[LINUX] [BUILD 270] Game crashes after loading screen
kpj
Germany Join Date: 2014-11-10 Member: 199592Members
Hello,
I am trying to run NS2 build 270 on linux (64bit).
Unfortunately the game crashes as soon as it's finished loading a map, i.e. at the transition from the loading screen to ingame.
I have verified the integrity of my game files, and deleted everything before reinstalling the game.
The terminal output is:
Other posts indicated that it might be a problem with the texture size (due to "mmap() failed: Cannot allocate memory"). I already set all to the bare minimum, so there is nothing I could improve. I do also have 16GB RAM, so that should not be a problem.
Could this error maybe indicate insufficient amounts of memory on the GPU?
I don't really know how to provide you with any more information, so please tell me what you need (I found "techsupport.pdb" in the NS2 folder, might that be helpful?).
Thanks for any help,
kpj
I am trying to run NS2 build 270 on linux (64bit).
Unfortunately the game crashes as soon as it's finished loading a map, i.e. at the transition from the loading screen to ingame.
I have verified the integrity of my game files, and deleted everything before reinstalling the game.
The terminal output is:
Installing breakpad exception handler for appid(ns2_linux32)/version(1.0) pid 17095 != 17045, skipping destruction (fork without exec?) pid 17082 != 17045, skipping destruction (fork without exec?) warning: The VAD has been replaced by a hack pending a complete rewrite Game update: AppID 4920 "Natural Selection 2", ProcID 17025, IP ::7:42 warning: The VAD has been replaced by a hack pending a complete rewrite warning: The VAD has been replaced by a hack pending a complete rewrite mmap() failed: Cannot allocate memory Game removed: AppID 4920 "Natural Selection 2", ProcID 17025
Other posts indicated that it might be a problem with the texture size (due to "mmap() failed: Cannot allocate memory"). I already set all to the bare minimum, so there is nothing I could improve. I do also have 16GB RAM, so that should not be a problem.
Could this error maybe indicate insufficient amounts of memory on the GPU?
I don't really know how to provide you with any more information, so please tell me what you need (I found "techsupport.pdb" in the NS2 folder, might that be helpful?).
Thanks for any help,
kpj
Comments
So it might be that my GPU is simply not good enough. I guess there is also no workaround for that problem?
As I understood from the other topics, if the video memory is too small for selected texture quality - it starts doing something that it shouldn't do too much. And then fails.
mmap error is mentioned in that posts too. I think that devs have already looked up what exactly the game tries to allocate with that failing mmap call.
It was suggested to turn off "atmospherics and ambient occlusion". That did not help for me.
Other people suggest that it might be related to the kernel version. But this is already pretty outdated and doesn't help in my case.
Or are integrated GPUs fundamentally different from dedicated ones?
I'm saying your system does not meet NS2's minimum requirement, as stated on the NS2 Steam Store page.
We currently do not support integrated graphics chips. Intel's drivers for OpenGL are also known to have some issues with rendering and we do not test NS2 using integrated chips. You're welcome to try, but it is not supported.