[BUG] Cyclops/Seamoth depth warnings
JaggSauce
Denmark Join Date: 2016-01-30 Member: 212349Members
even with depth modules installed, both these vehicles will give me "passing safe depth" and "passing crush depth" warnings despite the counter on top of the screen not turning yellow/red
let me put it this way, my Cyclops is currently able to go below 800 meters of depth (this is crush depth) but i get the "passing crush depth"-warning after passing 200 meters (or whatever the initial standard depth range is for the cyclops with no upgrades)
the modules DO work as intended, but i am still getting the eerie false warnings.
this started happening after the flood of dead bugs update.
let me put it this way, my Cyclops is currently able to go below 800 meters of depth (this is crush depth) but i get the "passing crush depth"-warning after passing 200 meters (or whatever the initial standard depth range is for the cyclops with no upgrades)
the modules DO work as intended, but i am still getting the eerie false warnings.
this started happening after the flood of dead bugs update.
Comments
yeah but its still a bug though
Yes, you are quite right.
All of the depths turn over 1m early actually. This has been bothering me for a while, but really unimportant, so I never reported it.