v.277 BUGS
Afijak
Join Date: 2013-09-16 Member: 188281Members
Join Date: 2013-09-16 Member: 188281Members
Comments
PS. I definitely remember that in early builds there was a different Taunt for Sculk.
"Two command stations" and
"Two command stations"
This is also problematic in a way that it is not possible to add new or correct the existing description manually because the same string is used for the Name and for the Description of that upgrade...
after upgrading Armoury to Adv. Armoury - the both icons of "Armoury" and "Adv. Armoury" are highlighted on the tech menu... but
after upgrading Robotics factory to Arc Robotics factory, the "Robotics factory" icon is dimmed and "Arc Robotics factory" icon is highlightead instead... The "Robotics factory" icon is again highlighted after building one more Robotics factory structure, so then we have proper two icons highlighted indicating that two different structures are built;
as to the Armoury/Adv. Armoury it is should be the same: two icons - two buildings, one icon - one building; now it looks like Adv. Armoury includes Armoury in it...
so the thing should be inspected and fixed to have only one way of structure icon highlighting in both buildings (Armoury/Adv. Armoury versus Robotics factory/Arc Robotics factory).
According to Gorge - no sound after both horizontal and vertical jump/drop.
According to Lerk - no sound after vertical drop only (pressing crouch key to detach and drop from the ceiling or wall)
You should consider being a playtester
http://forums.unknownworlds.com/discussion/130543/internal-playtesting-positions-open-for-eu-and-na-regions-help-make-ns2-better#latest
Both variants are good but at the same time the both should be the same, not that like one is in one way and another in other ...
To SAMUS DROID:
Samus will you check the abovementioned to fix them next time, it would be very nice...
I think we found a candidate that is able to reproduce the famous tunnel bug!
Good luck with that, I gathered PT's to try to replicate this bug on a day that wasn't even scheduled for tests as I got so annoyed with this bug, tried to replicate for good couple of hours but no luck.... Did find the pg bug though
I have no clue which PG and tunnel bugs you 2 are talking about. Never encountered them.
It seems I have a habbit of never encountering the most common bugs, ever.
Fair nuff.
There is actually another bug wooza was referring to, the one where the two gorge tunnels don't connect which can be a game breaker specially if aliens want to pull off a last minute rush, the only reliable way to trying to reproduce this is joining higher population servers where there are multiple gorges dropping tunnels everywhere, @wooza you should ask the public one night just to all go gorge and keep dropping tunnels til it's replicated, it's hard for pt's to reproduce purely due to pt numbers
Perhaps a issue with running out entities or something. I mean, isnt the tunnel itself a entity?
It is a possible scenario, will have to enable that entity command and observe the count, to be honest it seems most prevalent mid to late game due to the amount of structures places on both sides, it is a reasonable scenario, what's the command again @SamusDroid @GhoulofGSG9 ?
The limit is 3k is it not?
Only reason I am alluding to mid to late game as it is most likely to occur when a player wants to plan an all in gorge rush to tip the balance of power only to be cursing loudly on the microphone when the rush is spoil by the bug, I myself was a victim of this numerous times
Scratch all that was being said earlier, we may have found the reason behind the bug
This is some awsome news Yojimbo!
Nothing showed in my console at the time and no idea how to reproduce this. Just thought you may want to be aware of this bug to keep an eye out for it.
Glad if you found the bug though. ^^