Problem regarding fragments
Kaiserfront
Germany Join Date: 2015-01-21 Member: 200978Members
So I started a new game after the release of the farming update. My first goal was to get the workbench so I can have the upgraded fins for faster swimming. (Easier to handle than battery depending vehicles)
The problem I have now is, that I found only two fragments for the workbench blueprint in the grassy plateaus biome but not one more since then. I found about 20 bio reactor and seamoth fragments though. So I figure that we need some balancing on how many fragments lie around in the early accessible biomes.
The problem I have now is, that I found only two fragments for the workbench blueprint in the grassy plateaus biome but not one more since then. I found about 20 bio reactor and seamoth fragments though. So I figure that we need some balancing on how many fragments lie around in the early accessible biomes.
Comments
so far i found:
28 seamoth
38 cyclops (this is total of both engine and hull together)
i have all hand tools, radiation suit, stil suit, standard fins, re-breather, and a few other items
i have also found and emptied about 15-20 supply crates (3 first aid, 3 signal, and the rest were water)
I found them in the kelp forest. Where do you found the workbench fragments? I only get bio reactor and seamoth in the grassy plateaus.
the modification table frags are found in the biome with the multiple floating islands that are underwater. they can be found on the various islands but beware of all the bone sharks lurking around
it is (i think)
the power reley are at the bottom of the underwater islands biome. Below the floating islands themselves. One is going to need to go at leasst 550-600 meters deep to find those fragments.
1 seamoth with:
1 armor plating module
1 power upgrade module
2 pressure modules
or die about halfway to them
I don't really see a need for that, it's just an extra process, and you can just get titanium from it. Maybe it ould be better if each fragment gave you different materials... like extra sea moth fragments give enameled glass, cyclops gives plasteel, nuclear reactor gives lubricant... idk
Nah, you just need the pressure modules. So far I've found the armor to be worthless, and I always use the solar charger unless I REALLY need all 4 slots for other things, because solar = pretty much unlimited power.
Something other than titanium would be nice, yea.
It's probably a moot point, however, since I'm pretty sure all the tech will wind up being more like the planters and floodlights are now - broken objects mostly found in/near wrecks that you scan for info, and if you've already scanned that particular thing, then it just doesn't scan.
I can't imagine they dont have plans for balancing it better in general as well. My last game took me fooorrrevvveerrr to find my last seaglide fragment. I had about 90% of all the blueprints in the game before I finally found that lil bastid. If anyone knows if fragments like the seaglide are only found in a specific one of the multiple creepvine forests then the wiki could use an update, beacuse its very possible I just kept overlooking one kelp zone and only hardcore searched the other ones mainly.
I have a question:
where there is the seamoth upgraded station and the workbench fragments ?
I do not find her.
greeting
Dennis
Sry i mean seamoth docking Station
I own the seamoth Upgrade Station
I have a question to all
there are here people who speak German
The seamoth docking station is the Moonpool, and it's in the Grand Reef.
There is a translations forum, which might help you.
http://forums.unknownworlds.com/categories/subnautica-translations
in my most recent game ive started i noticed that alot of the moonpool fragments have been relocated to MUCH deeper than where they used to be. An un-upgraded seamoth can dive to 225m max and most moonpool frags are much deeper than that which means that in order to save yourself alot of trouble i recommend building a rebreather and a few air tanks before going on the hunt for them.
Personally, i like to make air tanks so that my maximum air capacity goes above 200. Combined with a rebreather i can park my seamoth at like 223-224m and dive far/long periods of time which makes the hunt much easier.
I do roughly the same thing, though I usually stick with just 2 tanks. I use the seamoth hovering right at the 200m mark to scan the bottom then park over a cluster of fragments when I find them, and swim down, scan, back up again. I also do not scan dupes if I am purely hunting for fragments as it takes up precious air time. I do scan the dupes though when Im also super short on titanium which is very rarely.
I 2nd this, I find a million sea moths everywhere.
As long as discovered fragments give two titanium on scanning, I don't want them to be removed after a recipe is discovered.
Though presumably, all the fragments will get actual models of what they are instead of the white-safe placeholder for most everything and most will be moved into Aurora wreckage, destroyed lifepods, and/or abandoned seabases.
I agree after buildings 6 bases on the map, I have relied on scanning fragments in some areas.