[Linux] Game hang while loading level

neotekneotek Earth Join Date: 2014-09-16 Member: 198548Members
edited September 2014 in Technical Support
Hello,

xubuntu 14.4 latest kernel
GT 630
8GB ram
quad core 2.4
Using 340.32 nvidia modules

I've recently purchase NS2, installed it, can go through the main menu. I've set all the video settings to low/off. I try loading up the training mission and in the console I get the follow before it just hangs and stops responding
Client connecting (127.0.0.1)
Game update: AppID 4920 "Natural Selection 2", ProcID 3885, IP x.x.x.x:27015
Loading config://ServerConfig.json
Loading config://ReservedSlotsConfig.json
Loading config://ServerAdmin.json
Loading config://BannedPlayers.json
Loading config://MapCycle.json
Hashed 1 game_setup.xml files for consistency
Hashed 830 *.lua files for consistency
Hashed 37 *.hlsl files for consistency
Hashed 30 *.shader files for consistency
Hashed 18 *.screenfx files for consistency
Hashed 142 *.surface_shader files for consistency
Hashed 3 *.fxh files for consistency
Hashed 3 *.render_setup files for consistency
Hashed 2 *.shader_template files for consistency
Hashed 13 *.level files for consistency
Hashed 5899 *.dds files for consistency
Hashed 88 *.jpg files for consistency
Hashed 52 *.png files for consistency
Hashed 905 *.cinematic files for consistency
Hashed 2218 *.material files for consistency
Hashed 3934 *.model files for consistency
Hashed 103 *.animation_graph files for consistency
Hashed 201 *.polygons files for consistency
Hashed 4 *.fev files for consistency
Hashed 24 *.fsb files for consistency
Skipped 391 ui/*.dds files for consistency
Skipped 127 *_view*.dds files for consistency
Skipped 55 *_view*.material files for consistency
Skipped 143 *_view*.model files for consistency
Skipped 21 models/marine/hands/* files for consistency
Skipped 1 sound/*_client.fev files for consistency
Skipped 1 sound/*_client.fsb files for consistency
Skipped 1 shaders/DarkVision.hlsl files for consistency
Skipped 1 shaders/DarkVision.screenfx files for consistency
Skipped 1 shaders/DarkVision.shader files for consistency
Hashed 1 lua/entry/*.entry files for consistency
Consistency checking took 0 seconds
[ 20.517] Worker 03 : Loading 'maps/ns2_docking.level'
Building pathing mesh for level maps/ns2_docking.level
Finished loading 'maps/ns2_docking.level'
[2014-09-15 18:18:59] Background update loop checking for update. . .
[2014-09-15 18:18:59] Checking for available updates...
[2014-09-15 18:18:59] Download skipped by HTTP 304 Not Modified
[2014-09-15 18:18:59] Nothing to do

Has anyone run into this issue? The system is fine but NS2 just hangs.

Comments

  • neotekneotek Earth Join Date: 2014-09-16 Member: 198548Members
    Also to add, glxinfo output

    [img][/img]
    glxinfo |grep Open
    OpenGL vendor string: NVIDIA Corporation
    OpenGL renderer string: GeForce GT 630/PCIe/SSE2
    OpenGL core profile version string: 4.3.0 NVIDIA 340.32
    OpenGL core profile shading language version string: 4.30 NVIDIA via Cg compiler
    OpenGL core profile context flags: (none)
    OpenGL core profile profile mask: core profile
    OpenGL core profile extensions:
    OpenGL version string: 4.4.0 NVIDIA 340.32
    OpenGL shading language version string: 4.40 NVIDIA via Cg compiler
    OpenGL context flags: (none)
    OpenGL profile mask: (none)
    OpenGL extensions:


  • neotekneotek Earth Join Date: 2014-09-16 Member: 198548Members
    I have, it works a few times here and there. I guess from the looks of it thats my only way.
  • d34thd34th Barcelona (Spain) Join Date: 2014-09-23 Member: 198694Members
    Same problem here.

    I've tried playing tutorial but it gets stuck in the level load screen.
    Please, let me know if there is something that I can do in order to debug this. (gdb traces, etc.)

    I've attached the full log file, but basically it's like this:
    Build 269
    Ubuntu x86_64
    Steam initialized
    Num displays: 1
    OpenGL 4.4.0 NVIDIA 331.38 initialized (NVIDIA Corporation GeForce GTX 550 Ti/PCIe/SSE2)
    GLSL version 4.40 NVIDIA via Cg compiler
    ARB_texture_storage extension present
    ARB_get_program_binary extension present
    [  1.509] MainThread : Error: SoundSystem::GetDeviceByGuid - failed to find device by GUID
    [  1.509] MainThread : Error: SoundSystem::Initialize - failed to set number of FMOD channels
    [  1.591] MainThread : Error: SoundSystem::GetDeviceByGuid - failed to find device by GUID
    Sound Device: disabled stereo
    Record Device: disabled
    Loading config://ConsoleBindings.json
    Loading config://FavoriteServers.json
    Loading config://HistoryServers.json
    Resampling uncompressed animations at 1/2 frame rate to conserve memory
    Main Menu Initialized at Version: 269
    
    (...)
    
    [ 57.020] Worker 10 : Loading 'maps/ns2_docking.level'
    Building pathing mesh for level maps/ns2_docking.level
    Finished loading 'maps/ns2_docking.level'
    
    
  • bjb1959bjb1959 United States Join Date: 2014-09-12 Member: 198355Members
    neotek wrote: »
    I have, it works a few times here and there. I guess from the looks of it thats my only way.

    yea, I don't see a ton of people on the servers so I wouldn't expect much in the way of support. I am able to just join some servers and play alright just no way to train first. some servers don't work however.
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