Climate System in game.

FortyGamingFortyGaming Luxembourg Join Date: 2015-05-17 Member: 204591Members
Would be cool to implement a climate system into the game, hurricanes, typhoons, various storms, etc.

Comments

  • scifichikitascifichikita United States Join Date: 2016-03-07 Member: 213970Members
    This would be awesome!!
  • Darwin-EvolutionDarwin-Evolution France Join Date: 2015-06-07 Member: 205310Members
    I highly agree. Constantly, it's just sunny, and the water is particularly calm, and that sort of becomes boring. It'd be really cool to add a weather system.
  • Phoenix223Phoenix223 Chicago Join Date: 2016-02-18 Member: 213174Members
    A typhoon would certainly be a hazard for the Lifepod. It already has the issue of randomly drifting away; why not capitalize on that and have it drifting at the mercy of a storm?
  • blurbrerrrblurbrerrr Join Date: 2015-10-03 Member: 208281Members
    storms and typhoons should be able to put bases and the player into danger if they are too close to the surface, and this would make the safe shallows dangerous too.
  • SidchickenSidchicken Plumbing the subnautican depths Join Date: 2016-02-16 Member: 213125Members
    Some weather could be a good thing. Storms shouldn't be too frequent though.
  • Darwin-EvolutionDarwin-Evolution France Join Date: 2015-06-07 Member: 205310Members
    Sidchicken wrote: »
    Some weather could be a good thing. Storms shouldn't be too frequent though.

    Indeed. It needs to be quite a rare phenomenon, but adding various weather such as light rain and morning fog would be cool.
    I also think that the eclipse of the planet should be made less frequent. Finally, I want other astrological phenomenons, such as "shooting stars" (I know they're meteorites, shut up);

    limage-de-la-semaine-une-pluie-de-meteorites-sur-le-sommet-enneige-dun-volcan.jpg

    and aurora borealis:

    001115_Gaute-Bruvik_www.nordnorge.com_Karlsoey.jpg
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    blurbrerrr wrote: »
    storms and typhoons should be able to put bases and the player into danger if they are too close to the surface, and this would make the safe shallows dangerous too.

    Also, rainy/storm days would make the solar panels much less efficient and much much less OP than they are now. As it is any base built under 75-100m deep can be powered entirely by just having tons of solar panels. It would force the player to rely on the other energy sources such as the Bio/nuclear reactors (that i never use atm cuz theyre a pain to feed)
  • Alex_INFERNOAlex_INFERNO Russia, Moscow Join Date: 2016-03-09 Member: 214036Members
    storms can damage sub-base and we must to repair it? Great idea! storm now can explain a reason why "dead previous explorers" going to water's deep. again - great idea!
  • austinezaaustineza Join Date: 2016-02-26 Member: 213460Members
    They should absolutely add various types of weather, but they should add some sort of anchoring devices for your lifepod so it doesn't drift away from the storm.
  • JYARJYAR USA Join Date: 2015-09-02 Member: 207671Members
    For a planet entirely covered in water, it doesn't really make sense that there is no rain.
  • SidchickenSidchicken Plumbing the subnautican depths Join Date: 2016-02-16 Member: 213125Members
    JYAR wrote: »
    For a planet entirely covered in water, it doesn't really make sense that there is no rain.

    Agreed, but rain might be far less common on a planet like this - rainfall is triggered by water saturation in the clouds encountering shifts in temperature/pressure - on a planet with virtually no topography (at least above sea level), there's a lot less to cause those variances in temperature. For example, the west side of mountain ranges are often rainier, as the shape of the terrain forces air to higher altitudes, and thus colder temperatures, triggering rainfall.
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