Server Crash, with log
the_tick
Netherlands Join Date: 2014-01-20 Member: 193352Members
Alright, I have had an error which forced the server to get killed,
- Things that changed recently
Windows reinstalled to win 8.1 (pro) (from 7 pro) due to some moron that hacked my server and added some malware to the server that I couldnt get rid of manually )
- the force_even_teams_on_join value in the serverconfig.json set to false (in the hopes there are less crashes
I changed the force_even_teams_on_join back to true for now. but it is the first time I had this error.
- Things that changed recently
Windows reinstalled to win 8.1 (pro) (from 7 pro) due to some moron that hacked my server and added some malware to the server that I couldnt get rid of manually )
- the force_even_teams_on_join value in the serverconfig.json set to false (in the hopes there are less crashes
Client disconnected (94.221.112.12) Kicked
[19:40:05]paw.panow was killed by Daspoulp
[19:40:05]Chief501 was killed by [BaL] Zipfer
[19:40:06]nathanael.z was killed by (nynny)evilsanta
[19:40:06]Chat Team - IchbinsNuhr: go stab all
[19:40:07]Chat Team - Tompouce: plz everyone
[19:40:11]Chat Team - Tompouce: go stab
[19:40:11]NSPlayer was killed by paw.panow
[19:40:12]Daspoulp was killed by Lenard
[19:40:13]Chat Team - Tompouce: together
[19:40:14]Chat Team - IchbinsNuhr: we cant let them there next to main
Client disconnected (213.134.235.134) Timeout
Client disconnected (149.172.147.47) Timeout
Client disconnected (82.125.67.141) Timeout
[67837.052] Main : Error: lua/Team.lua:81: attempt to index local 'spawnPlayer' (a nil value)
[Server] Script Error #1: lua/Team.lua:81: attempt to index local 'spawnPlayer' (a nil value)
Call stack:
#1: UpdateRespawnQueueTeamBalance lua/Team.lua:81
self = AlienTeam { }
spawnPlayer = nil
#2: SetAutoTeamBalanceEnabled lua/Team.lua:283
self = AlienTeam { }
enabled = false
unbalanceAmount = nil
#3: UpdateAutoTeamBalance lua/NS2Gamerules.lua:869
self = NS2Gamerules-3884 { }
dt = 0.10500470548868
wasDisabled = true
autoTeamBalance = {enabled_after_seconds=2, enabled_on_unbalance_amount=2 }
#4: lua/NS2Gamerules.lua:1034
self = NS2Gamerules-3884 { }
timePassed = 0.10500470548868
Client disconnected (217.39.12.119) Timeout
Client disconnected (88.85.153.230) Timeout
Client disconnected (95.91.242.157) Timeout
Client disconnected (188.227.45.43) Timeout
Client disconnected (178.66.189.246) Timeout
Client disconnected (88.165.141.120) Timeout
Client disconnected (88.76.206.233) Timeout
Client disconnected (31.18.166.119) Timeout
Client disconnected (62.46.145.13) Timeout
Client disconnected (84.114.175.159) Timeout
Client disconnected (2.216.245.194) Timeout
Client disconnected (84.250.108.159) Timeout
Client disconnected (78.249.214.63) Timeout
Client disconnected (109.124.189.249) Timeout
Client disconnected (88.77.38.57) Timeout
Client disconnected (89.27.121.158) Timeout
Client disconnected (217.191.77.165) Timeout
Client disconnected (90.231.35.73) Timeout
Client disconnected (79.176.160.47) Timeout
Client disconnected (83.21.179.157) Timeout
Client disconnected (85.69.217.50) Timeout
Client disconnected (158.255.135.156) Timeout
Client disconnected (109.88.2.17) Timeout
Client disconnected (79.250.121.58) Timeout
[19:42:58]Auto-team balance disabled
[67845.945] Main : Error: Failed to add an obstacle at 63.40, -102.24, 12.24!
[67845.945] Main : Error: Failed to add an obstacle at 65.53, -102.13, 77.01!
[67845.945] Main : Error: Failed to add an obstacle at 145.24, -101.02, -12.40!
[67845.945] Main : Error: Failed to add an obstacle at 151.89, -102.24, 34.65!
[67845.946] Main : Error: Failed to add an obstacle at 42.48, -101.22, -27.15!
[67846.428] Main : Error: Failed to add an obstacle at 63.40, -102.24, 12.24!
[67846.429] Main : Error: Failed to add an obstacle at 53.44, -102.49, 38.40!
[67846.430] Main : Error: Failed to add an obstacle at 48.46, -102.54, 34.39!
[67846.431] Main : Error: Failed to add an obstacle at 49.94, -102.49, 40.40!
[67846.432] Main : Error: Failed to add an obstacle at 56.94, -102.49, 36.40!
[67846.435] Main : Error: Failed to add an obstacle at 185.27, -100.81, 32.61!
[67846.445] Main : Error: Failed to add an obstacle at 182.07, -98.27, 2.77!
