work. Here's a screen...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Would just need a reskinning <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Could you do that? That would be awesome.
  • Blood_OathBlood_Oath Join Date: 2002-12-17 Member: 10946Members
    well of course it needs reskinning, but look smoother, altho that IS the SC screen shot.. right?
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Warcraft 3 ,it was an easter egg in there.

    So you could actually take the model and just reskin so it doesnt look so stretched? That would be nice.
  • Omega1Omega1 Join Date: 2002-11-29 Member: 10263Members
    Yes, for you people who haven't play StarCraft, it's an overhead strategy game. And it's a bit old, but still one of the best games ever. That means though, in the game, a Hydralisk is fairly small, so they have to do this skinning work off of concept art and other art from the Blizzard and such.

    So please, they're doing a lot more than you think, plus, their not doing a conversion, so stop asking about if it's a conversion <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

    Anyway, I just kinda got sick of noone being clarified on what was going on, and to give some respect that's due to the folks working on this.


    Also, whoever is doing the animations, make sure you get a good winding slither motion, not too waide, so it stays in a normal hitbox area, but I'm sure that can be fixed. So far, look sexcelent, and I'm glad you folks are putting effort into it. I give you much applause.
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