ideas for the future

snapalsnapal new york Join Date: 2015-03-20 Member: 202370Members
Hello all just started playing the game and i am hooked on it already, i just wanted to start a thread where i can provide ideas for future updates.

i'll keep updating this thread as more come to me.

1) add storage space to seamoth sort of like a trunk where you can carry some extra findings.

Comments

  • RequiemfangRequiemfang Join Date: 2015-02-22 Member: 201492Members
    There's quite a few suggestion/idea threads around these forums. I would suggest searching the forums ;) That idea has been suggested before by the way.
  • En9a9eEn9a9e USA Join Date: 2015-02-17 Member: 201408Members, Subnautica Playtester
    Devs haven't made a webbed suggestion thread (think they intend for that to go into the webbed "feedback" thread) and there are quite a few different individual suggestion threads throughout the forum. Glad you are really excited for the game and enjoying it. Keep adding to your own or join in another one. As Requiem stated though, it never hurts to search back a bit and see what is already out there though. Cheers!
  • snapalsnapal new york Join Date: 2015-03-20 Member: 202370Members
    is there a way of finding the seamoth? mine was damaged to 0% i went back to make a welder and now i have no idea where it is :[

    some way of helping you find your vehicle would be great.
  • En9a9eEn9a9e USA Join Date: 2015-02-17 Member: 201408Members, Subnautica Playtester
    edited March 2015
    In that scenario it would have been handy to have crafted a beacon beforehand which you could then used to relocate the moth...so if you think you might have that situation again, take a beacon or two with you on future excursions. They come in very handy if you find some place really unique or interesting that you want to come back to as well.
  • snapalsnapal new york Join Date: 2015-03-20 Member: 202370Members
    hey thanks for the help, i just happened to stumble upon the seamoth while looking for resources. This time luckily i have the welder with me but it is not doing any sort of repairs to the seamoth it seems the seamoth is stuck at 0% no matter what angle i try repairing it from
  • En9a9eEn9a9e USA Join Date: 2015-02-17 Member: 201408Members, Subnautica Playtester
    edited March 2015
    You are sure it is on 0% hull and not 0% battery right? Obvious is obvious but even I miss obvious from time to time :) Just checking

    *edit* Just confirmed with some guys in Subnautica chat https://www.hipchat.com/glDYN0shx
    that this is a bug in the game atm. If it hits 0% hull the bug kicks in.
  • The_Big_Bad_W8lfThe_Big_Bad_W8lf England Join Date: 2015-03-15 Member: 202178Members
    En9a9e wrote: »
    You are sure it is on 0% hull and not 0% battery right? Obvious is obvious but even I miss obvious from time to time :) Just checking

    *edit* Just confirmed with some guys in Subnautica chat https://www.hipchat.com/glDYN0shx
    that this is a bug in the game atm. If it hits 0% hull the bug kicks in.
    Bugs :)....Lots of them...Beautiful
  • Killerkitty641Killerkitty641 London Join Date: 2015-03-13 Member: 202085Members
    I have loads of ideas (im one of those people who can think of new ones very easily and often chain thoughts so everything is connected. I also talk alot.) And would like to send my ideas to the devs so i dont have to write stuff on every forum. Anyone know how (emails?)
  • SeabottomSeabottom Denmark Join Date: 2015-03-21 Member: 202392Members
    Try sending a mail to steve@unknownworlds.com
    Maybe he'll be interested.
  • jacojaco netherland Join Date: 2015-03-23 Member: 202496Members
    I have loads of ideas (im one of those people who can think of new ones very easily and often chain thoughts so everything is connected. I also talk alot.) And would like to send my ideas to the devs so i dont have to write stuff on every forum. Anyone know how (emails?)

    you know you can coppy your messages so you dont have write it all down again?
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