Survival Mode: Metabolic Rate too high
AkiranBlade
UK Join Date: 2015-10-13 Member: 208462Members
Hi all,
I wanted to great this post by way of an introduction of myself. So hi everyone I do YouTube videos, and I've just started a series on Subnautica, which I'm really enjoying. (check out my channel, subscriptions are very much appreciated! https://www.youtube.com/watch?v=WuXcXB6zOq4&list=PLxYmZ6BcXGZ0o0O1SY7x99Wc9xRIj44M- )
This may have been suggested previously, but, I find the need for eating and drinking seems to detract from the exploration and building a little too much. It would be cool if:
a) Water Consumption was reduced by about 35%
b) Food Consumption was reduced by about 15-20%
c) Make Airsack population much greater (I managed to decimate my nearest colony and none re-spawned )
Does anyone agree, or am I missing something?
Anyhow, just a thought.
Thanks for reading,
{aB;}
I wanted to great this post by way of an introduction of myself. So hi everyone I do YouTube videos, and I've just started a series on Subnautica, which I'm really enjoying. (check out my channel, subscriptions are very much appreciated! https://www.youtube.com/watch?v=WuXcXB6zOq4&list=PLxYmZ6BcXGZ0o0O1SY7x99Wc9xRIj44M- )
This may have been suggested previously, but, I find the need for eating and drinking seems to detract from the exploration and building a little too much. It would be cool if:
a) Water Consumption was reduced by about 35%
b) Food Consumption was reduced by about 15-20%
c) Make Airsack population much greater (I managed to decimate my nearest colony and none re-spawned )
Does anyone agree, or am I missing something?
Anyhow, just a thought.
Thanks for reading,
{aB;}
Comments
Nevermind, I sorted it
I would also suggest the stillsuit or whatever it is, periodically it gives you some reclaimed water and helps you stay hydrated.
sorry for my english .... bye
Some fishes give you 10mn ... anothers give you 5mn .. or 20mn ...
Or prepare stuffs more caloric ... fish + flowers + oil + .... a kind of blueprint to prepare
(sorry for my english)
bye
SN gives you a bit of a worry very early game (first 30 minutes), which is fine given that the game mode says "Survival". Then, you build one or two desalinization units, and a couple solar collectors, and never worry about water again. And with unlimited salt as well, all you have to do is spend 15 minutes capturing a few dozen peepers, after which you have enough food to last for many hours of gameplay.
Water I care about a lot less.
You go from airsack to the bigger water which needs bleach. At this point you probably will swim around in a wetsuit collecting water also. From that you go to the power hungry unit which gives you plenty water.