Workshop and server difficulties
Scatter
Join Date: 2012-09-02 Member: 157341Members, Squad Five Blue
Modding ns2 has become a pain in the bum because of the following reasons:
Red plugging when I run a listen server resulting in rubber banding. Every single time I run a listen server I get this whether I am running vanilla, -game mod, or even -mods so that other people can test also.
Workshop is continually an "effing cannot" where I will successfully publish a new mod but it will upload another mod that I've made. Sometimes clearing cache solves this. When it does finally publish the correct mod it will usually run fine in a listen server that people join and it works for them, but when running a dedicated server you get the problem of files not matching and to verify cache. What file it fails on consistency is not always the same. The dedicated server does have the correct mod loaded as I check it.
It never used to be this difficult and rage inducing to run mods. Mostly I was looking to see if other people have had similar issues or if there are known issues and or easy solutions.
Red plugging when I run a listen server resulting in rubber banding. Every single time I run a listen server I get this whether I am running vanilla, -game mod, or even -mods so that other people can test also.
Workshop is continually an "effing cannot" where I will successfully publish a new mod but it will upload another mod that I've made. Sometimes clearing cache solves this. When it does finally publish the correct mod it will usually run fine in a listen server that people join and it works for them, but when running a dedicated server you get the problem of files not matching and to verify cache. What file it fails on consistency is not always the same. The dedicated server does have the correct mod loaded as I check it.
It never used to be this difficult and rage inducing to run mods. Mostly I was looking to see if other people have had similar issues or if there are known issues and or easy solutions.
Comments
You can disable consistency checking on a dedicated server if you want to test your mod:
Change in ServerConfig.json: "consistency_enabled":true, to false.
It just is being a utter pain in publishing.
havent had to try the rebuild option yet, so I will keep that in mind for if I do. Thankfully I dont need to update my non code mods a lot.
After flushing the cache I can (usually) join any server until I close NS2, then it needs another flush.