nsl_kodiak
Mephilles
Germany Join Date: 2013-08-07 Member: 186634Members, NS2 Map Tester, NS2 Community Developer
in Mapping
not much to say here... appearently some people really liked what I did with kodiak so I decided topost it here aswell
steamcommunity.com/sharedfiles/filedetails/?id=517634061
- greatly reduced the amount of trees on the map
- added some more rocks to deal with lign of sight issues
- changed server bank slightly
- disconnected central biosphere with server bank
- connected northern biosphere with server bank
- reduced lign of sight in tunnel B5
- removed server bank - northern biosphere - hydroponics vent
also after first patch:
- changed northern biosphere a bit
- closed the shutters in the southern biosphere - command windows (also added occlusion geo there for better performance)
steamcommunity.com/sharedfiles/filedetails/?id=517634061
- greatly reduced the amount of trees on the map
- added some more rocks to deal with lign of sight issues
- changed server bank slightly
- disconnected central biosphere with server bank
- connected northern biosphere with server bank
- reduced lign of sight in tunnel B5
- removed server bank - northern biosphere - hydroponics vent
also after first patch:
- changed northern biosphere a bit
- closed the shutters in the southern biosphere - command windows (also added occlusion geo there for better performance)
Comments
Upper rapids is now long corridors that are easy for marines. No cover or ambush spots for aliens.
And many of the corridors and entrances feel way too small. Both the original and the ones you have added.
Otherwise I like what have been done. Especially tunnel B5.