Seabase Gallery
LumpN
Join Date: 2002-10-30 Member: 1725Members, Subnautica Developer
Time to show of your best seabases! I present you this:
It is not huge and it lacks windows but it is mine. I built it myself. No cheats where harmed in the construction of this base.
Huge thanks to @Dushan for the good job on base building and to @Jonacrab for this awesome secret cave. I'm not giving away where it is. Word of warning: Bring a dive reel!
It is not huge and it lacks windows but it is mine. I built it myself. No cheats where harmed in the construction of this base.
Huge thanks to @Dushan for the good job on base building and to @Jonacrab for this awesome secret cave. I'm not giving away where it is. Word of warning: Bring a dive reel!
Comments
lol jk, awesome place, and my compliments to the base builder and the level designer who made that place, it's very cool
HEY I did a base at exactly the same location (at least it seems so - secret cave) yesterday, but it is only a single corridor with one hatch, just for exploring the rest of that cave! Using two reels for now... and also NO CHEAT used!
Edit:
and the second station, this time with a window to an underwater "volcano":
Need more windows (especially for the bridge section) but quartz is getting harder and harder to find.
what would make that look better is slanted support beams under those platforms connecting to the outcrops
Dushan posted the following one in our chat. Not sure whether he created it or not. Anyway I think it's pretty cool. On top of the giant mushroom tree:
Edit: Oh I found the source http://imgur.com/a/dsh1T
Tnx. I used Terraformer, but only for digging since i don't like the look of the new builded terrain.
The bridge is definitely something I would look to do and it looks awesome from seeing the images of one already!
- Hyp3rion
- Finwolf -
Pro tip: Press F6 to remove your HUD for better screenshots.
Other bases did not survive experimental mode. (stuff happens and I copy back a older save)
Main hatch area. Inside of course has bulkheads. Left goes to a observation deck and the work area. Right side is 'living area' which at the moment only has aquarium and a bench. (and another observation deck.)
Living area, side view.
Other side of main hatch area. It also contains dedicated room for the solar panels (or more for future use). For immediate use the seamoth is usually 'docked' where it is on picture.
On the left is the living area, on the right is the work area.
Work area & moonpool. Also note the secondary hatch area. Of course the entire area (and the whole base) is stuffed with bulkheads.
I reshaped the entire area, dug a pit, widened the gap etc. The seamoth can enter easily without collision on high speed from all sides. Exit is just as easy.
Overview shot of the other side with the secondary hatch area.
No modules just for modules sake. If its there it has a function. Either to let me look outside (the observation domes), to connect my work and living area, or just to provide much needed structural strength.
Outside view of my Shallows base.
Cyclops Dock and Moonpool.
Another exterior of the sub dock.
Food Storage/Aquarium
Workshop/Storage
Played with the game in Experimental to get hands on to the new Habitat rooms and items. Can't wait to see what the release version plays like!
Workshop/Living Quarters in the center tower.
The 4 corner rooms will eventually be used for Storage, Research (Fish tanks), and whatever else is added later.
Fully upgraded with the Moon Pool, ready to launch into the nearby Kelp Forest.
Used the Terraformer to create a more realistic reef structure underneath the foundation.
Powered by both solar panels and a mighty nuclear reactor.
Once I'm able to build the Cyclops I'll probably add a docking area for it as well.
Outside view:
Storage Floor interior:
Living Floor interior:
Technical Floor interior:
That's where i started. I keep it small, just things i need. I want to live in such a place, you know.
This game is amazing.
Them volcanoes give the base nice toasty indoors temperatures of 30-40 degrees celcius
On the positive (?) side, the volcanic vents/temperatures seem to be attracting a whole lot of schools of fish, they're all over the place.
Sorry for the weirdly dark screenshots, the in-game lighting seems to be quite a bit brighter. Oh well. I'm happy with the little hideaway.