Power outage in seabases.
TheRelicOfOwls
Texas Join Date: 2016-01-06 Member: 211014Members
Has anyone discussed this yet? When you are first making seabases I found it weird that before they are given any power all the lights are on and that robotic voice greets you. I was thinking that when power starts at or reaches zero all the lights should go out in the base just as the fabricator shuts down at zero power.
On a side note, it's also weird that in the current build when your sub is in the moonpool at night, despite everything being lit in the base, the sub is colored dark as if it's in the outer night time environment.
On a side note, it's also weird that in the current build when your sub is in the moonpool at night, despite everything being lit in the base, the sub is colored dark as if it's in the outer night time environment.
Comments
I started writing some big massive power system, but I am no expert, and am also running on like, an hour of sleep, so I'll save it for another time.
yeah it's become increasingly evident that all the tools and buildings are "full-bright" as they call it in second life. It would be nice to see them actually be effected by the environment lighting AND to have their own internal lighting, hopefully run by base power. I'll have to check the Trello again to see if I can find what you mentioned