Call me un-coordinated, but...
Bugzapper
Australia Join Date: 2015-03-06 Member: 201744Members
Vaughner81's idea for a transponder-based navigation system, as posted in the thread 'True to Life and Science Suggestion' is an absolute corker.
I strongly recommend that everyone reads it. You really don't want to let that particular idea slip by unheeded.
Meanwhile, back in EA Land...
Subnautica desperately needs some sort of usable navigation system.
The full-blown 3D sonar mapping system can always wait, at least until The Devs have breathed a sigh of relief after implementing all of that other shiny stuff we want.
As a temporary measure, I would like to suggest that the player's HUD readout includes current XYZ coordinates to assist in accurately locating oneself within the game environment.
Yes, I realize that the Console pane displays this information, but the text is far too small to read without pressing my nose up against the monitor. I'm old, okay?
Also, there is that *tiny* issue of having to keep the console pane open when one is trying to 'chase the numbers' to find a particular location.
Not at all helpful when you're in an ocean full of hungry critters.
On the other hand, having those XYZ coordinates sitting right in front of you would be more than helpful. Being able to plot the precise location of bases, resource fields and other areas of interest is absolutely vital in a game like Subnautica.
I strongly recommend that everyone reads it. You really don't want to let that particular idea slip by unheeded.
Meanwhile, back in EA Land...
Subnautica desperately needs some sort of usable navigation system.
The full-blown 3D sonar mapping system can always wait, at least until The Devs have breathed a sigh of relief after implementing all of that other shiny stuff we want.
As a temporary measure, I would like to suggest that the player's HUD readout includes current XYZ coordinates to assist in accurately locating oneself within the game environment.
Yes, I realize that the Console pane displays this information, but the text is far too small to read without pressing my nose up against the monitor. I'm old, okay?
Also, there is that *tiny* issue of having to keep the console pane open when one is trying to 'chase the numbers' to find a particular location.
Not at all helpful when you're in an ocean full of hungry critters.
On the other hand, having those XYZ coordinates sitting right in front of you would be more than helpful. Being able to plot the precise location of bases, resource fields and other areas of interest is absolutely vital in a game like Subnautica.
Comments
Another follow along would be a way to tag and track creatures using a net of these things. Maybe we could tag the leviathans and steer clear of them. Perhaps there could be some scientific advancement unlock by tracking different creatures?
Just some thoughts here, but the bottom line is there needs to be a map function of sorts in the game. I find myself using rough jpeg maps to figure out my location. All the alt tabbing breaks immersion for me.