Bumping this because as I'm learning to animate at the moment I thought I'd use this as a little project for myself. Can anyone (hopefully whoever - daphisto? - came up with the original smartgun anims) offer any tips on how to get it placed properly, or does it come down to guesstimates and trial & error?
<!--QuoteBegin--Souris+Jan 11 2003, 09:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Souris @ Jan 11 2003, 09:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Hmm, I think I've said everything that needs to be said in the topic.
It'd be lovely if anyone could make it so the default HA model can use the smartgun - I much prefer it to the ape suit.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> mhm iirc someone already added the smartgun animations to the LA and the HA, too.
I'll look if I had downloaded them. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Comments
It'd be lovely if anyone could make it so the default HA model can use the smartgun - I much prefer it to the ape suit.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
mhm iirc someone already added the smartgun animations to the LA and the HA, too.
I'll look if I had downloaded them. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->