what the hell are these things
04Leonhardt
I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
And why are they so cute
Look at their tiny little legs.
they chirp and chatter all through the opening cutscene.
Scared the hell out of me thought my game was screwing up.
EDIT: Been playing with them for 5 minute and I already hate them.
They need to stop making noise once you get in the water.
They also changed the names of some things
Limestone is now "Limestone outcrop" and scrap metal is "Metal salvage"
EDIT2: Also holy crap this popup needs to chill
Also it's funny because you get a lot of messages that are in really teeny tiny text that flash for a few seconds
AND THEN THERE'S THIS MESSAGE
Comments
"Translates vertical limb movements underwater into forward thrust"
You could very easily just say "Increases swim speed" and still get the point across.
>Locate other survivors (None Detected)
>Survey Area (Completed)
>Broadcast short range distress signal (Done)
etc
but the important things were the ones such as
>Search for longer range broadcast thing to extend signal range (Not Started)
>Maintain Physical and Psychological health until rescue (In Progress)
So spoiler alert.
Yeah, they need to tone it down on the bird chirps and squawks. I couldn't hear any of the intro scene and after about 2 minutes all the noise gets extremely annoying.
Though they are still in development
A lot of them are just placeholders for now.
The reason is founded in the way the popups work. They're all technically the same font and size. The difference is, popups will lock to whatever they're explaining, so this one will lock to the player character.
I have one question about that one. WHEN?
Babby Spadefish
He probably missed it because the little babby fish is hidden under the cursor, lol
you sure that isn't an optical illusion because that particular fish was at a deeper depth than the other?