Ideas for peaceful/defensive mobs?
Segosaurus
in another castle Join Date: 2016-01-25 Member: 212049Members
Have you noticed the lack of peaceful creatures in Subnautica? I have. Sure, you have the fish you can cook and that stuff. But I'm talking about creatures like the Reefback and such. Where are all those guys?
I think that more peaceful/defensive creatures should be added. One idea I have is a creature similar to an Opabinia (look it up). It could be peaceful creature twice the size of the player that lives in the Kelp Forest. It would be slow, and just be there to add to the aesthetics. It would be a turquoise-green colour and have brown near the edges of its shell all the way around.
Another idea is a crustacean that walks on the floor of the Grassy Plateaus and the Sparse Reef. It would be defensive (if you attack it, it will attack you) and resemble a giant lobster with rows of fins running down its sides and back. It would be of similar size to the Sandshark and have a mottled red and light beige colouration, so it blends in with the environment.
If you have any other ideas for creatures like this, add them to the discussion. Don't forget to post and like this so the developers see our ideas!
I think that more peaceful/defensive creatures should be added. One idea I have is a creature similar to an Opabinia (look it up). It could be peaceful creature twice the size of the player that lives in the Kelp Forest. It would be slow, and just be there to add to the aesthetics. It would be a turquoise-green colour and have brown near the edges of its shell all the way around.
Another idea is a crustacean that walks on the floor of the Grassy Plateaus and the Sparse Reef. It would be defensive (if you attack it, it will attack you) and resemble a giant lobster with rows of fins running down its sides and back. It would be of similar size to the Sandshark and have a mottled red and light beige colouration, so it blends in with the environment.
If you have any other ideas for creatures like this, add them to the discussion. Don't forget to post and like this so the developers see our ideas!
Comments
actually you have the "rabbit ray" "gasopod" "reefback" "jelly ray" and the "shocker" (yes the shocker is a defensive fish)
excpected peaceful/defensive fish are "sea treader" "cute fish" "maybe "sea emperor leviathan"
Here is some concept art for the first creature I talked about and a description for both of them in order. Maybe these creatures could be added in with the Emperor Leviathan in the upcoming update.
(Sorry about this, I forgot to put this in the discussion when i made it, and i can't figure out how to edit it.)
Name: Proboscray
Spawn Rarity: Uncommon
Attitude: Peaceful
Behaviour: It will slowly move around the area in small groups (3-4). They will sometimes use their clawed “mouth” to grab some Creepvine (this will be shown in their animation). They will ignore the player.
Biome(s): Kelp Forest
Diet: Herbivore
Lore: These peaceful creatures are not very smart, and will often swim into chasms and cave and get stuck. They are shy and will not engage with other creatures, sticking with their own kind in small groups. They require vast amounts of food to have enough energy to keep afloat, and spend most of their time in the Kelp Forest eating Creepvine.
Chronobiology: Diurnal
Name: Sifter Crab
Description: a lobster-like flat creature twice the size of the player. It has six limbs, the first two being big clawed arms near the head of the creature, the other four being three-pronged webbed claws on the side of the torso of the creature. Its mouth is a big sifter used to sift sand for food. Its head is beneath the shell near the start of the body. The head is revealed to the player along with a Predator-style open mouth when the creature retaliates. Its shell is maroon and spotted with light beige. Its tail is a big lobster tail. The body has shell overlapping on the top and rows of translucent pink fins along the side.
Spawn Rarity: Uncommon
Attitude: Defensive
Behaviour: It will crawl across the floor, occasionally stopping to dig in the sand to sift it for food with their mouths. This will create sand clouds like the Sandshark. It will ignore the player, but retaliate if the player attacks them with their knife. It will attack the player with its claws, while using their 4 back legs to dig into the ground and disappear into it. After the player retreats to a certain distance, it will rise up and continue to walk the floor.
Biome(s): Grassy Plateau and Sparse Reef
Diet: Scavenger
Lore: These crustaceans walk the sea floor, kicking up sand with its four back legs to search for food. It does this with its giant mouth made to sift through sand to find small animals and food scraps. When threatened, it attacks the threat with its two massive claws, while using it four back legs to stand it ground. If this fails to work, it will escape by kicking up clouds of sand to distract the threat while burying itself in the sand.
Chronobiology: Cathemeral
It'd be great too if it could exhibit some sort of curious behavior towards the player. Like turn towards them and stare or follow them around for a little while. That could be a rather intimidating experience the first time and add some... character since the passive creatures tend to completely ignore the player as if they weren't even there.
Though I am sorry that this is not an idea or reprezentation of a creature/mob.