[67846.448] Main : Error: Failed to add an obstacle at 185.57, -100.76, 4.77!
[67846.449] Main : Error: Failed to add an obstacle at 185.57, -100.76, 0.77!
[67846.450] Main : Error: Failed to add an obstacle at 178.57, -100.76, 4.77!
Disconnected from Steam servers
Connected to Steam servers
VAC Enabled
[19:40:05]paw.panow was killed by Daspoulp
[19:40:05]Chief501 was killed by [BaL] Zipfer
[19:40:06]nathanael.z was killed by (nynny)evilsanta
[19:40:06]Chat Team - IchbinsNuhr: go stab all
[19:40:07]Chat Team - Tompouce: plz everyone
[19:40:11]Chat Team - Tompouce: go stab
[19:40:11]NSPlayer was killed by paw.panow
[19:40:12]Daspoulp was killed by Lenard
[19:40:13]Chat Team - Tompouce: together
[19:40:14]Chat Team - IchbinsNuhr: we cant let them there next to main
Client disconnected (213.134.235.134) Timeout
Client disconnected (149.172.147.47) Timeout
Client disconnected (82.125.67.141) Timeout
[67837.052] Main : Error: lua/Team.lua:81: attempt to index local 'spawnPlayer' (a nil value)
[Server] Script Error #1: lua/Team.lua:81: attempt to index local 'spawnPlayer' (a nil value)
Call stack:
#1: UpdateRespawnQueueTeamBalance lua/Team.lua:81
self = AlienTeam { }
spawnPlayer = nil
#2: SetAutoTeamBalanceEnabled lua/Team.lua:283
self = AlienTeam { }
enabled = false
unbalanceAmount = nil
#3: UpdateAutoTeamBalance lua/NS2Gamerules.lua:869
self = NS2Gamerules-3884 { }
dt = 0.10500470548868
wasDisabled = true
autoTeamBalance = {enabled_after_seconds=2, enabled_on_unbalance_amount=2 }
#4: lua/NS2Gamerules.lua:1034
self = NS2Gamerules-3884 { }
timePassed = 0.10500470548868
Client disconnected (217.39.12.119) Timeout
Client disconnected (88.85.153.230) Timeout
Client disconnected (95.91.242.157) Timeout
Client disconnected (188.227.45.43) Timeout
Client disconnected (178.66.189.246) Timeout
Client disconnected (88.165.141.120) Timeout
Client disconnected (88.76.206.233) Timeout
Client disconnected (31.18.166.119) Timeout
Client disconnected (62.46.145.13) Timeout
Client disconnected (84.114.175.159) Timeout
Client disconnected (2.216.245.194) Timeout
Client disconnected (84.250.108.159) Timeout
Client disconnected (78.249.214.63) Timeout
Client disconnected (109.124.189.249) Timeout
Client disconnected (88.77.38.57) Timeout
Client disconnected (89.27.121.158) Timeout
Client disconnected (217.191.77.165) Timeout
Client disconnected (90.231.35.73) Timeout
Client disconnected (79.176.160.47) Timeout
Client disconnected (83.21.179.157) Timeout
Client disconnected (85.69.217.50) Timeout
Client disconnected (158.255.135.156) Timeout
Client disconnected (109.88.2.17) Timeout
Client disconnected (79.250.121.58) Timeout
[19:42:58]Auto-team balance disabled
[67845.945] Main : Error: Failed to add an obstacle at 63.40, -102.24, 12.24!
[67845.945] Main : Error: Failed to add an obstacle at 65.53, -102.13, 77.01!
[67845.945] Main : Error: Failed to add an obstacle at 145.24, -101.02, -12.40!
[67845.945] Main : Error: Failed to add an obstacle at 151.89, -102.24, 34.65!
[67845.946] Main : Error: Failed to add an obstacle at 42.48, -101.22, -27.15!
[67846.428] Main : Error: Failed to add an obstacle at 63.40, -102.24, 12.24!
[67846.429] Main : Error: Failed to add an obstacle at 53.44, -102.49, 38.40!
[67846.430] Main : Error: Failed to add an obstacle at 48.46, -102.54, 34.39!
[67846.431] Main : Error: Failed to add an obstacle at 49.94, -102.49, 40.40!
[67846.432] Main : Error: Failed to add an obstacle at 56.94, -102.49, 36.40!
[67846.435] Main : Error: Failed to add an obstacle at 185.27, -100.81, 32.61!
[67846.445] Main : Error: Failed to add an obstacle at 182.07, -98.27, 2.77!
[67846.448] Main : Error: Failed to add an obstacle at 185.57, -100.76, 4.77!
[67846.449] Main : Error: Failed to add an obstacle at 185.57, -100.76, 0.77!
[67846.450] Main : Error: Failed to add an obstacle at 178.57, -100.76, 4.77!
Disconnected from Steam servers
Connected to Steam servers
VAC Enabled
I changed the force_even_teams_on_join back to true for now. but it is the first time I had this error.
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